Player Matchup

Kuzenbo
Kuzenbo
Ago322
Kuzenbo
Level 38
God Stats
8W - 7L
1,787 SR
Queue Stats
101W - 124L
1,372 Elo+
Party 1
Discordia
Discordia
Jadrienne
Discordia
Level 54
God Stats
4W - 3L
1,632 SR
Queue Stats
431W - 498L
1,395 Elo+
Party 1
He Bo
He Bo
Kastalya
He Bo
Level 126
God Stats
4W - 11L
1,265 SR
Queue Stats
450W - 518L
1,386 Elo+
Party 1
Kali
Kali
Sharkrunner
Kali
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 259L
1,391 Elo+
Party 1
Horus
Horus
Yaichi27
Horus
Level 126
God Stats
7W - 12L
1,414 SR
Queue Stats
420W - 472L
1,392 Elo+
Party 1
Team Averages
Level 95
1,520 SR
1,387 Elo+

VS

Team Averages
Level 92
1,285 SR
1,493 Elo+
Eset
Eset
 
Eset
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FredHutck3
Hercules
Level 61
God Stats
2W - 3L
1,149 SR
Queue Stats
460W - 440L
1,502 Elo+
Solo
Olorun
Olorun
Revis-J
Olorun
Level 65
God Stats
5W - 2L
1,542 SR
Queue Stats
99W - 126L
1,436 Elo+
Party 2
Sylvanus
Sylvanus
cem_war_sauer
Sylvanus
Level 123
God Stats
1W - 5L
1,059 SR
Queue Stats
234W - 262L
1,515 Elo+
Party 2
Thoth
Thoth
djabir
Thoth
Level 75
God Stats
3W - 4L
1,172 SR
Queue Stats
277W - 289L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ago322
Kuzenbo
19
3 / 6 / 7
10,915
642
17,638
32,292
47,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Jadrienne
Discordia
18
3 / 6 / 5
11,057
650
31,644
13,582
5,496
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Kastalya
He Bo
16
1 / 9 / 3
9,255
544
15,340
18,882
8,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 7 / 7
10,203
600
14,520
22,220
10,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Yaichi27
Horus
17
1 / 4 / 7
9,395
553
12,231
29,548
45,910
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
9 / 2 / 17
12,273
722
20,387
19,715
11,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
FredHutck3
Hercules
19
9 / 1 / 14
12,439
732
21,990
32,023
40,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Revis-J
Olorun
18
4 / 3 / 18
11,471
675
20,463
24,001
13,442
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
cem_war_sauer
Sylvanus
19
2 / 3 / 27
11,350
668
12,423
29,382
35,943
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
djabir
Thoth
20
8 / 1 / 20
13,268
780
28,658
20,111
11,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
128
10
Kills
32
32
Deaths
10
29
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
9
2
17
8.75
L
Kuzenbo
Ago322
Kuzenbo
3
6
7
1.08
W
Hercules
FredHutck3
Hercules
9
1
14
16
L
Discordia
Jadrienne
Discordia
3
6
5
0.92
L
He Bo
Kastalya
He Bo
1
9
3
0.28
W
Olorun
Revis-J
Olorun
4
3
18
4.33
L
2
7
7
0.79
L
Horus
Yaichi27
Horus
1
4
7
1.13
W
Sylvanus
cem_war_sauer
Sylvanus
2
3
27
5.17
W
Thoth
djabir
Thoth
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,373
Damage
103,921
116,524
Taken
125,232
118,073
Mitigated
111,946
57,848
Healing
74,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
20,387
1,293
4,805
5,620
19,715
11,429
373
11,919
7,621
37,887
0
L
Kuzenbo
Ago322
Kuzenbo
17,638
6,237
3,083
7,940
32,292
47,388
304
22,930
9,362
27,643
0
W
Hercules
FredHutck3
Hercules
21,990
7,744
2,204
14,127
32,023
40,107
939
16,002
15,746
0
34,502
L
Discordia
Jadrienne
Discordia
31,644
3,406
1,985
1,672
13,582
5,496
368
8,529
5,053
56,685
0
L
He Bo
Kastalya
He Bo
15,340
1,278
1,486
1,373
18,882
8,378
357
15,366
3,516
31,098
0
W
Olorun
Revis-J
Olorun
20,463
9,470
7,641
8,471
24,001
13,442
2,464
12,757
11,074
52,175
0
L
14,520
5,661
2,409
5,352
22,220
10,901
693
16,184
6,036
0
26,570
L
Horus
Yaichi27
Horus
12,231
5,209
16,180
16,368
29,548
45,910
143
18,922
10,626
0
17,320
W
Sylvanus
cem_war_sauer
Sylvanus
12,423
1,314
17,679
10,096
29,382
35,943
529
12,188
16,944
18,405
0
W
Thoth
djabir
Thoth
28,658
1,375
2,905
1,191
20,111
11,025
227
11,756
8,230
64,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,825
Gold Earned
60,801
152
Minions Killed
202
0
Camps Cleared
0
1,435,471
Distance Traveled
1,474,355
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,273
722
31
2
0
278,637
0
L
Kuzenbo
10,915
642
25
1
0
302,273
0
W
Hercules
12,439
732
28
2
0
341,971
0
L
Discordia
11,057
650
55
3
0
273,568
2
L
He Bo
9,255
544
40
2
0
248,585
0
W
Olorun
11,471
675
66
4
0
236,452
1
L
Kali
10,203
600
19
1
0
288,091
1
L
Horus
9,395
553
13
1
0
322,954
0
W
Sylvanus
11,350
668
8
0
0
284,970
0
W
Thoth
13,268
780
69
4
0
332,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role