Player Matchup

Cthulhu
Cthulhu
Jehiko1
Cthulhu
Level 16
God Stats
0W - 5L
1,073 SR
Queue Stats
5W - 29L
1,161 Elo+
Solo
Agni
Agni
bnm060789
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,356 Elo+
Solo
Anubis
Anubis
useful_blade9
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,165 Elo+
Solo
Team Averages
Level 12
1,358 SR
1,228 Elo+

VS

Team Averages
Level 33
1,382 SR
1,358 Elo+
Hercules
Hercules
 
Hercules
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
XxmaskeddemonxX
Serqet
Level 26
God Stats
5W - 3L
1,147 SR
Queue Stats
150W - 117L
1,440 Elo+
Party 1
Ra
Ra
abdara12
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jehiko1
Cthulhu
9
0 / 9 / 0
7,238
557
1,978
16,241
7,205
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Agni
9
0 / 12 / 0
7,144
550
2,160
11,300
3,105
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 13 / 0
7,322
563
3,541
11,395
4,353
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
20 / 0 / 11
12,238
941
15,384
12,470
9,021
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
14 / 0 / 16
11,697
900
13,962
8,707
3,522
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 1 / 3
7,108
547
635
710
180

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
64
1
Kills
34
34
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
20
0
11
25.5
L
Cthulhu
Jehiko1
Cthulhu
0
9
0
0
W
14
0
16
22
W
0
1
3
1.5
L
Agni
0
12
0
0
L
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,679
Damage
29,981
38,936
Taken
21,887
14,663
Mitigated
12,723
1,386
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,384
4,101
0
3,576
12,470
9,021
1,858
4,652
7,693
0
39,599
L
Cthulhu
Jehiko1
Cthulhu
1,978
289
0
866
16,241
7,205
0
159
15,071
14,002
0
W
13,962
9,234
0
4,625
8,707
3,522
469
2,211
6,471
0
46,041
W
635
367
0
0
710
180
0
710
0
907
0
L
Agni
2,160
693
0
207
11,300
3,105
0
29
11,146
8,277
0
L
3,541
861
0
313
11,395
4,353
0
479
10,451
14,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,704
Gold Earned
31,043
53
Minions Killed
119
0
Camps Cleared
0
433,818
Distance Traveled
532,066
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,238
941
53
4
0
252,421
0
L
Cthulhu
7,238
557
26
2
0
169,571
1
W
Serqet
11,697
900
66
5
0
253,605
0
W
Ra
7,108
547
0
0
0
26,040
0
L
Agni
7,144
550
14
1
0
128,752
2
L
Anubis
7,322
563
13
1
0
135,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role