Player Matchup

Bellona
Bellona
 
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Edyqnk
King Arthur
Level 154
God Stats
1W - 2L
1,473 SR
Queue Stats
593W - 583L
1,474 Elo+
Party 1
Geb
Geb
Kaerden69
Geb
Level 129
God Stats
6W - 8L
1,704 SR
Queue Stats
652W - 636L
1,483 Elo+
Solo
Chiron
Chiron
Morathys
Chiron
Level 140
God Stats
7W - 9L
1,491 SR
Queue Stats
629W - 617L
1,472 Elo+
Party 1
Persephone
Persephone
kaasplankje
Persephone
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 11L
1,777 Elo+
Solo
Team Averages
Level 95
1,534 SR
1,541 Elo+

VS

Team Averages
Level 62
1,401 SR
1,516 Elo+
Baron Samedi
Baron Samedi
Azolian
Baron Samedi
Level 45
God Stats
1W - 0L
1,280 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Janus
Janus
aTinyGreenPuppy
Janus
Level 100
God Stats
1W - 1L
1,393 SR
Queue Stats
43W - 38L
1,523 Elo+
Party 3
Ah Puch
Ah Puch
aTinyPinkBunny
Ah Puch
Level 129
God Stats
1W - 2L
1,334 SR
Queue Stats
44W - 39L
1,525 Elo+
Party 3
Jing Wei
Jing Wei
jCrimesy
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,506 Elo+
Party 3
Hercules
Hercules
lhossneth
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 4 / 1
5,496
916
3,153
7,023
5,870
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Edyqnk
King Arthur
10
0 / 5 / 1
5,003
834
2,488
8,391
7,561
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 3 / 0
5,078
846
3,189
7,944
5,689
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
Morathys
Chiron
14
1 / 3 / 0
6,337
1,056
6,321
6,941
2,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
kaasplankje
Persephone
5
0 / 2 / 0
4,617
770
905
1,719
589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azolian
Baron Samedi
11
0 / 1 / 16
6,175
1,029
4,113
4,860
1,859
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 0 / 12
6,578
1,096
3,027
4,321
1,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 11
7,149
1,192
9,819
3,927
1,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
jCrimesy
Jing Wei
13
5 / 1 / 11
7,214
1,202
8,303
4,077
1,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
lhossneth
Hercules
11
4 / 0 / 9
6,335
1,056
3,585
4,265
2,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
76
2
Kills
17
17
Deaths
2
2
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
1
0.38
W
Baron Samedi
Azolian
Baron Samedi
0
1
16
8
L
King Arthur
Edyqnk
King Arthur
0
5
1
0.1
L
0
3
0
0
L
Chiron
Morathys
Chiron
1
3
0
0.33
W
3
0
12
9
W
5
0
11
10.5
W
Jing Wei
jCrimesy
Jing Wei
5
1
11
10.5
L
Persephone
kaasplankje
Persephone
0
2
0
0
W
Hercules
lhossneth
Hercules
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,056
Damage
28,847
32,018
Taken
21,450
22,464
Mitigated
8,493
7,226
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,153
191
330
953
7,023
5,870
0
4,015
3,008
0
5,507
W
Baron Samedi
Azolian
Baron Samedi
4,113
118
3,666
1,654
4,860
1,859
128
690
4,145
6,641
0
L
King Arthur
Edyqnk
King Arthur
2,488
40
636
763
8,391
7,561
0
3,309
5,082
0
7,115
L
3,189
232
0
884
7,944
5,689
0
3,301
4,643
5,062
0
L
Chiron
Morathys
Chiron
6,321
606
1,313
2,347
6,941
2,755
0
4,919
2,022
0
18,896
W
3,027
109
909
762
4,321
1,321
481
669
3,577
13,776
0
W
9,819
809
2,562
1,484
3,927
1,301
0
774
3,153
19,216
0
W
Jing Wei
jCrimesy
Jing Wei
8,303
7,492
577
1,362
4,077
1,615
868
863
3,139
0
14,982
L
Persephone
kaasplankje
Persephone
905
0
0
0
1,719
589
0
1,415
304
905
0
W
Hercules
lhossneth
Hercules
3,585
1,317
0
374
4,265
2,397
160
1,098
3,117
0
4,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,531
Gold Earned
33,451
41
Minions Killed
70
0
Camps Cleared
0
525,869
Distance Traveled
621,575
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,496
916
4
1
0
126,419
0
W
Baron Samedi
6,175
1,029
1
0
0
121,787
0
L
King Arthur
5,003
834
7
1
0
115,491
0
L
Geb
5,078
846
1
0
0
123,356
0
L
Chiron
6,337
1,056
29
5
0
115,700
1
W
Janus
6,578
1,096
24
4
0
132,298
0
W
Ah Puch
7,149
1,192
21
4
0
114,196
0
W
Jing Wei
7,214
1,202
20
3
0
114,242
0
L
Persephone
4,617
770
0
0
0
44,903
0
W
Hercules
6,335
1,056
4
1
0
139,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role