Player Matchup

Merlin
Merlin
LowCypress8528
Merlin
Level 106
God Stats
7W - 3L
1,569 SR
Queue Stats
217W - 186L
1,494 Elo+
Party 2
Freya
Freya
RichardSaulH
Freya
Level 141
God Stats
15W - 8L
1,621 SR
Queue Stats
254W - 243L
1,476 Elo+
Party 2
Olorun
Olorun
X La Leyenda X
Olorun
Level 27
God Stats
36W - 36L
1,526 SR
Queue Stats
176W - 151L
1,475 Elo+
Party 2
Team Averages
Level 91
1,572 SR
1,481 Elo+

VS

Team Averages
Level 36
1,560 SR
1,349 Elo+
Fenrir
Fenrir
BobFloyd420
Fenrir
Level 27
God Stats
36W - 39L
1,577 SR
Queue Stats
163W - 164L
1,426 Elo+
Solo
Ah Puch
Ah Puch
Sticky Buttonz
Ah Puch
Level 23
God Stats
17W - 24L
1,393 SR
Queue Stats
17W - 33L
1,318 Elo+
Party 1
Tyr
Tyr
The Mackhammer
Tyr
Level 57
God Stats
1W - 2L
1,709 SR
Queue Stats
22W - 40L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
9,221
709
6,193
3,862
1,426
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 1 / 3
9,932
764
12,310
9,538
3,722
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 2 / 8
8,629
664
2,658
6,906
2,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 4 / 1
8,046
619
4,071
10,709
4,830
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 4 / 3
8,292
638
7,895
6,823
2,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 2
7,903
608
3,749
11,009
4,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
4
4
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
1
0.63
W
4
1
5
6.5
W
7
1
3
8.5
L
1
4
3
0.63
L
1
4
2
0.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,161
Damage
15,715
20,306
Taken
28,541
7,631
Mitigated
11,570
8,033
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,071
1,025
0
2,652
10,709
4,830
0
7,350
3,359
0
22,601
W
6,193
199
0
0
3,862
1,426
674
2,079
1,783
33,141
0
W
12,310
4,257
0
5,536
9,538
3,722
1,181
3,023
6,515
46,004
0
L
7,895
0
0
342
6,823
2,455
0
5,423
1,400
45,705
0
L
3,749
0
0
2,220
11,009
4,285
0
8,448
2,561
0
18,176
W
2,658
1,160
231
2,266
6,906
2,483
967
2,965
3,941
23,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,782
Gold Earned
24,241
173
Minions Killed
146
0
Camps Cleared
0
698,942
Distance Traveled
681,961
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,046
619
34
3
0
213,308
0
W
Merlin
9,221
709
59
5
0
243,380
1
W
Freya
9,932
764
59
5
0
231,152
1
L
Ah Puch
8,292
638
81
6
0
213,764
0
L
Tyr
7,903
608
31
2
0
254,889
0
W
Olorun
8,629
664
55
4
0
224,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role