Player Matchup

Cthulhu
Cthulhu
DESERTxIGOR
Cthulhu
Level 16
God Stats
8W - 11L
1,368 SR
Queue Stats
38W - 63L
1,203 Elo+
Party 3
Heimdallr
Heimdallr
DarkSiderVI7585
Heimdallr
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 3
Awilix
Awilix
LyonXVII
Awilix
Level 13
God Stats
0W - 2L
1,172 SR
Queue Stats
0W - 5L
967 Elo+
Solo
Susano
Susano
Phaerol
Susano
Level 18
God Stats
2W - 2L
1,334 SR
Queue Stats
167W - 253L
1,186 Elo+
Party 3
Fenrir
Fenrir
jpprgames
Fenrir
Level 17
God Stats
3W - 6L
1,491 SR
Queue Stats
173W - 257L
1,265 Elo+
Party 3
Team Averages
Level 14
1,373 SR
1,224 Elo+

VS

Team Averages
Level 17
1,432 SR
1,034 Elo+
Nemesis
Nemesis
IX Farbug XI
Nemesis
Level 21
God Stats
3W - 2L
1,512 SR
Queue Stats
110W - 147L
1,191 Elo+
Party 1
Skadi
Skadi
MR ROBlN
Skadi
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
219W - 226L
1,108 Elo+
Party 1
Thanatos
Thanatos
colo_caab
Thanatos
Level 15
God Stats
2W - 3L
1,305 SR
Queue Stats
4W - 14L
838 Elo+
Party 2
Ymir
Ymir
jarvixz55
Ymir
Level 16
God Stats
15W - 7L
1,341 SR
Queue Stats
34W - 43L
1,022 Elo+
Party 2
Neith
Neith
xamadi2017
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 107L
1,009 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DESERTxIGOR
Cthulhu
20
5 / 9 / 10
24,094
463
17,826
41,075
72,703
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
DarkSiderVI7585
Heimdallr
20
24 / 10 / 7
32,457
624
63,122
37,039
22,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Awilix
LyonXVII
Awilix
10
1 / 0 / 1
14,900
287
1,039
2,307
465
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
Phaerol
Susano
20
6 / 6 / 8
22,648
436
16,594
32,496
17,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
jpprgames
Fenrir
20
4 / 11 / 10
20,328
391
18,346
34,583
25,442
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IX Farbug XI
Nemesis
20
20 / 7 / 4
28,966
557
52,496
42,944
32,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
MR ROBlN
Skadi
11
2 / 1 / 0
15,169
292
4,839
3,916
1,201
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Thanatos
colo_caab
Thanatos
20
1 / 10 / 3
22,353
430
9,652
35,322
31,817
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
20
9 / 7 / 15
26,641
512
25,599
44,849
76,002
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
20
4 / 15 / 6
24,179
465
20,505
34,198
20,459
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
64
40
Kills
36
36
Deaths
40
36
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DESERTxIGOR
Cthulhu
5
9
10
1.11
L
Heimdallr
DarkSiderVI7585
Heimdallr
24
10
7
2.75
W
Nemesis
IX Farbug XI
Nemesis
20
7
4
3.14
L
Awilix
LyonXVII
Awilix
1
0
1
1.5
W
Skadi
MR ROBlN
Skadi
2
1
0
2
L
Susano
Phaerol
Susano
6
6
8
1.67
W
Thanatos
colo_caab
Thanatos
1
10
3
0.25
W
Ymir
9
7
15
2.36
L
Fenrir
jpprgames
Fenrir
4
11
10
0.82
W
Neith
4
15
6
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,927
Damage
113,091
147,500
Taken
161,229
137,805
Mitigated
162,245
22,018
Healing
42,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DESERTxIGOR
Cthulhu
17,826
811
2,288
452
41,075
72,703
1,153
5,097
35,978
100,283
0
L
Heimdallr
DarkSiderVI7585
Heimdallr
63,122
37,308
0
5,185
37,039
22,007
10,034
6,444
30,595
0
337,197
W
Nemesis
IX Farbug XI
Nemesis
52,496
32,499
0
17,154
42,944
32,766
2,985
8,870
34,074
0
249,257
L
Awilix
LyonXVII
Awilix
1,039
699
0
1,194
2,307
465
0
0
2,307
0
11,436
W
Skadi
MR ROBlN
Skadi
4,839
1,890
0
148
3,916
1,201
272
204
3,712
0
16,501
L
Susano
Phaerol
Susano
16,594
8,302
0
7,968
32,496
17,188
2,974
7,894
24,602
0
112,612
W
Thanatos
colo_caab
Thanatos
9,652
4,303
0
12,878
35,322
31,817
2,934
2,547
32,770
0
138,776
W
Ymir
25,599
3,754
40
6,885
44,849
76,002
2,038
7,088
37,760
127,290
0
L
Fenrir
jpprgames
Fenrir
18,346
6,181
0
4,931
34,583
25,442
1,980
6,702
27,881
0
76,726
W
Neith
20,505
14,005
0
5,831
34,198
20,459
3,707
1,941
32,254
0
174,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

114,427
Gold Earned
117,308
898
Minions Killed
961
0
Camps Cleared
0
3,367,445
Distance Traveled
3,662,106
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
24,094
463
154
3
0
732,775
2
L
Heimdallr
32,457
624
435
8
0
884,931
1
W
Nemesis
28,966
557
273
5
0
960,300
0
L
Awilix
14,900
287
26
1
0
93,722
0
W
Skadi
15,169
292
37
1
0
171,488
0
L
Susano
22,648
436
173
3
0
902,017
3
W
Thanatos
22,353
430
234
5
0
863,630
0
W
Ymir
26,641
512
163
3
0
987,100
8
L
Fenrir
20,328
391
110
2
0
754,000
1
W
Neith
24,179
465
254
5
0
679,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role