Player Matchup

Horus
Horus
Silver I
JxypxR
Horus
Silver I
Level 141
God Stats
1W - 0L
1,298 SR
Queue Stats
83W - 84L
1,511 MMR
Party 1
Scylla
Scylla
Silver II
SEABEEVET06
Scylla
Silver II
Level 89
God Stats
1W - 0L
1,511 SR
Queue Stats
83W - 78L
1,678 MMR
Party 1
Ymir
Ymir
Silver III
leroyjenkins98
Ymir
Silver III
Level 109
God Stats
4W - 4L
1,508 SR
Queue Stats
5W - 7L
1,200 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,439 SR
1,463 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,496 SR
1,423 MMR
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
Snuckable
Baron Samedi
Bronze I
Level 68
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 2L
1,345 MMR
Solo
Medusa
Medusa
Silver I
Yung Brillo
Medusa
Silver I
Level 111
God Stats
36W - 45L
1,641 SR
Queue Stats
315W - 325L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JxypxR
Horus
19
8 / 5 / 5
16,781
645
21,023
33,893
42,353
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
19
3 / 11 / 9
16,363
629
21,926
27,101
10,651
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 4 / 8
16,595
638
12,723
32,310
50,528
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ZeusCthulhuAphroditeKumbhakarnaHel

VS

Bans
Chang'ePersephoneHeimdallrMerlinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
10 / 2 / 9
16,428
632
30,867
33,605
36,881
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Snuckable
Baron Samedi
18
4 / 6 / 14
15,964
614
14,664
20,352
21,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
20
6 / 6 / 9
16,314
627
28,066
25,409
9,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
14
Kills
20
20
Deaths
14
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
10
2
9
7.25
W
Horus
JxypxR
Horus
8
5
5
2.1
W
Scylla
3
11
9
0.68
L
Baron Samedi
Snuckable
Baron Samedi
4
6
14
1.83
L
Medusa
6
6
9
1.75
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,672
Damage
73,597
93,304
Taken
79,366
103,532
Mitigated
67,958
22,891
Healing
30,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
30,867
5,095
0
17,980
33,605
36,881
1,299
14,488
18,767
0
97,322
W
Horus
JxypxR
Horus
21,023
12,131
3,390
10,608
33,893
42,353
2,519
7,245
26,648
0
64,659
W
Scylla
21,926
2,523
174
4,771
27,101
10,651
1,205
2,227
24,874
97,413
0
L
Baron Samedi
Snuckable
Baron Samedi
14,664
1,270
3,074
4,731
20,352
21,758
353
9,461
10,714
50,129
0
L
Medusa
28,066
9,026
0
4,319
25,409
9,319
1,943
11,123
13,986
0
107,661
W
12,723
1,458
0
3,948
32,310
50,528
478
5,757
26,553
39,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,739
Gold Earned
48,706
216
Minions Killed
248
0
Camps Cleared
0
1,288,738
Distance Traveled
1,361,705
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,428
632
76
3
0
503,837
5
W
Horus
16,781
645
56
2
0
468,807
2
W
Scylla
16,363
629
126
5
0
376,705
1
L
Baron Samedi
15,964
614
53
2
0
415,218
0
L
Medusa
16,314
627
119
5
0
442,650
2
W
Ymir
16,595
638
34
1
0
443,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role