Player Matchup

Janus
Janus
FortuneOne
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 144L
1,327 Elo+
Solo
Hercules
Hercules
Jesmon
Hercules
Level 18
God Stats
16W - 8L
1,656 SR
Queue Stats
38W - 37L
1,398 Elo+
Party 1
Skadi
Skadi
JubileeSixx
Skadi
Level 18
God Stats
29W - 27L
1,453 SR
Queue Stats
45W - 46L
1,300 Elo+
Party 1
Neith
Neith
StitchByStitch
Neith
Level 29
God Stats
15W - 11L
1,490 SR
Queue Stats
25W - 31L
1,351 Elo+
Solo
Fenrir
Fenrir
Tinarules
Fenrir
Level 17
God Stats
53W - 41L
1,257 SR
Queue Stats
245W - 201L
1,427 Elo+
Solo
Team Averages
Level 21
1,471 SR
1,361 Elo+

VS

Team Averages
Level 20
1,464 SR
1,368 Elo+
Bacchus
Bacchus
HolyRollyy
Bacchus
Level 24
God Stats
3W - 6L
1,522 SR
Queue Stats
58W - 54L
1,295 Elo+
Party 2
Achilles
Achilles
Jarvan_DeGaul
Achilles
Level 28
God Stats
5W - 9L
1,375 SR
Queue Stats
26W - 34L
1,324 Elo+
Solo
Tyr
Tyr
Riggs1337
Tyr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,459 Elo+
Solo
Merlin
Merlin
TTLLOOMM
Merlin
Level 22
God Stats
4W - 6L
1,421 SR
Queue Stats
44W - 44L
1,263 Elo+
Party 2
Loki
Loki
Vaultdweller005
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
5 / 4 / 7
14,328
955
21,517
13,599
10,744
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Jesmon
Hercules
20
4 / 3 / 9
13,999
933
14,063
19,965
23,743
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 7 / 12
14,538
969
19,186
15,702
6,418
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 3 / 10
16,540
1,103
23,907
13,058
7,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Tinarules
Fenrir
20
2 / 3 / 11
13,657
910
6,421
17,964
15,153
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HolyRollyy
Bacchus
20
7 / 2 / 10
15,714
1,048
20,409
18,357
21,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Jarvan_DeGaul
Achilles
19
9 / 7 / 4
14,847
990
19,985
19,761
18,390
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
2 / 4 / 11
14,195
946
10,717
27,722
38,615
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
TTLLOOMM
Merlin
20
2 / 8 / 10
14,427
962
19,012
22,202
18,401
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 4 / 2
11,643
776
1,507
3,913
1,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
57
25
Kills
20
20
Deaths
25
49
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Janus
5
4
7
2.13
L
Bacchus
HolyRollyy
Bacchus
7
2
10
6
L
Achilles
Jarvan_DeGaul
Achilles
9
7
4
1.57
W
Hercules
Jesmon
Hercules
4
3
9
2.83
W
4
7
12
1.43
L
2
4
11
1.88
W
10
3
10
5
L
Merlin
TTLLOOMM
Merlin
2
8
10
0.88
W
Fenrir
Tinarules
Fenrir
2
3
11
2.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,094
Damage
71,630
80,288
Taken
91,955
64,054
Mitigated
97,770
9,017
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
21,517
3,840
0
702
13,599
10,744
0
7,426
6,073
39,421
0
L
Bacchus
HolyRollyy
Bacchus
20,409
2,254
0
240
18,357
21,167
0
4,514
13,566
41,965
0
L
Achilles
Jarvan_DeGaul
Achilles
19,985
8,051
0
160
19,761
18,390
0
2,384
16,977
293
27,322
W
Hercules
Jesmon
Hercules
14,063
4,894
0
6,350
19,965
23,743
0
9,832
9,881
118
30,414
W
19,186
11,505
0
0
15,702
6,418
0
6,937
8,640
0
58,792
L
10,717
1,964
0
2,756
27,722
38,615
0
7,017
20,055
0
19,854
W
23,907
13,594
0
1,834
13,058
7,996
0
7,608
5,375
0
64,577
L
Merlin
TTLLOOMM
Merlin
19,012
2,251
0
1,816
22,202
18,401
0
6,355
15,472
60,304
0
W
Fenrir
Tinarules
Fenrir
6,421
1,187
0
131
17,964
15,153
0
7,895
9,892
0
12,652
L
1,507
540
0
0
3,913
1,197
0
407
3,406
0
7,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,062
Gold Earned
70,826
280
Minions Killed
202
10
Camps Cleared
3
1,327,091
Distance Traveled
1,120,446
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,328
955
45
3
2
246,376
0
L
Bacchus
15,714
1,048
56
4
0
312,826
0
L
Achilles
14,847
990
11
1
0
188,866
1
W
Hercules
13,999
933
33
2
1
315,083
0
W
Skadi
14,538
969
100
7
1
217,775
0
L
Tyr
14,195
946
21
1
0
321,386
0
W
Neith
16,540
1,103
90
6
6
217,220
1
L
Merlin
14,427
962
102
7
0
226,346
0
W
Fenrir
13,657
910
12
1
0
330,637
0
L
Loki
11,643
776
12
1
3
71,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role