Player Matchup

Chaac
Chaac
CrimsonPhoeniXIX
Chaac
Level 24
God Stats
3W - 1L
1,410 SR
Queue Stats
13W - 8L
1,467 Elo+
Party 2
Skadi
Skadi
I Jeff King I
Skadi
Level 22
God Stats
41W - 30L
1,602 SR
Queue Stats
149W - 130L
1,496 Elo+
Solo
Merlin
Merlin
Joaopedrotre
Merlin
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 19L
1,486 Elo+
Party 3
Thanatos
Thanatos
S1mplyAlpha
Thanatos
Level 17
God Stats
11W - 5L
1,453 SR
Queue Stats
129W - 112L
1,475 Elo+
Party 2
Mercury
Mercury
SunniallNF
Mercury
Level 26
God Stats
6W - 5L
1,385 SR
Queue Stats
34W - 30L
1,418 Elo+
Party 3
Team Averages
Level 21
1,470 SR
1,468 Elo+

VS

Team Averages
Level 19
1,404 SR
1,462 Elo+
Geb
Geb
Arley_Tizoc
Geb
Level 8
God Stats
1W - 3L
1,144 SR
Queue Stats
9W - 7L
1,427 Elo+
Solo
Anubis
Anubis
Avas_gone_dark
Anubis
Level 25
God Stats
0W - 6L
1,500 SR
Queue Stats
51W - 56L
1,446 Elo+
Solo
Rama
Rama
Domrican
Rama
Level 20
God Stats
5W - 4L
1,595 SR
Queue Stats
50W - 56L
1,448 Elo+
Solo
Nemesis
Nemesis
SoySauceSaw3D
Nemesis
Level 25
God Stats
7W - 6L
1,367 SR
Queue Stats
134W - 114L
1,479 Elo+
Party 1
Bellona
Bellona
TJG561656
Bellona
Level 16
God Stats
10W - 13L
1,412 SR
Queue Stats
56W - 50L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 18
15,546
1,110
21,083
24,141
10,949
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 5 / 8
14,288
1,021
22,805
14,111
5,240
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
20
2 / 3 / 23
13,925
995
24,129
14,444
5,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
S1mplyAlpha
Thanatos
20
6 / 6 / 12
13,449
961
13,812
15,509
5,769
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
SunniallNF
Mercury
20
14 / 6 / 17
16,192
1,157
21,605
16,855
8,071
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 17 / 6
11,515
823
3,370
28,351
13,221
20
2 / 8 / 12
13,194
942
13,988
18,815
8,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
19
3 / 6 / 8
13,297
950
12,066
15,671
5,894
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
20
9 / 7 / 7
15,034
1,074
23,867
23,481
11,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
TJG561656
Bellona
20
7 / 7 / 11
15,063
1,076
25,248
26,144
34,219
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
65
45
Kills
21
22
Deaths
45
78
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
17
6
0.18
L
2
8
12
1
W
9
2
18
9
L
Rama
3
6
8
1.17
W
14
5
8
3.6
W
Merlin
2
3
23
4.5
W
Thanatos
S1mplyAlpha
Thanatos
6
6
12
2
L
Nemesis
9
7
7
1.79
W
Mercury
SunniallNF
Mercury
14
6
17
3.75
L
Bellona
TJG561656
Bellona
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,434
Damage
78,539
85,060
Taken
112,462
35,364
Mitigated
73,812
21,837
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,370
150
0
0
28,351
13,221
0
7,921
20,430
16,575
0
L
13,988
899
0
2,170
18,815
8,545
0
1,628
17,187
39,902
0
W
21,083
5,577
987
11,831
24,141
10,949
0
5,683
18,458
0
51,283
L
Rama
12,066
9,173
0
1,974
15,671
5,894
0
856
14,815
63
39,897
W
22,805
14,217
0
0
14,111
5,240
0
2,920
11,191
0
32,909
W
Merlin
24,129
2,328
0
0
14,444
5,335
0
4,233
10,211
40,712
0
W
Thanatos
S1mplyAlpha
Thanatos
13,812
3,075
0
7,379
15,509
5,769
0
2,192
13,317
0
26,302
L
Nemesis
23,867
8,792
330
2,198
23,481
11,933
0
5,664
17,817
0
32,897
W
Mercury
SunniallNF
Mercury
21,605
12,873
0
1,640
16,855
8,071
0
2,750
13,576
0
50,026
L
Bellona
TJG561656
Bellona
25,248
7,830
0
415
26,144
34,219
0
8,060
18,084
361
49,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,400
Gold Earned
68,103
217
Minions Killed
197
8
Camps Cleared
8
1,364,260
Distance Traveled
1,227,197
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,515
823
21
2
1
200,507
0
L
Anubis
13,194
942
58
4
1
217,584
0
W
Chaac
15,546
1,110
74
5
3
284,115
0
L
Rama
13,297
950
38
3
2
217,590
0
W
Skadi
14,288
1,021
27
2
2
222,323
0
W
Merlin
13,925
995
31
2
2
278,394
0
W
Thanatos
13,449
961
22
2
1
271,745
0
L
Nemesis
15,034
1,074
20
1
2
311,767
1
W
Mercury
16,192
1,157
63
5
0
307,683
0
L
Bellona
15,063
1,076
60
4
2
279,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role