Player Matchup

Anubis
Anubis
Infervict
Anubis
Level 11
God Stats
0W - 3L
1,260 SR
Queue Stats
6W - 7L
1,030 Elo+
Solo
Fenrir
Fenrir
Rushingforwings
Fenrir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,188 Elo+
Party 2
Nemesis
Nemesis
SharkBait123451
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
833 Elo+
Solo
Hercules
Hercules
Spectre-Reptile_
Hercules
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,182 Elo+
Party 2
Sylvanus
Sylvanus
l7Tl
Sylvanus
Level 19
God Stats
6W - 8L
1,460 SR
Queue Stats
17W - 20L
1,379 Elo+
Solo
Team Averages
Level 11
1,444 SR
1,122 Elo+

VS

Team Averages
Level 15
1,560 SR
1,272 Elo+
Set
Set
Fluff7403
Set
Level 14
God Stats
6W - 3L
1,552 SR
Queue Stats
10W - 8L
1,230 Elo+
Solo
Merlin
Merlin
TheCruzCrew
Merlin
Level 15
God Stats
3W - 5L
1,313 SR
Queue Stats
34W - 27L
1,044 Elo+
Party 1
Nemesis
Nemesis
kreematic
Nemesis
Level 28
God Stats
2W - 2L
1,749 SR
Queue Stats
53W - 34L
1,443 Elo+
Solo
Anhur
Anhur
quesito_crema
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 1
Chernobog
Chernobog
warlly_cijay
Chernobog
Level 12
God Stats
2W - 0L
1,687 SR
Queue Stats
5W - 9L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Infervict
Anubis
20
7 / 4 / 8
13,421
383
27,730
24,374
17,367
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 13 / 3
12,077
345
14,319
25,733
23,385
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 1
8,837
252
232
1,141
111
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 3 / 12
16,710
477
29,936
26,454
30,805
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
l7Tl
Sylvanus
20
10 / 5 / 8
14,552
416
21,579
38,622
31,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 8
18,399
526
18,566
30,359
18,546
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
17
6 / 8 / 3
13,643
390
23,600
24,122
8,792
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
kreematic
Nemesis
20
5 / 0 / 7
16,599
474
14,404
20,481
10,980
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 12 / 5
12,985
371
13,745
26,003
14,468
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
warlly_cijay
Chernobog
20
4 / 2 / 10
15,379
439
14,412
31,597
30,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
58
28
Kills
25
26
Deaths
28
32
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
6
8
2.17
L
Anubis
Infervict
Anubis
7
4
8
2.75
L
3
13
3
0.35
L
0
1
1
0.5
L
8
3
12
4.67
W
Merlin
6
8
3
0.94
W
Nemesis
kreematic
Nemesis
5
0
7
8.5
L
Sylvanus
l7Tl
Sylvanus
10
5
8
2.8
W
1
12
5
0.29
W
Chernobog
warlly_cijay
Chernobog
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,796
Damage
84,727
116,324
Taken
132,562
103,241
Mitigated
83,261
41,787
Healing
37,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,566
9,051
835
10,608
30,359
18,546
7,866
5,962
24,072
0
125,125
L
Anubis
Infervict
Anubis
27,730
760
0
7,772
24,374
17,367
797
7,339
17,035
98,246
0
L
14,319
4,388
0
2,770
25,733
23,385
609
5,338
20,395
0
41,577
L
232
135
0
0
1,141
111
0
0
1,141
0
232
L
29,936
8,792
0
9,316
26,454
30,805
2,936
3,664
22,790
1,680
113,914
W
Merlin
23,600
6,167
0
7,211
24,122
8,792
873
12,965
10,957
69,960
0
W
Nemesis
kreematic
Nemesis
14,404
2,463
0
7,452
20,481
10,980
0
5,371
15,010
0
114,615
L
Sylvanus
l7Tl
Sylvanus
21,579
5,928
7,085
14,844
38,622
31,573
679
7,259
31,363
59,047
0
W
13,745
7,207
852
1,131
26,003
14,468
1,228
13,220
12,533
0
50,172
W
Chernobog
warlly_cijay
Chernobog
14,412
9,703
0
8,913
31,597
30,475
1,007
12,676
18,732
0
83,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,597
Gold Earned
77,005
404
Minions Killed
622
0
Camps Cleared
0
2,192,558
Distance Traveled
2,759,679
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
18,399
526
188
5
0
541,669
8
L
Anubis
13,421
383
123
4
0
463,566
1
L
Fenrir
12,077
345
36
1
0
524,082
1
L
Nemesis
8,837
252
0
0
0
21,008
0
L
Hercules
16,710
477
181
5
0
630,159
0
W
Merlin
13,643
390
91
3
0
443,581
0
W
Nemesis
16,599
474
146
4
0
796,464
0
L
Sylvanus
14,552
416
64
2
0
553,743
2
W
Anhur
12,985
371
64
2
0
416,281
1
W
Chernobog
15,379
439
133
4
0
561,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role