Player Matchup

Guan Yu
Guan Yu
DSGunny
Guan Yu
Level 8
God Stats
6W - 3L
1,796 SR
Queue Stats
6W - 7L
1,773 Elo+
Party 1
Kali
Kali
Magical_Biscuit
Kali
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,661 Elo+
Party 1
Sobek
Sobek
TheJTodd
Sobek
Level 37
God Stats
8W - 8L
1,580 SR
Queue Stats
44W - 45L
1,589 Elo+
Party 1
Merlin
Merlin
TheVogelsang
Merlin
Level 28
God Stats
6W - 2L
1,676 SR
Queue Stats
56W - 37L
1,688 Elo+
Party 1
Hel
Hel
adamisbick
Hel
Level 26
God Stats
15W - 12L
1,437 SR
Queue Stats
394W - 340L
1,630 Elo+
Solo
Team Averages
Level 37
1,598 SR
1,668 Elo+

VS

Team Averages
Level 13
1,438 SR
1,571 Elo+
Guan Yu
Guan Yu
Dragonage4505
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,585 Elo+
Solo
Agni
Agni
Drew_C_
Agni
Level 17
God Stats
1W - 6L
1,358 SR
Queue Stats
70W - 77L
1,554 Elo+
Solo
Apollo
Apollo
MiniDweet
Apollo
Level 18
God Stats
0W - 4L
1,140 SR
Queue Stats
135W - 112L
1,490 Elo+
Party 2
Nemesis
Nemesis
astrid12243
Nemesis
Level 5
God Stats
5W - 3L
1,651 SR
Queue Stats
55W - 42L
1,714 Elo+
Party 2
Hel
Hel
ravenaxe919
Hel
Level 18
God Stats
40W - 26L
1,542 SR
Queue Stats
119W - 87L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DSGunny
Guan Yu
19
4 / 2 / 29
12,334
1,028
15,212
18,267
15,177
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
21 / 3 / 10
15,465
1,289
28,118
20,308
8,933
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
TheJTodd
Sobek
18
0 / 2 / 24
11,296
941
13,427
17,893
19,554
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
19
3 / 1 / 20
11,710
976
15,285
6,196
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 2 / 16
12,356
1,030
20,572
13,893
5,734
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
0 / 13 / 3
10,272
856
8,131
30,021
14,815
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
Drew_C_
Agni
17
3 / 12 / 6
11,716
976
21,896
22,620
8,374
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
MiniDweet
Apollo
14
0 / 0 / 1
9,296
775
3,646
4,207
1,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
astrid12243
Nemesis
17
0 / 6 / 8
10,627
886
9,817
23,453
14,551
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 6 / 3
13,322
1,110
18,414
18,321
8,396
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
31
37
Kills
10
10
Deaths
37
99
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DSGunny
Guan Yu
4
2
29
9.25
L
Guan Yu
0
13
3
0.12
L
Agni
Drew_C_
Agni
3
12
6
0.5
W
21
3
10
8.67
L
Apollo
MiniDweet
Apollo
0
0
1
0.5
W
Sobek
TheJTodd
Sobek
0
2
24
6
W
Merlin
3
1
20
13
W
9
2
16
8.5
L
Nemesis
astrid12243
Nemesis
0
6
8
0.67
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,614
Damage
61,904
76,557
Taken
98,622
51,632
Mitigated
47,543
35,761
Healing
16,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DSGunny
Guan Yu
15,212
2,425
3,282
4,532
18,267
15,177
0
9,800
8,129
0
25,018
L
Guan Yu
8,131
1,556
491
1,302
30,021
14,815
0
14,281
15,740
24
24,270
L
Agni
Drew_C_
Agni
21,896
1,919
104
1,374
22,620
8,374
0
13,411
9,209
39,343
0
W
28,118
18,332
0
7,116
20,308
8,933
0
8,574
10,407
0
44,261
L
Apollo
MiniDweet
Apollo
3,646
2,284
0
0
4,207
1,407
0
2,385
1,822
0
10,298
W
Sobek
TheJTodd
Sobek
13,427
601
0
3,773
17,893
19,554
0
9,409
7,024
23,749
0
W
Merlin
15,285
395
0
0
6,196
2,234
0
3,824
2,372
55,731
0
W
20,572
2,576
10,403
6,655
13,893
5,734
0
8,703
5,190
44,061
0
L
Nemesis
astrid12243
Nemesis
9,817
3,137
57
1,539
23,453
14,551
0
10,482
12,971
0
19,229
L
18,414
1,996
6,018
5,676
18,321
8,396
0
8,725
9,596
51,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,161
Gold Earned
55,233
233
Minions Killed
178
10
Camps Cleared
4
1,133,447
Distance Traveled
979,341
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,334
1,028
27
2
0
218,306
2
L
Guan Yu
10,272
856
34
3
0
223,060
1
L
Agni
11,716
976
37
3
1
211,361
0
W
Kali
15,465
1,289
27
2
3
223,911
0
L
Apollo
9,296
775
9
1
1
93,167
1
W
Sobek
11,296
941
28
2
3
234,262
0
W
Merlin
11,710
976
99
8
0
207,266
0
W
Hel
12,356
1,030
52
4
4
249,702
3
L
Nemesis
10,627
886
19
2
0
224,407
0
L
Hel
13,322
1,110
79
7
2
227,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role