Player Matchup

Arachne
Arachne
Fl0yd IV
Arachne
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
Impulse Opal
Sol
Level 20
God Stats
5W - 8L
1,542 SR
Queue Stats
20W - 30L
1,478 Elo+
Solo
Guan Yu
Guan Yu
Mj2180
Guan Yu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 25L
1,537 Elo+
Solo
Neith
Neith
MysticMess
Neith
Level 24
God Stats
10W - 16L
1,393 SR
Queue Stats
84W - 79L
1,477 Elo+
Solo
Kukulkan
Kukulkan
SansySoo
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,579 Elo+
Solo
Team Averages
Level 17
1,487 SR
1,514 Elo+

VS

Team Averages
Level 13
1,500 SR
1,462 Elo+
Zeus
Zeus
KingVicIII
Zeus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
NR Motionz
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Toxicgrunt89
Baron Samedi
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 66L
1,563 Elo+
Solo
Chaac
Chaac
brandonxp2005
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,213 Elo+
Solo
Discordia
Discordia
xMRx420
Discordia
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 128L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fl0yd IV
Arachne
17
10 / 6 / 2
11,901
1,190
16,114
18,824
7,236
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 0 / 10
10,501
1,050
6,643
8,432
3,110
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Mj2180
Guan Yu
12
0 / 0 / 0
7,850
785
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Neith
17
4 / 1 / 6
11,111
1,111
5,498
10,839
6,284
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
SansySoo
Kukulkan
15
0 / 3 / 6
8,910
891
3,575
10,307
4,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

254

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
9,800
980
5,721
6,768
2,334
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
NR Motionz
Jormungandr
13
1 / 2 / 2
8,754
875
1,873
4,344
1,705
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
Toxicgrunt89
Baron Samedi
16
2 / 2 / 6
9,699
970
13,488
7,793
3,288
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 5
9,001
900
5,956
10,782
7,191
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Discordia
xMRx420
Discordia
15
4 / 2 / 4
10,248
1,025
16,538
6,500
2,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
15
Kills
10
10
Deaths
15
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
Fl0yd IV
Arachne
10
6
2
1.83
W
1
0
10
6
L
2
4
5
1.13
W
Guan Yu
Mj2180
Guan Yu
0
0
0
0
W
Neith
4
1
6
7
L
Jormungandr
NR Motionz
Jormungandr
1
2
2
1
W
Kukulkan
SansySoo
Kukulkan
0
3
6
1
L
Baron Samedi
Toxicgrunt89
Baron Samedi
2
2
6
2.5
L
1
5
5
0.7
L
Discordia
xMRx420
Discordia
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,830
Damage
43,576
48,402
Taken
36,187
20,741
Mitigated
16,886
10,065
Healing
4,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Fl0yd IV
Arachne
16,114
12,368
0
3,849
18,824
7,236
0
14,542
4,232
0
30,234
W
6,643
2,540
0
5,155
8,432
3,110
0
6,114
2,318
32,950
0
L
5,721
449
0
0
6,768
2,334
0
690
6,078
26,927
0
W
Guan Yu
Mj2180
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Neith
5,498
2,195
0
1,061
10,839
6,284
0
8,712
2,102
0
39,923
L
Jormungandr
NR Motionz
Jormungandr
1,873
582
0
51
4,344
1,705
0
2,082
2,262
8,537
0
W
Kukulkan
SansySoo
Kukulkan
3,575
1,258
0
0
10,307
4,111
0
8,252
2,055
8,735
0
L
Baron Samedi
Toxicgrunt89
Baron Samedi
13,488
1,538
1,099
1,182
7,793
3,288
0
2,625
5,168
37,140
0
L
5,956
1,167
0
1,381
10,782
7,191
0
4,113
6,669
0
14,255
L
Discordia
xMRx420
Discordia
16,538
1,748
128
254
6,500
2,368
0
708
5,792
36,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,273
Gold Earned
47,502
183
Minions Killed
184
7
Camps Cleared
1
721,352
Distance Traveled
681,875
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,901
1,190
18
2
3
213,174
0
W
Sol
10,501
1,050
81
8
2
186,751
0
L
Zeus
9,800
980
43
4
0
164,808
0
W
Guan Yu
7,850
785
0
0
0
5,370
0
W
Neith
11,111
1,111
73
7
1
169,968
0
L
Jormungandr
8,754
875
23
2
0
44,474
1
W
Kukulkan
8,910
891
11
1
1
146,089
0
L
Baron Samedi
9,699
970
50
5
0
167,634
3
L
Chaac
9,001
900
25
3
0
135,397
3
L
Discordia
10,248
1,025
43
4
1
169,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role