Player Matchup

Apollo
Apollo
 
Apollo
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Alexalec
Chang'e
Level 56
God Stats
16W - 16L
1,551 SR
Queue Stats
117W - 155L
1,289 Elo+
Party 3
Hades
Hades
Deathstroke7546
Hades
Level 68
God Stats
25W - 14L
1,606 SR
Queue Stats
419W - 364L
1,511 Elo+
Party 2
Freya
Freya
MarleyLovesU
Freya
Level 106
God Stats
17W - 6L
1,775 SR
Queue Stats
260W - 227L
1,563 Elo+
Party 2
Awilix
Awilix
TheDivineShadow-
Awilix
Level 35
God Stats
4W - 2L
1,889 SR
Queue Stats
94W - 96L
1,328 Elo+
Party 3
Team Averages
Level 57
1,664 SR
1,438 Elo+

VS

Team Averages
Level 56
1,613 SR
1,333 Elo+
Kukulkan
Kukulkan
FriendlyDuckO
Kukulkan
Level 28
God Stats
7W - 3L
1,673 SR
Queue Stats
51W - 50L
1,304 Elo+
Party 1
Khepri
Khepri
HesitatedEarth3
Khepri
Level 68
God Stats
21W - 17L
1,469 SR
Queue Stats
69W - 68L
1,421 Elo+
Party 1
Set
Set
Kid Scott II
Set
Level 28
God Stats
13W - 5L
1,565 SR
Queue Stats
38W - 41L
1,327 Elo+
Party 1
Da Ji
Da Ji
KiritoPlayer102
Da Ji
Level 36
God Stats
13W - 9L
1,858 SR
Queue Stats
77W - 99L
1,201 Elo+
Solo
Ullr
Ullr
dididdestfo
Ullr
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
3
0 / 1 / 0
3,976
361
433
1,598
234
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Alexalec
Chang'e
3
0 / 3 / 0
3,977
362
678
1,976
313
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 3 / 1
6,389
581
11,072
8,739
4,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 1 / 0
7,693
699
4,989
6,081
2,109
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 4 / 1
5,426
493
2,694
6,157
1,696
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FriendlyDuckO
Kukulkan
10
2 / 5 / 2
6,421
584
4,421
7,373
2,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 0 / 6
7,449
677
3,637
7,540
3,061
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 2 / 0
5,985
544
1,713
5,042
2,493
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 2
6,053
550
3,191
8,230
2,736
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
3 / 1 / 0
6,992
636
3,068
3,413
1,298
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
9
Kills
11
12
Deaths
9
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
L
Chang'e
Alexalec
Chang'e
0
3
0
0
L
3
3
1
1.17
W
Kukulkan
FriendlyDuckO
Kukulkan
2
5
2
0.6
W
4
0
6
7
W
1
2
0
0.5
W
1
1
2
2
L
5
1
0
5
L
1
4
1
0.38
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,866
Damage
16,030
24,551
Taken
31,598
8,591
Mitigated
12,228
10,021
Healing
7,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
433
310
0
358
1,598
234
0
106
1,492
0
3,288
L
Chang'e
Alexalec
Chang'e
678
144
59
459
1,976
313
0
718
1,258
2,929
0
L
11,072
2,334
0
4,201
8,739
4,239
315
5,804
2,935
37,676
0
W
Kukulkan
FriendlyDuckO
Kukulkan
4,421
833
0
243
7,373
2,640
136
5,762
1,611
20,976
0
W
3,637
433
0
2,767
7,540
3,061
1,239
5,659
1,881
13,378
0
W
1,713
711
0
647
5,042
2,493
430
1,965
3,077
0
23,539
W
3,191
797
0
3,295
8,230
2,736
0
2,408
5,822
0
31,930
L
4,989
2,466
0
3,712
6,081
2,109
0
1,043
4,888
43,827
0
L
2,694
1,711
0
1,232
6,157
1,696
0
387
5,745
0
21,333
W
3,068
1,250
0
493
3,413
1,298
2,673
945
2,468
0
42,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,461
Gold Earned
32,900
175
Minions Killed
249
0
Camps Cleared
0
613,375
Distance Traveled
1,002,749
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,976
361
4
0
0
67,992
0
L
Chang'e
3,977
362
4
0
0
77,418
0
L
Hades
6,389
581
55
5
0
147,510
3
W
Kukulkan
6,421
584
39
4
0
190,186
0
W
Khepri
7,449
677
31
3
0
214,583
0
W
Set
5,985
544
49
4
0
172,558
0
W
Da Ji
6,053
550
53
5
0
233,912
0
L
Freya
7,693
699
79
7
0
173,195
5
L
Awilix
5,426
493
33
3
0
147,260
2
W
Ullr
6,992
636
77
7
0
191,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role