Player Matchup

Jing Wei
Jing Wei
MilesDavisROTK
Jing Wei
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 128L
1,570 Elo+
Party 1
Jormungandr
Jormungandr
Neicha
Jormungandr
Level 69
God Stats
2W - 0L
1,720 SR
Queue Stats
79W - 50L
1,575 Elo+
Party 1
Janus
Janus
WhistlingTurk
Janus
Level 123
God Stats
2W - 0L
1,806 SR
Queue Stats
199W - 146L
1,568 Elo+
Party 1
Team Averages
Level 103
1,675 SR
1,571 Elo+

VS

Team Averages
Level 74
1,487 SR
1,429 Elo+
Rama
Rama
Ordo866
Rama
Level 61
God Stats
10W - 13L
1,476 SR
Queue Stats
48W - 54L
1,386 Elo+
Party 2
Hercules
Hercules
Pantheion
Hercules
Level 59
God Stats
18W - 17L
1,484 SR
Queue Stats
55W - 60L
1,402 Elo+
Party 2
Ah Puch
Ah Puch
Tenesses
Ah Puch
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
6 / 4 / 8
13,082
727
11,779
14,669
5,975
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Neicha
Jormungandr
17
5 / 2 / 10
13,563
754
12,828
17,415
10,828
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 5 / 8
12,245
680
10,294
10,236
3,837
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ordo866
Rama
15
2 / 6 / 7
11,562
642
8,600
11,437
4,218
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Pantheion
Hercules
15
6 / 3 / 4
12,025
668
10,483
19,069
21,212
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Tenesses
Ah Puch
15
3 / 6 / 5
11,106
617
10,868
13,469
4,989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
15
Kills
11
11
Deaths
15
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
6
4
8
2.5
W
Jormungandr
Neicha
Jormungandr
5
2
10
5
L
Rama
Ordo866
Rama
2
6
7
0.92
L
Hercules
Pantheion
Hercules
6
3
4
2.67
L
Ah Puch
Tenesses
Ah Puch
3
6
5
0.92
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,901
Damage
29,951
42,320
Taken
43,975
20,640
Mitigated
30,419
5,905
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
11,779
8,913
0
1,497
14,669
5,975
2,517
1,688
12,706
0
77,008
W
Jormungandr
Neicha
Jormungandr
12,828
1,949
0
1,886
17,415
10,828
38
4,796
11,292
39,393
0
L
Rama
Ordo866
Rama
8,600
6,696
0
1,575
11,437
4,218
0
6,391
5,046
0
59,179
L
Hercules
Pantheion
Hercules
10,483
2,890
0
5,960
19,069
21,212
0
7,580
11,489
483
22,939
L
Ah Puch
Tenesses
Ah Puch
10,868
399
0
1,619
13,469
4,989
205
9,263
4,206
50,808
0
W
10,294
664
0
2,522
10,236
3,837
602
4,575
5,611
54,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,890
Gold Earned
34,693
223
Minions Killed
179
0
Camps Cleared
0
974,773
Distance Traveled
821,417
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,082
727
97
5
0
343,432
5
W
Jormungandr
13,563
754
62
3
0
322,183
7
L
Rama
11,562
642
96
5
0
237,364
5
L
Hercules
12,025
668
21
1
0
323,656
5
L
Ah Puch
11,106
617
62
3
0
260,397
4
W
Janus
12,245
680
64
4
0
309,158
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role