Player Matchup

Nemesis
Nemesis
FluidStrider
Nemesis
Level 22
God Stats
32W - 38L
1,344 SR
Queue Stats
158W - 142L
1,161 Elo+
Solo
Thoth
Thoth
GodsOnly
Thoth
Level 17
God Stats
2W - 2L
1,430 SR
Queue Stats
117W - 96L
1,199 Elo+
Solo
Cthulhu
Cthulhu
Maliceful1
Cthulhu
Level 17
God Stats
9W - 10L
1,217 SR
Queue Stats
33W - 43L
1,085 Elo+
Solo
Nu Wa
Nu Wa
itsfrado
Nu Wa
Level 18
God Stats
4W - 2L
1,400 SR
Queue Stats
44W - 53L
1,079 Elo+
Solo
Set
Set
zamasufly
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,119 Elo+
Solo
Team Averages
Level 18
1,378 SR
1,128 Elo+

VS

Team Averages
Level 21
1,263 SR
1,106 Elo+
Zeus
Zeus
Ac3Tru
Zeus
Level 25
God Stats
1W - 1L
1,130 SR
Queue Stats
51W - 87L
1,054 Elo+
Solo
Anubis
Anubis
Fachincone
Anubis
Level 18
God Stats
29W - 24L
1,452 SR
Queue Stats
371W - 357L
1,224 Elo+
Solo
Susano
Susano
GHOSTBOY666333
Susano
Level 16
God Stats
17W - 21L
1,320 SR
Queue Stats
30W - 46L
1,087 Elo+
Solo
Thor
Thor
JTNBA
Thor
Level 22
God Stats
2W - 7L
1,147 SR
Queue Stats
34W - 70L
1,040 Elo+
Solo
Neith
Neith
MendesHouse636
Neith
Level 26
God Stats
24W - 20L
1,268 SR
Queue Stats
30W - 27L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FluidStrider
Nemesis
20
24 / 8 / 5
17,753
1,366
38,053
25,045
9,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
GodsOnly
Thoth
20
6 / 3 / 20
15,644
1,203
18,064
15,196
5,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Maliceful1
Cthulhu
20
5 / 12 / 11
14,125
1,087
19,484
32,222
10,279
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
itsfrado
Nu Wa
20
2 / 12 / 17
13,350
1,027
14,856
21,101
7,224
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

19
0 / 9 / 11
12,059
928
1,677
12,700
3,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ac3Tru
Zeus
18
1 / 11 / 8
11,462
882
5,886
15,253
4,308
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Fachincone
Anubis
20
20 / 9 / 14
16,920
1,302
46,928
30,749
13,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 4 / 17
14,591
1,122
15,242
18,717
6,836
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
JTNBA
Thor
20
2 / 6 / 14
13,106
1,008
4,052
16,322
6,258
20
12 / 7 / 18
16,014
1,232
24,833
21,968
7,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
115
37
Kills
44
44
Deaths
37
64
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Zeus
Ac3Tru
Zeus
1
11
8
0.45
W
Anubis
Fachincone
Anubis
20
9
14
3
L
Nemesis
FluidStrider
Nemesis
24
8
5
3.31
W
9
4
17
4.38
L
Thoth
GodsOnly
Thoth
6
3
20
5.33
W
Thor
JTNBA
Thor
2
6
14
1.5
L
Cthulhu
Maliceful1
Cthulhu
5
12
11
0.88
W
12
7
18
3
L
Nu Wa
itsfrado
Nu Wa
2
12
17
0.88
L
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,134
Damage
96,941
106,264
Taken
103,009
36,337
Mitigated
39,024
9,758
Healing
22,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Ac3Tru
Zeus
5,886
1,091
0
0
15,253
4,308
0
7,367
7,886
18,483
0
W
Anubis
Fachincone
Anubis
46,928
3,506
0
13,916
30,749
13,999
0
14,943
15,806
71,228
0
L
Nemesis
FluidStrider
Nemesis
38,053
21,075
0
6,136
25,045
9,547
0
11,082
13,963
730
53,410
W
15,242
6,656
0
1,628
18,717
6,836
0
11,666
7,051
0
33,825
L
Thoth
GodsOnly
Thoth
18,064
2,253
0
204
15,196
5,537
0
7,403
7,793
45,045
0
W
Thor
JTNBA
Thor
4,052
538
0
0
16,322
6,258
0
8,361
7,961
0
21,633
L
Cthulhu
Maliceful1
Cthulhu
19,484
2,979
232
2,481
32,222
10,279
0
19,322
12,900
51,837
0
W
24,833
15,803
0
6,871
21,968
7,623
0
10,737
11,231
0
62,570
L
Nu Wa
itsfrado
Nu Wa
14,856
6,196
0
593
21,101
7,224
0
7,291
13,810
25,825
0
L
1,677
836
0
112
12,700
3,750
0
7,716
4,984
0
13,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,931
Gold Earned
72,093
205
Minions Killed
229
8
Camps Cleared
2
999,004
Distance Traveled
922,013
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,462
882
13
1
0
150,136
1
W
Anubis
16,920
1,302
69
5
1
182,860
0
L
Nemesis
17,753
1,366
27
2
2
239,423
0
W
Susano
14,591
1,122
30
2
0
214,560
1
L
Thoth
15,644
1,203
51
4
2
241,813
0
W
Thor
13,106
1,008
45
3
0
174,981
0
L
Cthulhu
14,125
1,087
77
6
1
201,579
0
W
Neith
16,014
1,232
72
6
1
199,476
0
L
Nu Wa
13,350
1,027
26
2
0
203,339
0
L
Set
12,059
928
24
2
3
112,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role