Player Matchup

Thoth
Thoth
Fraustz
Thoth
Level 26
God Stats
2W - 0L
1,839 SR
Queue Stats
172W - 9L
1,981 Elo+
Party 1
Cthulhu
Cthulhu
Moemarrow
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Progression
Skadi
Level 145
God Stats
72W - 1L
2,248 SR
Queue Stats
72W - 1L
2,200 Elo+
Party 1
Chaac
Chaac
ShivaTheDeceased
Chaac
Level 128
God Stats
18W - 1L
1,891 SR
Queue Stats
129W - 20L
1,938 Elo+
Party 1
Team Averages
Level 115
1,869 SR
1,905 Elo+

VS

Team Averages
Level 77
1,753 SR
1,579 Elo+
Nu Wa
Nu Wa
ThicccNibba37
Nu Wa
Level 29
God Stats
5W - 1L
2,059 SR
Queue Stats
16W - 4L
1,944 Elo+
Party 2
Ymir
Ymir
TruBlu ODST
Ymir
Level 35
God Stats
3W - 6L
1,400 SR
Queue Stats
15W - 30L
1,247 Elo+
Solo
Skadi
Skadi
leibrag02
Skadi
Level 101
God Stats
3W - 3L
1,555 SR
Queue Stats
74W - 99L
1,320 Elo+
Solo
Mercury
Mercury
xDEADLYMERCYx
Mercury
Level 144
God Stats
3W - 1L
1,998 SR
Queue Stats
73W - 46L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fraustz
Thoth
15
10 / 2 / 7
9,690
969
9,572
5,530
2,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Moemarrow
Cthulhu
14
3 / 1 / 9
8,686
869
6,919
7,739
7,362
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 0 / 4
9,533
953
7,056
8,754
3,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 0 / 8
8,707
871
10,413
10,196
7,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,932
693
4,706
7,304
2,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 0
6,439
644
5,747
11,900
5,174
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
leibrag02
Skadi
12
0 / 7 / 2
6,846
685
4,575
9,721
2,959
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
13
2 / 8 / 0
7,752
775
3,470
10,095
3,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
24
Kills
3
3
Deaths
24
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
Fraustz
Thoth
10
2
7
6.75
W
Cthulhu
Moemarrow
Cthulhu
3
1
9
7.5
W
6
0
4
8
W
5
0
8
9
L
1
3
1
0.5
L
0
6
0
0
L
Skadi
leibrag02
Skadi
0
7
2
0.14
L
Mercury
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,960
Damage
18,498
32,219
Taken
39,020
20,802
Mitigated
13,557
11,211
Healing
1,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Fraustz
Thoth
9,572
242
0
1,622
5,530
2,928
102
1,815
3,715
32,184
0
W
Cthulhu
Moemarrow
Cthulhu
6,919
401
484
2,415
7,739
7,362
775
1,305
6,434
24,941
0
W
7,056
3,584
0
2,295
8,754
3,299
1,325
2,120
6,530
0
39,092
W
10,413
5,188
0
4,395
10,196
7,213
528
5,463
4,733
0
23,865
L
4,706
360
0
513
7,304
2,183
0
3,783
3,371
21,028
0
L
5,747
2,224
0
0
11,900
5,174
0
2,390
9,289
16,157
0
L
Skadi
leibrag02
Skadi
4,575
2,512
0
50
9,721
2,959
0
5,428
4,022
0
15,642
L
Mercury
3,470
1,432
0
720
10,095
3,241
0
4,626
5,151
0
20,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,616
Gold Earned
27,969
202
Minions Killed
129
13
Camps Cleared
8
873,251
Distance Traveled
577,785
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,690
969
57
6
4
209,835
0
W
Cthulhu
8,686
869
39
4
2
223,322
2
W
Skadi
9,533
953
79
8
5
231,280
1
W
Chaac
8,707
871
27
3
2
208,814
1
L
Nu Wa
6,932
693
31
3
4
146,485
0
L
Ymir
6,439
644
22
2
0
121,197
0
L
Skadi
6,846
685
40
4
1
127,337
0
L
Mercury
7,752
775
36
4
3
182,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role