Player Matchup

Da Ji
Da Ji
Smelikebeef
Da Ji
Level 27
God Stats
9W - 6L
1,481 SR
Queue Stats
90W - 92L
1,120 Elo+
Party 3
Zeus
Zeus
ToxicDragon4ME
Zeus
Level 27
God Stats
3W - 0L
1,677 SR
Queue Stats
96W - 91L
1,147 Elo+
Party 3
Artemis
Artemis
iCEDAWG7
Artemis
Level 5
God Stats
1W - 2L
1,260 SR
Queue Stats
2W - 6L
983 Elo+
Party 4
Cthulhu
Cthulhu
yCyAnZzy34
Cthulhu
Level 8
God Stats
9W - 5L
1,198 SR
Queue Stats
11W - 18L
979 Elo+
Party 4
Anubis
Anubis
yGoDZzy5271
Anubis
Level 15
God Stats
8W - 5L
1,511 SR
Queue Stats
23W - 23L
1,149 Elo+
Party 4
Team Averages
Level 16
1,425 SR
1,076 Elo+

VS

Team Averages
Level 21
1,356 SR
1,170 Elo+
Anubis
Anubis
Lightning1219
Anubis
Level 27
God Stats
15W - 10L
1,536 SR
Queue Stats
64W - 59L
1,245 Elo+
Party 2
Nox
Nox
MidNightStars3
Nox
Level 23
God Stats
2W - 3L
1,444 SR
Queue Stats
21W - 40L
1,101 Elo+
Party 1
Nike
Nike
UnlivingDruid17
Nike
Level 18
God Stats
0W - 2L
1,089 SR
Queue Stats
12W - 31L
1,142 Elo+
Party 1
Hel
Hel
jimex07
Hel
Level 9
God Stats
0W - 3L
1,212 SR
Queue Stats
0W - 3L
1,087 Elo+
Solo
Da Ji
Da Ji
playerhone
Da Ji
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 88L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 3 / 1
8,517
532
8,086
10,023
3,099
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
6 / 2 / 3
9,448
591
9,332
8,720
2,792
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
iCEDAWG7
Artemis
12
3 / 5 / 5
7,712
482
3,922
9,714
3,336
Cthulhu
yCyAnZzy34
Cthulhu
12
4 / 4 / 1
7,608
476
3,262
8,748
2,582
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
12
2 / 7 / 2
7,740
484
4,658
10,192
3,529
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,688
481
6,707
7,018
2,638
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 5 / 2
7,286
455
3,001
8,395
5,512
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 8 / 2
7,340
459
4,565
12,231
9,815
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
8
4 / 7 / 1
6,471
404
3,710
7,592
1,947
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Da Ji
13
8 / 1 / 1
8,210
513
5,338
7,159
2,058
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
23
Kills
19
21
Deaths
23
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
L
3
5
2
0.8
W
8
3
1
2.83
W
6
2
3
3.75
L
2
8
2
0.38
W
Artemis
iCEDAWG7
Artemis
3
5
5
1.1
L
Hel
4
7
1
0.64
L
Da Ji
8
1
1
8.5
W
Cthulhu
yCyAnZzy34
Cthulhu
4
4
1
1.13
W
Anubis
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,260
Damage
23,321
47,397
Taken
42,395
15,338
Mitigated
21,970
14,178
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,707
196
0
3,075
7,018
2,638
1,731
3,866
3,152
38,289
0
L
3,001
713
0
0
8,395
5,512
327
712
7,683
15,329
0
W
8,086
2,650
277
3,933
10,023
3,099
289
2,090
7,933
0
30,544
W
9,332
3,297
0
4,191
8,720
2,792
1,409
468
7,924
56,324
0
L
4,565
1,149
0
325
12,231
9,815
0
9,268
2,963
0
25,266
W
Artemis
iCEDAWG7
Artemis
3,922
2,337
0
2,260
9,714
3,336
40
4,800
4,914
0
13,463
L
Hel
3,710
1,485
253
607
7,592
1,947
0
1,038
6,554
10,127
0
L
Da Ji
5,338
990
0
298
7,159
2,058
108
2,368
4,791
0
22,520
W
Cthulhu
yCyAnZzy34
Cthulhu
3,262
393
291
388
8,748
2,582
332
3,099
5,649
22,899
0
W
Anubis
4,658
0
0
2,838
10,192
3,529
470
2,961
7,231
41,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,025
Gold Earned
36,995
278
Minions Killed
181
0
Camps Cleared
0
1,289,532
Distance Traveled
1,250,690
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,688
481
59
4
0
264,537
2
L
Nox
7,286
455
22
1
0
178,655
0
W
Da Ji
8,517
532
40
3
0
277,830
0
W
Zeus
9,448
591
106
7
0
239,954
0
L
Nike
7,340
459
40
3
0
246,736
1
W
Artemis
7,712
482
18
1
0
227,121
0
L
Hel
6,471
404
11
1
0
235,270
0
L
Da Ji
8,210
513
49
3
0
325,492
3
W
Cthulhu
7,608
476
44
3
0
298,163
6
W
Anubis
7,740
484
70
4
0
246,464
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role