Player Matchup

Horus
Horus
JBOso1608
Horus
Level 100
God Stats
7W - 4L
1,659 SR
Queue Stats
21W - 18L
1,568 Elo+
Party 1
Ra
Ra
KidKashi9090
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Solo
Susano
Susano
MinuteMeerkat69
Susano
Level 5
God Stats
0W - 3L
1,756 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 37
1,639 SR
1,444 Elo+

VS

Team Averages
Level 12
1,558 SR
1,358 Elo+
Ymir
Ymir
Commander Yeezy
Ymir
Level 17
God Stats
23W - 24L
1,499 SR
Queue Stats
23W - 26L
1,357 Elo+
Party 2
Discordia
Discordia
SliAce
Discordia
Level 7
God Stats
4W - 0L
1,758 SR
Queue Stats
6W - 8L
1,442 Elo+
Party 2
Susano
Susano
headinmysight
Susano
Level 13
God Stats
1W - 0L
1,417 SR
Queue Stats
4W - 4L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JBOso1608
Horus
15
7 / 6 / 2
12,668
704
13,411
15,694
6,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 7 / 4
9,427
524
1,294
8,620
3,311
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

14
2 / 11 / 4
10,925
607
5,862
17,476
6,583
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 4 / 7
13,623
757
12,956
13,499
6,285
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
SliAce
Discordia
15
3 / 2 / 20
12,173
676
12,409
8,666
1,434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 3 / 12
12,970
721
5,491
11,019
4,660
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
9
Kills
24
24
Deaths
9
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
13
4
7
4.13
L
Horus
JBOso1608
Horus
7
6
2
1.33
L
0
7
4
0.29
L
2
11
4
0.36
W
Discordia
SliAce
Discordia
3
2
20
6.5
W
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,567
Damage
30,856
41,790
Taken
33,184
16,861
Mitigated
12,379
2,014
Healing
5,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,956
3,078
0
3,457
13,499
6,285
839
1,259
12,240
69,013
0
L
Horus
JBOso1608
Horus
13,411
5,489
351
1,399
15,694
6,967
0
7,814
7,880
0
56,499
L
1,294
210
240
24
8,620
3,311
0
6,951
1,669
10,578
0
L
5,862
1,244
0
0
17,476
6,583
0
10,632
6,844
0
22,522
W
Discordia
SliAce
Discordia
12,409
1,296
132
980
8,666
1,434
1,218
457
8,209
44,512
0
W
5,491
1,583
0
1,096
11,019
4,660
1,180
219
10,800
0
17,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
38,766
119
Minions Killed
157
0
Camps Cleared
0
827,045
Distance Traveled
906,172
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,623
757
74
4
0
281,665
1
L
Horus
12,668
704
86
5
0
324,572
1
L
Ra
9,427
524
8
0
0
176,377
0
L
Susano
10,925
607
25
1
0
326,096
5
W
Discordia
12,173
676
58
3
0
296,941
1
W
Susano
12,970
721
25
1
0
327,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role