Player Matchup

Mercury
Mercury
AzureWookie
Mercury
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
433W - 429L
1,409 Elo+
Party 1
Rama
Rama
HasonManley1402
Rama
Level 60
God Stats
0W - 1L
1,496 SR
Queue Stats
124W - 116L
1,380 Elo+
Solo
Terra
Terra
KimbaTWL1
Terra
Level 63
God Stats
2W - 3L
1,720 SR
Queue Stats
124W - 143L
1,364 Elo+
Party 1
Chaac
Chaac
a-moc
Chaac
Level 42
God Stats
11W - 9L
1,556 SR
Queue Stats
78W - 82L
1,301 Elo+
Solo
Merlin
Merlin
amilli1113
Merlin
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 284L
1,368 Elo+
Solo
Team Averages
Level 60
1,554 SR
1,365 Elo+

VS

Team Averages
Level 66
1,527 SR
1,410 Elo+
Mercury
Mercury
Adrianfe116
Mercury
Level 74
God Stats
35W - 33L
1,472 SR
Queue Stats
144W - 119L
1,401 Elo+
Solo
Bacchus
Bacchus
Eldur Dreki
Bacchus
Level 70
God Stats
10W - 4L
1,612 SR
Queue Stats
122W - 122L
1,433 Elo+
Solo
Hades
Hades
Nero x Kiro
Hades
Level 49
God Stats
3W - 4L
1,488 SR
Queue Stats
54W - 35L
1,293 Elo+
Solo
Medusa
Medusa
caligotskills
Medusa
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
shinigamitl13
Skadi
Level 59
God Stats
43W - 32L
1,563 SR
Queue Stats
127W - 137L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AzureWookie
Mercury
15
1 / 8 / 1
9,274
843
6,664
19,385
7,467
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 5 / 2
9,890
899
8,042
17,320
6,497
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
KimbaTWL1
Terra
15
0 / 8 / 3
9,303
846
5,764
20,482
10,259
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
a-moc
Chaac
13
0 / 5 / 1
8,516
774
3,506
11,683
7,062
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
amilli1113
Merlin
15
1 / 11 / 1
9,526
866
12,272
19,364
7,667
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

10

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adrianfe116
Mercury
19
5 / 0 / 22
11,676
1,061
8,895
8,604
3,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Eldur Dreki
Bacchus
18
4 / 0 / 20
11,595
1,054
6,586
7,623
8,631
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
17 / 1 / 14
13,562
1,233
36,704
15,288
8,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
8 / 2 / 16
11,605
1,055
22,215
8,118
3,592
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 0 / 7
9,591
872
7,614
3,235
1,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
116
3
Kills
37
37
Deaths
3
8
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Mercury
Adrianfe116
Mercury
5
0
22
16
L
Mercury
AzureWookie
Mercury
1
8
1
0.19
W
Bacchus
Eldur Dreki
Bacchus
4
0
20
14
L
1
5
2
0.4
L
Terra
KimbaTWL1
Terra
0
8
3
0.19
W
17
1
14
24
L
Chaac
a-moc
Chaac
0
5
1
0.1
L
Merlin
amilli1113
Merlin
1
11
1
0.14
W
8
2
16
8
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,248
Damage
82,014
88,234
Taken
42,868
38,952
Mitigated
25,744
9,078
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Adrianfe116
Mercury
8,895
2,649
429
671
8,604
3,700
0
3,295
5,309
0
25,640
L
Mercury
AzureWookie
Mercury
6,664
2,453
0
0
19,385
7,467
0
9,852
9,533
0
14,353
W
Bacchus
Eldur Dreki
Bacchus
6,586
114
534
817
7,623
8,631
0
3,631
3,992
20,158
0
L
8,042
6,723
0
1,258
17,320
6,497
0
10,451
6,869
0
39,031
L
Terra
KimbaTWL1
Terra
5,764
1,071
1,835
2,961
20,482
10,259
0
6,068
14,414
20,385
0
W
36,704
4,937
1,470
9,643
15,288
8,728
0
5,771
9,517
59,931
0
L
Chaac
a-moc
Chaac
3,506
897
0
1,569
11,683
7,062
0
6,660
5,023
696
10,609
L
Merlin
amilli1113
Merlin
12,272
1,996
729
726
19,364
7,667
0
10,259
9,105
26,776
0
W
22,215
12,292
267
1,312
8,118
3,592
0
3,330
4,788
0
36,821
W
7,614
3,761
0
108
3,235
1,093
0
2,673
562
0
24,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,509
Gold Earned
58,029
183
Minions Killed
211
4
Camps Cleared
6
823,285
Distance Traveled
986,038
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,676
1,061
36
3
0
263,646
2
L
Mercury
9,274
843
10
1
2
231,866
0
W
Bacchus
11,595
1,054
40
4
1
213,741
0
L
Rama
9,890
899
92
8
1
167,056
1
L
Terra
9,303
846
27
2
1
170,959
0
W
Hades
13,562
1,233
70
6
2
179,582
0
L
Chaac
8,516
774
16
1
0
93,405
0
L
Merlin
9,526
866
38
3
0
159,999
0
W
Medusa
11,605
1,055
33
3
3
173,017
1
W
Skadi
9,591
872
32
3
0
156,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role