Player Matchup

Sun Wukong
Sun Wukong
Armabingle
Sun Wukong
Level 17
God Stats
21W - 32L
1,283 SR
Queue Stats
208W - 263L
1,167 Elo+
Party 1
Mercury
Mercury
Ashelur
Mercury
Level 16
God Stats
6W - 11L
1,471 SR
Queue Stats
96W - 124L
1,239 Elo+
Party 1
Ah Puch
Ah Puch
DiegoMontoya623
Ah Puch
Level 17
God Stats
6W - 3L
1,616 SR
Queue Stats
40W - 39L
1,256 Elo+
Solo
Thoth
Thoth
SpazyMemeAutismo
Thoth
Level 28
God Stats
8W - 11L
1,343 SR
Queue Stats
153W - 189L
1,231 Elo+
Party 1
Fenrir
Fenrir
dburns442boy
Fenrir
Level 11
God Stats
5W - 5L
1,315 SR
Queue Stats
7W - 17L
957 Elo+
Solo
Team Averages
Level 18
1,405 SR
1,170 Elo+

VS

Team Averages
Level 19
1,524 SR
1,339 Elo+
Horus
Horus
Demonized Jedi
Horus
Level 17
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Rama
Rama
Roco_Carniero
Rama
Level 13
God Stats
2W - 2L
1,718 SR
Queue Stats
26W - 29L
1,146 Elo+
Solo
Cthulhu
Cthulhu
ShlickyNicky
Cthulhu
Level 8
God Stats
0W - 1L
1,353 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Set
Set
TheColdestNBH
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 127L
1,277 Elo+
Party 2
Kukulkan
Kukulkan
dictipplees
Kukulkan
Level 29
God Stats
96W - 82L
1,538 SR
Queue Stats
134W - 138L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Armabingle
Sun Wukong
13
4 / 0 / 4
8,394
560
3,604
6,604
4,486
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
Ashelur
Mercury
11
1 / 1 / 2
7,587
506
1,334
8,338
2,338
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
6 / 2 / 1
9,029
602
5,780
8,240
2,599
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 0 / 1
9,006
600
5,113
5,511
1,801
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
11
6 / 3 / 3
7,896
526
4,877
7,418
2,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
6,159
411
4,454
10,126
5,957
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 3 / 1
7,383
492
3,919
8,411
2,867
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
ShlickyNicky
Cthulhu
2
0 / 1 / 0
4,639
309
0
695
186
10
0 / 7 / 0
6,677
445
3,049
10,803
3,860
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
dictipplees
Kukulkan
11
2 / 5 / 0
6,900
460
5,327
8,082
2,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
22
Kills
4
6
Deaths
23
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Armabingle
Sun Wukong
4
0
4
6
W
Mercury
Ashelur
Mercury
1
1
2
2
L
2
7
0
0.29
W
6
2
1
3.25
L
0
3
1
0.17
L
Cthulhu
ShlickyNicky
Cthulhu
0
1
0
0
W
5
0
1
5.5
L
0
7
0
0
W
Fenrir
6
3
3
2.5
L
Kukulkan
dictipplees
Kukulkan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,708
Damage
16,749
36,111
Taken
38,117
13,571
Mitigated
15,394
10,581
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Armabingle
Sun Wukong
3,604
768
0
312
6,604
4,486
1,485
1,314
5,015
0
29,544
W
Mercury
Ashelur
Mercury
1,334
658
0
3,956
8,338
2,338
0
614
7,724
0
37,875
L
4,454
1,980
478
1,430
10,126
5,957
607
696
9,180
0
15,201
W
5,780
2,044
852
3,353
8,240
2,599
836
857
7,383
36,044
0
L
3,919
2,622
0
3,797
8,411
2,867
301
4,532
3,879
0
46,765
L
Cthulhu
ShlickyNicky
Cthulhu
0
0
0
0
695
186
0
317
378
1,378
0
W
5,113
180
0
1,111
5,511
1,801
2,760
1,263
4,198
49,408
0
L
3,049
1,523
0
2,128
10,803
3,860
0
1,711
8,992
0
38,917
W
Fenrir
4,877
2,095
0
997
7,418
2,347
2,016
1,279
5,964
0
15,334
L
Kukulkan
dictipplees
Kukulkan
5,327
537
0
871
8,082
2,524
276
3,637
4,445
36,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,912
Gold Earned
31,758
293
Minions Killed
243
0
Camps Cleared
0
1,437,116
Distance Traveled
1,034,976
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,394
560
53
4
0
322,613
0
W
Mercury
7,587
506
55
4
0
307,428
0
L
Horus
6,159
411
23
2
0
242,017
0
W
Ah Puch
9,029
602
66
4
0
235,968
4
L
Rama
7,383
492
81
5
0
241,534
4
L
Cthulhu
4,639
309
5
0
0
39,944
1
W
Thoth
9,006
600
91
6
0
245,840
0
L
Set
6,677
445
63
4
0
248,646
1
W
Fenrir
7,896
526
28
2
0
325,267
0
L
Kukulkan
6,900
460
71
5
0
262,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role