Player Matchup

Anubis
Anubis
ThePearl965644
Anubis
Level 14
God Stats
25W - 30L
1,538 SR
Queue Stats
26W - 32L
1,444 Elo+
Party 2
Hades
Hades
UncleCharlie699
Hades
Level 55
God Stats
9W - 8L
1,602 SR
Queue Stats
22W - 21L
1,493 Elo+
Party 2
Olorun
Olorun
ttvkamikaze11
Olorun
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,452 Elo+
Party 2
Team Averages
Level 50
1,547 SR
1,463 Elo+

VS

Team Averages
Level 55
1,588 SR
1,497 Elo+
Discordia
Discordia
BoundByHeresy
Discordia
Level 38
God Stats
6W - 8L
1,632 SR
Queue Stats
164W - 142L
1,495 Elo+
Party 1
Izanami
Izanami
DaisukeVulgar
Izanami
Level 7
God Stats
2W - 1L
1,559 SR
Queue Stats
2W - 1L
1,501 Elo+
Party 1
King Arthur
King Arthur
zeitgeist-0
King Arthur
Level 119
God Stats
14W - 11L
1,574 SR
Queue Stats
195W - 184L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
10,423
613
8,694
15,146
6,311
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 5 / 4
10,751
632
8,890
15,480
7,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 8 / 10
10,118
595
11,032
16,618
5,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BoundByHeresy
Discordia
17
5 / 1 / 12
12,295
723
24,490
9,624
3,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
12
3 / 7 / 5
10,608
624
6,097
12,281
3,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
zeitgeist-0
King Arthur
16
9 / 4 / 6
12,787
752
11,538
17,638
16,345
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
12
Kills
17
17
Deaths
12
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
BoundByHeresy
Discordia
5
1
12
11
W
Izanami
3
7
5
0.79
L
4
4
7
1.88
L
7
5
4
1.8
L
1
8
10
0.75
W
King Arthur
zeitgeist-0
King Arthur
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,616
Damage
42,125
47,244
Taken
39,543
19,029
Mitigated
23,287
15,047
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BoundByHeresy
Discordia
24,490
686
0
4,469
9,624
3,171
1,167
6,924
2,700
77,959
0
W
Izanami
6,097
4,023
0
209
12,281
3,771
1,662
10,915
1,366
0
36,923
L
8,694
701
937
4,924
15,146
6,311
189
9,635
5,386
43,012
0
L
8,890
855
1,015
2,283
15,480
7,120
169
6,494
8,594
22,859
0
L
11,032
4,908
1,692
4,196
16,618
5,598
132
8,381
7,948
38,753
0
W
King Arthur
zeitgeist-0
King Arthur
11,538
1,034
0
6,252
17,638
16,345
278
10,840
6,798
0
38,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
35,690
157
Minions Killed
188
0
Camps Cleared
0
696,162
Distance Traveled
892,286
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,295
723
83
5
0
321,132
1
W
Izanami
10,608
624
52
3
0
252,953
1
L
Anubis
10,423
613
64
4
0
226,237
0
L
Hades
10,751
632
29
2
0
250,219
0
L
Olorun
10,118
595
64
4
0
219,706
0
W
King Arthur
12,787
752
53
3
0
318,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role