Player Matchup

Anhur
Anhur
Blackout5875
Anhur
Level 29
God Stats
25W - 28L
1,618 SR
Queue Stats
227W - 244L
1,359 Elo+
Solo
Skadi
Skadi
Smelikebeef
Skadi
Level 27
God Stats
24W - 15L
1,492 SR
Queue Stats
90W - 92L
1,133 Elo+
Party 2
Cthulhu
Cthulhu
Soren318
Cthulhu
Level 29
God Stats
8W - 4L
1,461 SR
Queue Stats
35W - 29L
1,200 Elo+
Solo
Mercury
Mercury
TediousBoi
Mercury
Level 27
God Stats
6W - 1L
1,478 SR
Queue Stats
100W - 112L
1,202 Elo+
Solo
Zeus
Zeus
ToxicDragon4ME
Zeus
Level 27
God Stats
3W - 0L
1,754 SR
Queue Stats
96W - 91L
1,159 Elo+
Party 2
Team Averages
Level 28
1,561 SR
1,211 Elo+

VS

Team Averages
Level 19
1,460 SR
1,220 Elo+
Olorun
Olorun
Abduljabar_27
Olorun
Level 26
God Stats
3W - 4L
1,429 SR
Queue Stats
60W - 51L
1,084 Elo+
Solo
Sun Wukong
Sun Wukong
Armabingle
Sun Wukong
Level 17
God Stats
21W - 32L
1,299 SR
Queue Stats
208W - 263L
1,182 Elo+
Party 1
Mercury
Mercury
Ashelur
Mercury
Level 16
God Stats
6W - 11L
1,689 SR
Queue Stats
96W - 124L
1,262 Elo+
Party 1
Bellona
Bellona
Retriever756
Bellona
Level 8
God Stats
3W - 5L
1,615 SR
Queue Stats
4W - 6L
1,328 Elo+
Solo
Merlin
Merlin
SpazyMemeAutismo
Merlin
Level 28
God Stats
3W - 9L
1,269 SR
Queue Stats
153W - 189L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 1
11,200
589
13,281
14,528
8,887
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
11 / 1 / 8
11,238
591
15,581
10,333
3,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Soren318
Cthulhu
16
12 / 2 / 8
11,149
587
12,506
14,936
13,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
TediousBoi
Mercury
18
10 / 0 / 3
12,485
657
10,910
10,526
4,229
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 0
10,227
538
6,133
8,445
2,925
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 0
7,702
405
6,442
15,941
4,777
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Armabingle
Sun Wukong
12
0 / 5 / 0
7,025
370
5,194
14,495
13,405
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
Ashelur
Mercury
10
0 / 7 / 2
7,095
373
2,357
12,507
3,074
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Retriever756
Bellona
12
1 / 16 / 1
7,722
406
8,740
21,134
16,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 4 / 1
9,659
508
11,062
14,187
5,540
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
42
Kills
5
7
Deaths
43
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
11
0
0.09
L
Sun Wukong
Armabingle
Sun Wukong
0
5
0
0
L
Mercury
Ashelur
Mercury
0
7
2
0.14
W
7
1
1
7.5
L
Bellona
Retriever756
Bellona
1
16
1
0.09
W
11
1
8
15
W
Cthulhu
Soren318
Cthulhu
12
2
8
8
L
3
4
1
0.88
W
Mercury
TediousBoi
Mercury
10
0
3
11.5
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,411
Damage
33,795
58,768
Taken
78,264
33,289
Mitigated
43,542
21,531
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,442
3,315
177
3,939
15,941
4,777
0
4,842
11,074
40,548
0
L
Sun Wukong
Armabingle
Sun Wukong
5,194
906
0
575
14,495
13,405
0
207
13,688
0
26,691
L
Mercury
Ashelur
Mercury
2,357
1,617
0
2,219
12,507
3,074
0
267
12,190
0
28,834
W
13,281
8,198
267
6,204
14,528
8,887
5,518
2,908
11,070
0
62,604
L
Bellona
Retriever756
Bellona
8,740
3,516
0
525
21,134
16,746
143
6,269
14,865
85
41,133
W
15,581
10,017
489
4,119
10,333
3,635
4,340
3,453
6,880
0
60,381
W
Cthulhu
Soren318
Cthulhu
12,506
1,416
395
3,764
14,936
13,613
1,830
4,725
9,897
37,252
0
L
11,062
1,178
0
4,633
14,187
5,540
629
7,054
7,083
63,193
0
W
Mercury
TediousBoi
Mercury
10,910
6,844
0
3,704
10,526
4,229
0
1,040
9,306
0
95,692
W
6,133
746
0
2,589
8,445
2,925
4,354
5,463
2,957
53,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,299
Gold Earned
39,203
499
Minions Killed
317
0
Camps Cleared
0
1,732,636
Distance Traveled
1,574,769
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,702
405
67
4
0
311,607
4
L
Sun Wukong
7,025
370
40
2
0
337,820
0
L
Mercury
7,095
373
48
3
0
362,082
0
W
Anhur
11,200
589
120
6
0
284,088
1
L
Bellona
7,722
406
63
3
0
305,822
0
W
Skadi
11,238
591
95
5
0
331,019
1
W
Cthulhu
11,149
587
43
2
0
369,657
0
L
Merlin
9,659
508
99
5
0
257,438
0
W
Mercury
12,485
657
138
7
0
449,238
0
W
Zeus
10,227
538
103
5
0
298,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role