Player Matchup

King Arthur
King Arthur
AmBiTiOuS_GaMeRg
King Arthur
Level 66
God Stats
12W - 21L
1,267 SR
Queue Stats
86W - 97L
1,313 Elo+
Solo
Cthulhu
Cthulhu
Burras1693
Cthulhu
Level 64
God Stats
8W - 8L
1,577 SR
Queue Stats
72W - 77L
1,299 Elo+
Solo
Sol
Sol
First of List
Sol
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Team Averages
Level 58
1,448 SR
1,371 Elo+

VS

Team Averages
Level 79
1,486 SR
1,351 Elo+
Hercules
Hercules
BRAINTWIST96
Hercules
Level 61
God Stats
63W - 59L
1,388 SR
Queue Stats
218W - 220L
1,330 Elo+
Party 1
Cupid
Cupid
ButterDToast2O2
Cupid
Level 83
God Stats
35W - 28L
1,531 SR
Queue Stats
245W - 273L
1,355 Elo+
Party 1
Scylla
Scylla
Nico990990
Scylla
Level 93
God Stats
9W - 10L
1,539 SR
Queue Stats
277W - 294L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AmBiTiOuS_GaMeRg
King Arthur
16
3 / 6 / 4
13,780
599
9,401
23,828
21,647
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Burras1693
Cthulhu
16
5 / 9 / 2
14,122
614
16,125
23,510
17,363
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 6
12,689
552
13,750
15,613
14,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BRAINTWIST96
Hercules
20
5 / 3 / 11
14,700
639
17,019
31,610
24,076
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 6 / 8
16,037
697
24,756
19,691
7,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Nico990990
Scylla
9
3 / 1 / 4
12,012
522
3,023
3,016
844
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
19
20
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AmBiTiOuS_GaMeRg
King Arthur
3
6
4
0.83
W
Hercules
BRAINTWIST96
Hercules
5
3
11
3.5
L
Cthulhu
Burras1693
Cthulhu
5
9
2
0.67
W
11
6
8
2.5
L
0
5
6
0.6
W
Scylla
Nico990990
Scylla
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,276
Damage
44,798
62,951
Taken
54,317
53,657
Mitigated
32,520
9,662
Healing
23,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AmBiTiOuS_GaMeRg
King Arthur
9,401
2,048
696
4,213
23,828
21,647
442
964
22,864
0
45,641
W
Hercules
BRAINTWIST96
Hercules
17,019
8,643
1,226
13,764
31,610
24,076
390
17,049
14,561
0
58,224
L
Cthulhu
Burras1693
Cthulhu
16,125
933
804
1,537
23,510
17,363
511
910
22,600
57,153
0
W
24,756
12,173
2,389
5,901
19,691
7,600
1,012
11,199
8,492
0
131,782
L
13,750
3,263
0
2,412
15,613
14,647
2,295
1,524
14,089
51,935
0
W
Scylla
Nico990990
Scylla
3,023
46
0
0
3,016
844
0
1,897
1,119
12,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
42,749
191
Minions Killed
232
0
Camps Cleared
0
998,819
Distance Traveled
848,350
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,780
599
63
3
0
344,300
2
W
Hercules
14,700
639
59
3
0
387,527
1
L
Cthulhu
14,122
614
62
3
0
313,537
0
W
Cupid
16,037
697
153
7
0
367,609
5
L
Sol
12,689
552
66
3
0
340,982
2
W
Scylla
12,012
522
20
1
0
93,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role