Player Matchup

Fenrir
Fenrir
CoahuilaCeratop
Fenrir
Level 18
God Stats
9W - 14L
1,328 SR
Queue Stats
60W - 66L
1,097 Elo+
Solo
Baron Samedi
Baron Samedi
ItzzWanheda
Baron Samedi
Level 25
God Stats
3W - 6L
1,464 SR
Queue Stats
59W - 54L
1,080 Elo+
Solo
Ares
Ares
S0VIETRACC00N
Ares
Level 16
God Stats
4W - 17L
1,268 SR
Queue Stats
21W - 47L
1,056 Elo+
Party 3
Mulan
Mulan
WHATAQUEENJONNY
Mulan
Level 17
God Stats
7W - 11L
1,545 SR
Queue Stats
38W - 62L
1,128 Elo+
Party 3
Sol
Sol
harri_008
Sol
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,154 Elo+
Solo
Team Averages
Level 17
1,421 SR
1,103 Elo+

VS

Team Averages
Level 16
1,324 SR
1,052 Elo+
Nemesis
Nemesis
LysahM77
Nemesis
Level 21
God Stats
164W - 171L
1,284 SR
Queue Stats
210W - 225L
1,035 Elo+
Party 1
Anubis
Anubis
M1racu10usMrJ
Anubis
Level 15
God Stats
44W - 34L
1,246 SR
Queue Stats
72W - 82L
1,030 Elo+
Party 2
Zeus
Zeus
MattQuez89
Zeus
Level 18
God Stats
111W - 92L
1,259 SR
Queue Stats
210W - 218L
989 Elo+
Party 1
Ao Kuang
Ao Kuang
RhinolongRod_420
Ao Kuang
Level 15
God Stats
31W - 37L
1,232 SR
Queue Stats
52W - 69L
1,055 Elo+
Party 2
Neith
Neith
SweetNSalty1
Neith
Level 10
God Stats
2W - 1L
1,597 SR
Queue Stats
7W - 10L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 14
12,612
1,051
12,003
21,758
7,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ItzzWanheda
Baron Samedi
19
7 / 8 / 10
13,409
1,117
15,223
18,136
6,144
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 15 / 15
13,158
1,097
16,245
32,774
16,213
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
15 / 13 / 9
16,260
1,355
31,119
28,150
13,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 4 / 7
10,482
874
2,421
6,888
1,913
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LysahM77
Nemesis
20
13 / 6 / 21
14,771
1,231
20,120
21,064
7,469
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
13 / 6 / 23
14,846
1,237
32,545
17,055
16,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 8 / 29
14,590
1,216
17,740
15,310
4,806
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
14 / 8 / 24
15,595
1,300
20,311
23,100
9,613
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 4 / 15
12,021
1,002
3,891
11,390
3,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
161
32
Kills
49
49
Deaths
32
55
Assists
112
Player
Kills
Deaths
Assists
KDA
L
5
9
14
1.33
L
Baron Samedi
ItzzWanheda
Baron Samedi
7
8
10
1.5
W
Nemesis
LysahM77
Nemesis
13
6
21
3.92
W
13
6
23
4.08
W
7
8
29
2.69
W
14
8
24
3.25
L
4
15
15
0.77
W
2
4
15
2.38
L
15
13
9
1.5
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,011
Damage
94,607
107,706
Taken
87,919
45,446
Mitigated
42,293
6,863
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,003
3,507
0
1,012
21,758
7,290
0
15,305
6,453
0
23,644
L
Baron Samedi
ItzzWanheda
Baron Samedi
15,223
4,375
1,321
1,752
18,136
6,144
0
13,217
4,919
39,205
0
W
Nemesis
LysahM77
Nemesis
20,120
15,304
0
1,183
21,064
7,469
0
8,699
12,365
0
33,730
W
32,545
3,092
721
4,843
17,055
16,806
0
6,442
10,613
52,251
0
W
17,740
5,448
0
1,435
15,310
4,806
0
4,009
11,301
40,072
0
W
20,311
6,651
0
6,785
23,100
9,613
0
11,010
12,090
31,303
0
L
16,245
3,104
0
0
32,774
16,213
0
19,951
12,823
25,922
0
W
3,891
2,202
0
212
11,390
3,599
0
3,729
6,619
0
17,192
L
31,119
8,234
0
2,221
28,150
13,886
0
17,616
10,534
0
60,335
L
2,421
1,048
0
557
6,888
1,913
0
4,507
2,381
9,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,921
Gold Earned
71,823
146
Minions Killed
174
1
Camps Cleared
3
842,968
Distance Traveled
910,887
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,612
1,051
17
1
0
207,796
0
L
Baron Samedi
13,409
1,117
37
3
1
129,878
0
W
Nemesis
14,771
1,231
26
2
0
225,723
0
W
Anubis
14,846
1,237
47
4
0
152,434
0
W
Zeus
14,590
1,216
50
4
0
168,103
1
W
Ao Kuang
15,595
1,300
30
3
0
192,632
0
L
Ares
13,158
1,097
5
0
0
183,940
0
W
Neith
12,021
1,002
21
2
3
171,995
1
L
Mulan
16,260
1,355
69
6
0
204,272
0
L
Sol
10,482
874
18
2
0
117,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role