Player Matchup

Yemoja
Yemoja
FDP_lilizinha
Yemoja
Level 9
God Stats
0W - 2L
1,225 SR
Queue Stats
1W - 8L
942 Elo+
Party 1
Ra
Ra
FGG_NITHBOY
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,076 Elo+
Party 1
Susano
Susano
MatoyoZ
Susano
Level 9
God Stats
0W - 3L
1,094 SR
Queue Stats
22W - 37L
942 Elo+
Party 1
Hel
Hel
nandaarroyo
Hel
Level 14
God Stats
17W - 20L
1,143 SR
Queue Stats
44W - 51L
877 Elo+
Party 1
Ymir
Ymir
pacman_adestrado
Ymir
Level 25
God Stats
1W - 3L
1,208 SR
Queue Stats
103W - 121L
1,295 Elo+
Solo
Team Averages
Level 12
1,234 SR
1,026 Elo+

VS

Team Averages
Level 22
1,506 SR
1,243 Elo+
Merlin
Merlin
I TNS I SOUL
Merlin
Level 27
God Stats
5W - 3L
1,563 SR
Queue Stats
198W - 275L
1,244 Elo+
Party 2
Persephone
Persephone
RasAlGhurl
Persephone
Level 27
God Stats
5W - 2L
1,724 SR
Queue Stats
263W - 272L
1,326 Elo+
Solo
Thanatos
Thanatos
ViniciusMargato1
Thanatos
Level 25
God Stats
12W - 22L
1,378 SR
Queue Stats
93W - 130L
1,287 Elo+
Solo
Kali
Kali
osmar447
Kali
Level 25
God Stats
5W - 6L
1,190 SR
Queue Stats
125W - 158L
1,256 Elo+
Party 2
Discordia
Discordia
professorfisica
Discordia
Level 7
God Stats
2W - 1L
1,674 SR
Queue Stats
2W - 6L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 6
7,626
381
3,633
16,411
6,185
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 14 / 7
7,400
370
4,360
12,993
2,789
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
MatoyoZ
Susano
15
7 / 11 / 2
10,086
504
10,487
15,132
5,242
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 9 / 5
10,165
508
8,852
13,023
2,901
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
11 / 6 / 8
12,336
617
18,683
25,754
21,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 2 / 4
11,149
557
11,472
9,939
3,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
RasAlGhurl
Persephone
15
6 / 4 / 12
10,209
510
8,278
10,601
3,700
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 7 / 4
11,349
567
13,675
18,793
7,842
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
18
25 / 4 / 4
13,448
672
24,645
19,458
7,520
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
professorfisica
Discordia
14
4 / 9 / 8
9,359
468
10,010
10,316
3,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
82
26
Kills
50
51
Deaths
26
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
11
6
0.27
L
1
14
7
0.32
W
Merlin
6
2
4
4
L
Susano
MatoyoZ
Susano
7
11
2
0.73
W
Persephone
RasAlGhurl
Persephone
6
4
12
3
W
9
7
4
1.57
L
7
9
5
1.06
W
Kali
25
4
4
6.75
L
11
6
8
2.5
W
Discordia
professorfisica
Discordia
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,015
Damage
68,080
83,313
Taken
69,107
38,917
Mitigated
26,276
16,288
Healing
27,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,633
1,280
321
478
16,411
6,185
630
7,102
9,309
21,892
0
L
4,360
1,486
212
104
12,993
2,789
0
5,604
7,389
15,747
0
W
Merlin
11,472
1,922
0
2,716
9,939
3,752
1,911
4,173
5,766
51,589
0
L
Susano
MatoyoZ
Susano
10,487
3,789
0
691
15,132
5,242
513
5,186
9,946
0
42,689
W
Persephone
RasAlGhurl
Persephone
8,278
1,704
0
2,776
10,601
3,700
495
3,572
7,029
47,586
0
W
13,675
6,266
255
12,561
18,793
7,842
310
11,375
7,418
0
54,133
L
8,852
2,193
6,946
3,725
13,023
2,901
0
2,714
10,309
19,861
0
W
Kali
24,645
15,185
0
9,413
19,458
7,520
0
9,669
9,789
0
59,253
L
18,683
3,988
171
3,640
25,754
21,800
0
9,154
16,600
49,543
0
W
Discordia
professorfisica
Discordia
10,010
2,328
0
125
10,316
3,462
970
6,739
3,577
37,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,613
Gold Earned
55,514
219
Minions Killed
363
0
Camps Cleared
0
1,466,537
Distance Traveled
1,705,126
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,626
381
29
1
0
240,534
2
L
Ra
7,400
370
24
1
0
275,084
0
W
Merlin
11,149
557
88
4
0
350,442
1
L
Susano
10,086
504
72
4
0
316,031
0
W
Persephone
10,209
510
78
4
0
331,209
1
W
Thanatos
11,349
567
91
5
0
360,546
1
L
Hel
10,165
508
28
1
0
331,009
0
W
Kali
13,448
672
67
3
0
387,661
1
L
Ymir
12,336
617
66
3
0
303,879
5
W
Discordia
9,359
468
39
2
0
275,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role