Player Matchup

Bastet
Bastet
Dv8m
Bastet
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,229 Elo+
Party 1
Nemesis
Nemesis
Dxc0
Nemesis
Level 5
God Stats
20W - 14L
1,526 SR
Queue Stats
21W - 15L
1,229 Elo+
Party 1
Neith
Neith
NoiseOfTheMob
Neith
Level 12
God Stats
50W - 65L
1,325 SR
Queue Stats
64W - 81L
1,187 Elo+
Solo
Fenrir
Fenrir
Oscarina_ofTime
Fenrir
Level 6
God Stats
5W - 5L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Hades
Hades
wesker405003149
Hades
Level 25
God Stats
45W - 32L
1,500 SR
Queue Stats
80W - 108L
1,325 Elo+
Solo
Team Averages
Level 15
1,470 SR
1,294 Elo+

VS

Team Averages
Level 16
1,411 SR
1,165 Elo+
Susano
Susano
Bright Minded
Susano
Level 16
God Stats
0W - 3L
1,227 SR
Queue Stats
1W - 10L
1,044 Elo+
Party 2
Nemesis
Nemesis
Bust n sock2
Nemesis
Level 17
God Stats
4W - 3L
1,326 SR
Queue Stats
19W - 29L
1,237 Elo+
Party 3
Vulcan
Vulcan
PowerMossPRIME9
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,060 Elo+
Party 2
Cupid
Cupid
TTVflaymingos
Cupid
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,271 Elo+
Party 3
Fenrir
Fenrir
Wafflebeater428
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,214 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dv8m
Bastet
19
5 / 6 / 23
12,196
1,109
13,172
14,744
8,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Dxc0
Nemesis
19
17 / 5 / 14
13,737
1,249
24,040
16,212
10,366
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 1 / 17
12,641
1,149
11,499
8,349
4,951
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

18
8 / 7 / 12
12,222
1,111
16,720
15,715
7,615
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
10 / 3 / 20
13,432
1,221
19,753
13,291
12,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 14 / 10
10,577
962
7,252
19,735
9,200
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Bust n sock2
Nemesis
18
6 / 8 / 11
12,032
1,094
13,457
26,150
12,264
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 9 / 12
11,754
1,069
5,849
14,506
6,344
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

19
10 / 5 / 11
14,371
1,306
18,832
15,988
5,334
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 9 / 17
11,764
1,069
14,862
21,081
17,645
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
83
44
Kills
22
22
Deaths
45
86
Assists
61
Player
Kills
Deaths
Assists
KDA
L
1
14
10
0.43
L
Nemesis
Bust n sock2
Nemesis
6
8
11
1.44
W
Bastet
Dv8m
Bastet
5
6
23
2.75
W
Nemesis
Dxc0
Nemesis
17
5
14
4.8
W
4
1
17
12.5
W
8
7
12
2
L
3
9
12
1
L
10
5
11
3.1
L
2
9
17
1.17
W
10
3
20
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,184
Damage
60,252
68,311
Taken
97,460
43,637
Mitigated
50,787
6,013
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,252
2,121
0
215
19,735
9,200
0
3,318
16,417
0
20,259
L
Nemesis
Bust n sock2
Nemesis
13,457
7,212
0
1,743
26,150
12,264
0
5,081
21,069
0
30,128
W
Bastet
Dv8m
Bastet
13,172
5,713
0
0
14,744
8,239
0
807
13,887
0
19,768
W
Nemesis
Dxc0
Nemesis
24,040
14,555
0
237
16,212
10,366
0
1,334
14,778
0
38,857
W
11,499
8,089
0
415
8,349
4,951
0
517
7,782
0
36,586
W
16,720
4,405
0
2,063
15,715
7,615
0
2,293
13,397
0
32,570
L
5,849
3,298
0
0
14,506
6,344
0
2,189
12,317
27,038
0
L
18,832
13,513
976
1,079
15,988
5,334
0
5,142
10,601
0
43,811
L
14,862
5,342
0
947
21,081
17,645
0
4,023
16,896
0
20,975
W
19,753
1,305
1,057
2,241
13,291
12,466
0
898
12,293
38,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,228
Gold Earned
60,498
177
Minions Killed
159
4
Camps Cleared
3
894,094
Distance Traveled
962,596
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,577
962
17
2
2
156,308
0
L
Nemesis
12,032
1,094
24
2
0
227,243
0
W
Bastet
12,196
1,109
16
1
0
169,438
2
W
Nemesis
13,737
1,249
32
3
0
234,080
0
W
Neith
12,641
1,149
57
5
0
157,559
2
W
Fenrir
12,222
1,111
25
2
2
164,489
0
L
Vulcan
11,754
1,069
34
3
1
151,590
0
L
Cupid
14,371
1,306
67
6
0
226,708
0
L
Fenrir
11,764
1,069
17
2
0
200,747
0
W
Hades
13,432
1,221
47
4
2
168,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role