Player Matchup

Merlin
Merlin
FisH2K18
Merlin
Level 67
God Stats
19W - 20L
1,499 SR
Queue Stats
90W - 110L
1,259 Elo+
Party 1
Bacchus
Bacchus
Grinchy87y
Bacchus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,156 Elo+
Party 1
Da Ji
Da Ji
StepOniChan
Da Ji
Level 21
God Stats
1W - 2L
1,249 SR
Queue Stats
63W - 92L
1,191 Elo+
Party 1
Team Averages
Level 34
1,416 SR
1,202 Elo+

VS

Team Averages
Level 17
1,528 SR
1,225 Elo+
Cthulhu
Cthulhu
D4NKJ3WH3AD
Cthulhu
Level 24
God Stats
10W - 8L
1,384 SR
Queue Stats
40W - 59L
1,038 Elo+
Party 2
Hades
Hades
OrkZilla80
Hades
Level 13
God Stats
5W - 3L
1,701 SR
Queue Stats
24W - 49L
1,252 Elo+
Party 2
Set
Set
dedmarco
Set
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 99L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FisH2K18
Merlin
12
2 / 2 / 7
9,017
644
7,544
7,336
2,546
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Grinchy87y
Bacchus
10
0 / 6 / 6
8,090
578
3,225
9,459
8,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
12 / 4 / 2
11,412
815
13,410
9,836
3,715
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D4NKJ3WH3AD
Cthulhu
11
7 / 7 / 3
10,362
740
9,115
14,251
7,200
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
12
2 / 3 / 8
9,028
645
5,570
8,090
3,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 4 / 2
9,094
650
4,568
8,547
3,005
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
14
Kills
12
12
Deaths
14
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
D4NKJ3WH3AD
Cthulhu
7
7
3
1.21
W
Merlin
FisH2K18
Merlin
2
2
7
2.75
W
Bacchus
Grinchy87y
Bacchus
0
6
6
0.5
L
Hades
2
3
8
2
W
12
4
2
3.25
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,179
Damage
19,253
26,631
Taken
30,888
14,478
Mitigated
13,600
1,143
Healing
3,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
D4NKJ3WH3AD
Cthulhu
9,115
1,612
0
729
14,251
7,200
566
4,709
9,542
18,907
0
W
Merlin
FisH2K18
Merlin
7,544
120
0
0
7,336
2,546
983
5,402
1,934
36,046
0
W
Bacchus
Grinchy87y
Bacchus
3,225
708
295
123
9,459
8,217
0
5,546
3,913
5,697
0
L
Hades
5,570
1,358
11
1,539
8,090
3,395
42
3,997
4,093
24,455
0
W
13,410
5,002
0
725
9,836
3,715
141
3,757
6,079
0
36,136
L
4,568
2,445
0
1,400
8,547
3,005
684
2,159
6,388
0
40,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,519
Gold Earned
28,484
111
Minions Killed
121
0
Camps Cleared
0
687,134
Distance Traveled
609,269
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,362
740
14
1
0
188,524
0
W
Merlin
9,017
644
61
4
0
209,082
0
W
Bacchus
8,090
578
7
1
0
220,574
1
L
Hades
9,028
645
48
3
0
203,176
1
W
Da Ji
11,412
815
43
3
0
257,478
0
L
Set
9,094
650
59
4
0
217,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role