Player Matchup

Anhur
Anhur
ButtWeeb
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 21L
1,505 Elo+
Party 1
Raijin
Raijin
L4li-_-Ho3s_mad
Raijin
Level 20
God Stats
6W - 9L
1,150 SR
Queue Stats
84W - 91L
1,195 Elo+
Party 1
Ymir
Ymir
kittens-r-gross
Ymir
Level 29
God Stats
10W - 8L
1,428 SR
Queue Stats
63W - 64L
1,336 Elo+
Party 1
Team Averages
Level 22
1,359 SR
1,346 Elo+

VS

Team Averages
Level 25
1,329 SR
1,173 Elo+
Heimdallr
Heimdallr
Free_R-KelIy
Heimdallr
Level 16
God Stats
0W - 2L
1,260 SR
Queue Stats
3W - 8L
982 Elo+
Solo
Merlin
Merlin
The_Salty_Shotty
Merlin
Level 36
God Stats
5W - 11L
1,292 SR
Queue Stats
68W - 95L
1,272 Elo+
Party 2
Jormungandr
Jormungandr
Zonkey 5280
Jormungandr
Level 24
God Stats
2W - 4L
1,436 SR
Queue Stats
65W - 87L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ButtWeeb
Anhur
13
4 / 1 / 8
9,428
673
7,109
9,420
3,940
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 1 / 9
9,418
673
6,844
6,491
2,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 7
10,662
762
6,855
13,121
12,004
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Free_R-KelIy
Heimdallr
11
2 / 4 / 0
8,542
610
7,102
9,649
3,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
0 / 6 / 2
7,671
548
8,865
7,330
2,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Zonkey 5280
Jormungandr
11
1 / 4 / 2
8,146
582
6,458
9,301
8,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
ButtWeeb
Anhur
4
1
8
8
L
Heimdallr
Free_R-KelIy
Heimdallr
2
4
0
0.5
W
4
1
9
8.5
L
0
6
2
0.17
L
Jormungandr
Zonkey 5280
Jormungandr
1
4
2
0.5
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,808
Damage
22,425
29,032
Taken
26,280
18,667
Mitigated
13,849
4,352
Healing
2,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ButtWeeb
Anhur
7,109
3,110
0
2,211
9,420
3,940
1,585
4,852
4,568
0
38,092
L
Heimdallr
Free_R-KelIy
Heimdallr
7,102
2,694
123
1,050
9,649
3,282
0
4,437
5,212
0
29,289
W
6,844
350
0
750
6,491
2,723
677
3,703
2,787
27,261
0
L
8,865
697
0
0
7,330
2,359
0
4,120
3,210
33,903
0
L
Jormungandr
Zonkey 5280
Jormungandr
6,458
1,466
364
684
9,301
8,208
0
5,222
4,079
21,328
0
W
6,855
535
0
1,391
13,121
12,004
324
6,808
6,313
20,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
24,359
134
Minions Killed
129
0
Camps Cleared
0
814,807
Distance Traveled
680,989
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,428
673
79
6
0
243,972
3
L
Heimdallr
8,542
610
56
4
0
233,795
0
W
Raijin
9,418
673
36
3
0
286,745
4
L
Merlin
7,671
548
41
3
0
217,838
0
L
Jormungandr
8,146
582
32
2
0
229,356
2
W
Ymir
10,662
762
19
1
0
284,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role