Player Matchup

Osiris
Osiris
AthemPharaoh
Osiris
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 106L
1,350 Elo+
Solo
Heimdallr
Heimdallr
Chewie_Skywalker
Heimdallr
Level 89
God Stats
2W - 1L
1,460 SR
Queue Stats
180W - 184L
1,379 Elo+
Solo
Raijin
Raijin
KhaosEssence
Raijin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Tideride12
Fenrir
Level 115
God Stats
3W - 2L
1,578 SR
Queue Stats
426W - 424L
1,434 Elo+
Solo
Mercury
Mercury
x_Al3o
Mercury
Level 39
God Stats
2W - 2L
1,608 SR
Queue Stats
44W - 60L
1,456 Elo+
Solo
Team Averages
Level 95
1,529 SR
1,424 Elo+

VS

Team Averages
Level 115
1,468 SR
1,461 Elo+
Nox
Nox
 
Nox
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Brian92
Rama
Level 109
God Stats
3W - 3L
1,240 SR
Queue Stats
181W - 167L
1,435 Elo+
Solo
Eset
Eset
Hulk Smash6922
Eset
Level 117
God Stats
11W - 9L
1,548 SR
Queue Stats
398W - 410L
1,400 Elo+
Solo
He Bo
He Bo
slim_xynoo
He Bo
Level 68
God Stats
0W - 1L
1,550 SR
Queue Stats
15W - 16L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
1 / 5 / 15
9,152
654
6,524
12,416
14,669
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
17
4 / 4 / 15
9,755
697
16,105
16,519
10,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
19
9 / 2 / 12
11,540
824
13,741
10,314
4,110
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Tideride12
Fenrir
18
5 / 3 / 13
10,193
728
12,783
11,562
10,551
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
x_Al3o
Mercury
17
4 / 4 / 13
10,041
717
10,602
9,781
4,240
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
1 / 4 / 8
9,466
676
5,622
11,568
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
 
Chang'e
14
3 / 5 / 5
8,819
630
8,386
14,033
5,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
Brian92
Rama
15
5 / 6 / 6
9,587
685
8,971
13,172
5,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 4 / 11
9,599
686
7,515
13,566
5,473
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
19
7 / 5 / 8
11,246
803
13,589
12,878
4,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
56
23
Kills
18
18
Deaths
24
68
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
8
1.25
L
Chang'e
 
Chang'e
3
5
5
1.1
W
Osiris
1
5
15
1.7
L
Rama
Brian92
Rama
5
6
6
1.33
W
Heimdallr
4
4
15
2.88
L
2
4
11
1.88
W
Raijin
9
2
12
7.5
W
Fenrir
Tideride12
Fenrir
5
3
13
3.83
L
He Bo
7
5
8
2.2
W
Mercury
x_Al3o
Mercury
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,755
Damage
44,083
60,592
Taken
65,217
44,055
Mitigated
26,267
25,558
Healing
27,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,622
247
370
1,856
11,568
5,167
0
1,082
10,286
20,719
0
L
Chang'e
 
Chang'e
8,386
337
8,196
6,243
14,033
5,279
0
2,337
11,326
15,223
0
W
Osiris
6,524
1,341
792
1,566
12,416
14,669
345
7,658
4,758
0
15,867
L
Rama
Brian92
Rama
8,971
5,736
934
2,001
13,172
5,485
848
4,381
8,616
0
17,575
W
Heimdallr
16,105
1,267
2,587
7,264
16,519
10,485
1,133
9,607
6,912
0
32,862
L
7,515
603
2,545
2,493
13,566
5,473
620
2,937
10,353
21,716
0
W
Raijin
13,741
809
3,478
2,930
10,314
4,110
279
6,689
3,625
30,318
0
W
Fenrir
Tideride12
Fenrir
12,783
2,461
1,657
2,562
11,562
10,551
489
5,743
5,819
0
18,437
L
He Bo
13,589
1,046
1,031
1,833
12,878
4,863
451
3,004
9,624
22,565
0
W
Mercury
x_Al3o
Mercury
10,602
3,886
997
1,725
9,781
4,240
854
5,415
4,366
0
21,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,681
Gold Earned
48,717
111
Minions Killed
120
0
Camps Cleared
0
1,240,386
Distance Traveled
1,266,743
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,466
676
47
3
0
272,997
1
L
Chang'e
8,819
630
16
1
0
231,494
1
W
Osiris
9,152
654
8
1
0
223,319
0
L
Rama
9,587
685
19
1
0
207,437
1
W
Heimdallr
9,755
697
21
2
0
253,398
1
L
Eset
9,599
686
23
2
0
326,500
2
W
Raijin
11,540
824
36
3
0
232,917
0
W
Fenrir
10,193
728
17
1
0
275,605
0
L
He Bo
11,246
803
15
1
0
228,315
1
W
Mercury
10,041
717
29
2
0
255,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role