Player Matchup

Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ColdMonster95
Cerberus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,492 Elo+
Party 1
Terra
Terra
Diamondrainn
Terra
Level 158
God Stats
2W - 0L
1,661 SR
Queue Stats
45W - 46L
1,489 Elo+
Solo
Set
Set
Random Cthulhu
Set
Level 147
God Stats
1W - 6L
1,602 SR
Queue Stats
151W - 136L
1,581 Elo+
Party 1
Neith
Neith
TheLemonTang
Neith
Level 88
God Stats
1W - 3L
1,380 SR
Queue Stats
70W - 65L
1,542 Elo+
Party 1
Team Averages
Level 120
1,529 SR
1,521 Elo+

VS

Team Averages
Level 107
1,331 SR
1,480 Elo+
Anubis
Anubis
AngryLilPig
Anubis
Level 126
God Stats
1W - 3L
1,341 SR
Queue Stats
304W - 335L
1,512 Elo+
Solo
Raijin
Raijin
DarknessRelic
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,474 Elo+
Solo
Hou Yi
Hou Yi
ProbabilityLord
Hou Yi
Level 129
God Stats
4W - 4L
1,355 SR
Queue Stats
353W - 346L
1,492 Elo+
Solo
Merlin
Merlin
YourBabyMama
Merlin
Level 87
God Stats
0W - 2L
1,276 SR
Queue Stats
181W - 172L
1,412 Elo+
Solo
Horus
Horus
xLiLJoRdaN23x
Horus
Level 146
God Stats
2W - 9L
1,184 SR
Queue Stats
688W - 698L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
4 / 4 / 7
13,079
727
12,373
17,036
6,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
ColdMonster95
Cerberus
19
3 / 5 / 14
12,130
674
12,627
20,811
27,942
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
2 / 2 / 21
12,491
694
28,332
20,262
11,202
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Focus

Magic Focus

+20
Magical Power

19
12 / 4 / 8
13,095
728
18,503
16,064
8,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 3 / 13
12,397
689
15,352
14,733
5,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
7 / 6 / 7
11,783
655
16,658
19,548
8,379
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 10 / 11
10,077
560
12,396
17,195
6,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 4 / 11
11,243
625
15,741
17,369
6,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
20
5 / 3 / 10
11,605
645
18,932
15,284
6,324
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 2 / 15
10,720
596
7,670
23,898
20,031
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
72
25
Kills
18
18
Deaths
25
63
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
4
7
1.88
L
Anubis
7
6
7
1.75
W
Cerberus
ColdMonster95
Cerberus
3
5
14
2
L
1
10
11
0.65
W
2
2
21
6.25
L
4
4
11
2.38
W
12
4
8
4
W
4
3
13
3.5
L
Merlin
5
3
10
3.33
L
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,187
Damage
71,397
88,906
Taken
93,294
60,452
Mitigated
47,265
47,952
Healing
46,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,373
6,196
2,380
4,552
17,036
6,543
2,445
7,874
9,162
0
40,061
L
Anubis
16,658
211
2,572
4,127
19,548
8,379
0
9,312
10,236
41,584
0
W
Cerberus
ColdMonster95
Cerberus
12,627
634
2,074
4,005
20,811
27,942
292
11,853
8,958
18,946
0
L
12,396
1,396
2,040
1,582
17,195
6,495
0
9,707
7,488
23,414
0
W
28,332
224
12,660
9,715
20,262
11,202
193
10,387
9,875
44,263
0
L
15,741
7,071
2,028
3,254
17,369
6,036
557
5,908
11,461
0
26,433
W
18,503
7,849
2,175
4,309
16,064
8,883
1,135
7,034
9,030
0
29,591
W
15,352
2,959
1,974
4,108
14,733
5,882
2,173
10,838
3,895
0
48,205
L
Merlin
18,932
2,199
2,136
4,337
15,284
6,324
36
6,861
8,423
47,185
0
L
7,670
4,670
10,981
13,281
23,898
20,031
0
9,171
14,727
0
18,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,192
Gold Earned
55,428
185
Minions Killed
179
0
Camps Cleared
0
1,565,669
Distance Traveled
1,492,122
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,079
727
44
2
0
270,080
0
L
Anubis
11,783
655
61
3
0
264,397
0
W
Cerberus
12,130
674
10
1
0
278,059
0
L
Raijin
10,077
560
21
1
0
242,201
0
W
Terra
12,491
694
34
2
0
405,356
0
L
Hou Yi
11,243
625
24
1
0
322,077
0
W
Set
13,095
728
13
1
0
330,698
0
W
Neith
12,397
689
84
5
0
281,476
0
L
Merlin
11,605
645
52
3
0
320,474
0
L
Horus
10,720
596
21
1
0
342,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role