Player Matchup

Kukulkan
Kukulkan
Itach1Kenpach1
Kukulkan
Level 122
God Stats
19W - 22L
1,480 SR
Queue Stats
103W - 92L
1,439 Elo+
Solo
Da Ji
Da Ji
MikeyB121
Da Ji
Level 85
God Stats
101W - 69L
1,620 SR
Queue Stats
239W - 217L
1,482 Elo+
Solo
Neith
Neith
ZckRAYDER
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,581 Elo+
Solo
Erlang Shen
Erlang Shen
lowshak27
Erlang Shen
Level 66
God Stats
3W - 0L
1,853 SR
Queue Stats
84W - 72L
1,478 Elo+
Solo
Chang'e
Chang'e
punkchick1359
Chang'e
Level 65
God Stats
1W - 0L
1,468 SR
Queue Stats
161W - 262L
1,278 Elo+
Solo
Team Averages
Level 81
1,584 SR
1,452 Elo+

VS

Team Averages
Level 82
1,408 SR
1,351 Elo+
Cerberus
Cerberus
Kosrae34
Cerberus
Level 145
God Stats
25W - 17L
1,575 SR
Queue Stats
731W - 785L
1,162 Elo+
Solo
Agni
Agni
NC Rebel 18
Agni
Level 67
God Stats
3W - 1L
1,615 SR
Queue Stats
38W - 42L
1,480 Elo+
Party 1
He Bo
He Bo
Smoke Method
He Bo
Level 68
God Stats
0W - 1L
1,376 SR
Queue Stats
9W - 15L
1,339 Elo+
Party 1
Hou Yi
Hou Yi
TGEGuardianWolf
Hou Yi
Level 69
God Stats
3W - 15L
1,352 SR
Queue Stats
187W - 274L
1,339 Elo+
Solo
Da Ji
Da Ji
tacloma
Da Ji
Level 61
God Stats
0W - 1L
1,121 SR
Queue Stats
11W - 15L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 1 / 20
15,574
1,198
35,736
7,128
3,734
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
MikeyB121
Da Ji
20
18 / 8 / 9
15,904
1,223
21,340
18,006
8,489
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
ZckRAYDER
Neith
20
9 / 4 / 12
14,778
1,137
18,032
12,277
4,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
lowshak27
Erlang Shen
20
4 / 4 / 24
15,105
1,162
19,536
24,617
30,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
18
2 / 7 / 10
12,067
928
4,915
11,681
5,120
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kosrae34
Cerberus
20
1 / 3 / 17
13,785
1,060
3,623
14,113
6,958
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 7 / 13
14,025
1,079
13,829
18,502
6,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 12 / 11
12,965
997
14,272
24,422
8,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
3 / 11 / 13
12,732
979
12,456
24,077
8,586
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
tacloma
Da Ji
20
10 / 9 / 10
15,060
1,158
23,143
26,053
13,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
88
42
Kills
24
24
Deaths
42
75
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
9
1
20
19
L
Cerberus
Kosrae34
Cerberus
1
3
17
3.17
W
Da Ji
MikeyB121
Da Ji
18
8
9
2.81
L
5
7
13
1.64
L
5
12
11
0.88
L
3
11
13
0.86
W
Neith
ZckRAYDER
Neith
9
4
12
3.75
W
Erlang Shen
lowshak27
Erlang Shen
4
4
24
4
W
Chang'e
2
7
10
1
L
Da Ji
tacloma
Da Ji
10
9
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,559
Damage
67,323
73,709
Taken
107,167
53,103
Mitigated
43,933
10,050
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
35,736
1,976
741
751
7,128
3,734
0
1,993
5,135
86,628
0
L
Cerberus
Kosrae34
Cerberus
3,623
230
0
1,361
14,113
6,958
0
6,142
7,971
25,739
0
W
Da Ji
MikeyB121
Da Ji
21,340
5,867
0
689
18,006
8,489
0
9,433
8,573
0
26,039
L
13,829
412
369
873
18,502
6,914
0
5,734
12,768
43,697
0
L
14,272
568
0
1,912
24,422
8,109
0
9,124
15,298
38,031
0
L
12,456
6,835
0
1,426
24,077
8,586
0
10,425
13,652
0
25,557
W
Neith
ZckRAYDER
Neith
18,032
8,789
0
1,428
12,277
4,911
0
5,434
6,843
0
50,273
W
Erlang Shen
lowshak27
Erlang Shen
19,536
6,500
0
3,522
24,617
30,849
0
9,875
14,742
0
32,862
W
Chang'e
4,915
1,235
744
2,175
11,681
5,120
0
4,989
6,692
15,200
0
L
Da Ji
tacloma
Da Ji
23,143
5,664
653
1,537
26,053
13,366
0
9,226
16,827
0
32,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,428
Gold Earned
68,567
229
Minions Killed
222
14
Camps Cleared
3
1,093,003
Distance Traveled
1,093,694
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,574
1,198
122
9
5
259,507
1
L
Cerberus
13,785
1,060
57
4
0
164,476
1
W
Da Ji
15,904
1,223
3
0
2
237,383
1
L
Agni
14,025
1,079
63
5
0
253,437
0
L
He Bo
12,965
997
58
4
0
227,609
0
L
Hou Yi
12,732
979
14
1
0
202,350
0
W
Neith
14,778
1,137
68
5
5
192,657
0
W
Erlang Shen
15,105
1,162
22
2
0
278,879
2
W
Chang'e
12,067
928
14
1
2
124,577
1
L
Da Ji
15,060
1,158
30
2
3
245,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role