Player Matchup

Janus
Janus
D3adDragon97
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 57L
1,257 Elo+
Party 1
Thor
Thor
KatIisAKittyKat
Thor
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 206L
1,584 Elo+
Party 1
Jormungandr
Jormungandr
RaiChoss
Jormungandr
Level 141
God Stats
5W - 4L
1,467 SR
Queue Stats
237W - 209L
1,590 Elo+
Party 1
Tyr
Tyr
Shlugz
Tyr
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
368W - 344L
1,581 Elo+
Solo
Hou Yi
Hou Yi
The wormholes
Hou Yi
Level 122
God Stats
8W - 10L
1,525 SR
Queue Stats
518W - 498L
1,537 Elo+
Solo
Team Averages
Level 118
1,498 SR
1,510 Elo+

VS

Team Averages
Level 105
1,514 SR
1,523 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
K1NGMCARTHUR
Fenrir
Level 134
God Stats
1W - 0L
1,566 SR
Queue Stats
8W - 14L
1,405 Elo+
Solo
Hachiman
Hachiman
Ovalbar
Hachiman
Level 124
God Stats
3W - 4L
1,505 SR
Queue Stats
141W - 115L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
vBryze
Sun Wukong
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 63L
1,567 Elo+
Party 3
Raijin
Raijin
vJxyke
Raijin
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 9
12,453
655
14,763
17,958
7,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 7 / 13
10,459
550
8,097
19,285
8,248
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
RaiChoss
Jormungandr
20
11 / 4 / 9
13,360
703
25,117
25,822
38,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
Shlugz
Tyr
17
2 / 8 / 11
10,727
565
12,759
27,847
35,865
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 5 / 15
12,159
640
18,506
18,938
9,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
9 / 3 / 14
15,339
807
33,449
16,743
6,849
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
10 / 7 / 7
13,359
703
12,696
16,030
7,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Ovalbar
Hachiman
20
9 / 3 / 12
14,222
749
19,265
17,814
7,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
vBryze
Sun Wukong
20
0 / 4 / 20
12,275
646
17,640
21,933
15,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
vJxyke
Raijin
20
5 / 7 / 15
13,540
713
17,155
16,044
6,249
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
101
23
Kills
33
33
Deaths
24
57
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
3
14
5.33
L
6
9
9
1.17
W
Fenrir
10
7
7
1.93
L
1
7
13
1.07
W
Hachiman
Ovalbar
Hachiman
9
3
12
5
L
Jormungandr
RaiChoss
Jormungandr
11
4
9
3.88
L
Tyr
Shlugz
Tyr
2
8
11
0.94
L
3
5
15
2.1
W
Sun Wukong
vBryze
Sun Wukong
0
4
20
2.5
W
Raijin
vJxyke
Raijin
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,242
Damage
100,205
109,850
Taken
88,564
99,339
Mitigated
43,247
24,729
Healing
42,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
33,449
2,710
802
5,134
16,743
6,849
967
8,626
7,617
57,972
0
L
14,763
382
1,169
2,620
17,958
7,307
642
5,492
12,466
39,282
0
W
Fenrir
12,696
1,762
2,854
2,519
16,030
7,713
1,208
5,946
9,784
0
21,434
L
8,097
1,280
1,119
940
19,285
8,248
0
9,098
10,187
0
14,411
W
Hachiman
Ovalbar
Hachiman
19,265
10,798
4,916
8,425
17,814
7,061
1,571
8,909
8,655
0
52,541
L
Jormungandr
RaiChoss
Jormungandr
25,117
4,308
1,855
3,933
25,822
38,666
536
14,665
11,157
47,693
0
L
Tyr
Shlugz
Tyr
12,759
753
1,374
4,824
27,847
35,865
0
13,361
14,486
0
21,473
L
18,506
8,230
2,537
4,358
18,938
9,253
1,363
8,852
10,086
0
42,749
W
Sun Wukong
vBryze
Sun Wukong
17,640
3,466
4,094
9,162
21,933
15,375
251
7,732
13,826
888
27,462
W
Raijin
vJxyke
Raijin
17,155
1,289
1,721
2,518
16,044
6,249
1,298
7,492
8,202
45,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,158
Gold Earned
68,735
190
Minions Killed
223
0
Camps Cleared
0
1,544,611
Distance Traveled
1,675,839
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,339
807
65
3
0
318,913
2
L
Janus
12,453
655
57
3
0
337,530
1
W
Fenrir
13,359
703
13
1
0
329,908
1
L
Thor
10,459
550
17
1
0
297,506
0
W
Hachiman
14,222
749
57
3
0
308,071
0
L
Jormungandr
13,360
703
44
2
0
302,380
2
L
Tyr
10,727
565
20
1
0
311,238
0
L
Hou Yi
12,159
640
52
3
0
295,957
0
W
Sun Wukong
12,275
646
30
2
0
382,440
1
W
Raijin
13,540
713
58
3
0
336,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role