Player Matchup

Xbalanque
Xbalanque
JANVANDER
Xbalanque
Level 18
God Stats
13W - 15L
1,422 SR
Queue Stats
21W - 26L
1,153 Elo+
Solo
Anhur
Anhur
Rangefire
Anhur
Level 9
God Stats
1W - 1L
1,299 SR
Queue Stats
10W - 25L
1,127 Elo+
Solo
Nu Wa
Nu Wa
andryano_lol
Nu Wa
Level 16
God Stats
1W - 2L
1,084 SR
Queue Stats
15W - 26L
1,051 Elo+
Solo
Cerberus
Cerberus
iTs Giio
Cerberus
Level 8
God Stats
7W - 16L
1,392 SR
Queue Stats
55W - 58L
1,115 Elo+
Solo
Anubis
Anubis
zenRT95
Anubis
Level 26
God Stats
12W - 15L
1,271 SR
Queue Stats
30W - 33L
1,124 Elo+
Solo
Team Averages
Level 15
1,294 SR
1,114 Elo+

VS

Team Averages
Level 17
1,381 SR
1,083 Elo+
Sobek
Sobek
HuracanBaiik
Sobek
Level 17
God Stats
1W - 3L
1,155 SR
Queue Stats
16W - 45L
1,001 Elo+
Solo
King Arthur
King Arthur
SimonSuperCool
King Arthur
Level 18
God Stats
14W - 26L
1,336 SR
Queue Stats
31W - 60L
1,024 Elo+
Solo
Da Ji
Da Ji
SummerQD
Da Ji
Level 29
God Stats
13W - 19L
1,414 SR
Queue Stats
186W - 261L
1,093 Elo+
Solo
Vulcan
Vulcan
berrniie
Vulcan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,125 Elo+
Solo
Set
Set
luciusbk
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JANVANDER
Xbalanque
20
18 / 7 / 7
18,678
1,099
36,616
14,788
5,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
Rangefire
Anhur
20
0 / 10 / 14
14,903
877
8,544
15,932
6,117
16
0 / 0 / 0
11,900
700
0
0
0
Cerberus
iTs Giio
Cerberus
20
9 / 6 / 10
17,517
1,030
24,311
23,888
15,982
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
zenRT95
Anubis
20
6 / 0 / 10
15,852
932
11,506
7,842
3,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 15 / 6
14,144
832
1,598
29,143
14,088
King Arthur
SimonSuperCool
King Arthur
19
1 / 8 / 8
14,171
834
10,743
23,429
24,466
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
SummerQD
Da Ji
20
6 / 1 / 7
15,745
926
2,795
12,560
4,588
Vulcan
berrniie
Vulcan
20
8 / 4 / 5
14,782
870
19,606
13,415
9,372
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 6 / 5
15,353
903
13,594
13,282
5,055
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
54
33
Kills
23
23
Deaths
34
41
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
15
6
0.27
W
Xbalanque
JANVANDER
Xbalanque
18
7
7
3.07
W
Anhur
Rangefire
Anhur
0
10
14
0.7
L
King Arthur
SimonSuperCool
King Arthur
1
8
8
0.63
L
Da Ji
SummerQD
Da Ji
6
1
7
9.5
W
0
0
0
0
L
Vulcan
berrniie
Vulcan
8
4
5
2.63
W
Cerberus
iTs Giio
Cerberus
9
6
10
2.33
L
7
6
5
1.58
W
Anubis
zenRT95
Anubis
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,977
Damage
48,336
62,450
Taken
91,829
31,369
Mitigated
57,569
10,503
Healing
1,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,598
402
0
623
29,143
14,088
0
11,891
17,252
17,013
0
W
Xbalanque
JANVANDER
Xbalanque
36,616
29,954
0
4,076
14,788
5,799
0
3,468
10,220
0
82,093
W
Anhur
Rangefire
Anhur
8,544
4,178
0
0
15,932
6,117
0
8,856
7,076
0
18,673
L
King Arthur
SimonSuperCool
King Arthur
10,743
304
0
0
23,429
24,466
0
6,663
16,617
0
28,374
L
Da Ji
SummerQD
Da Ji
2,795
1,022
0
0
12,560
4,588
0
4,952
7,608
0
4,945
W
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
berrniie
Vulcan
19,606
10,214
0
1,221
13,415
9,372
0
6,278
7,137
32,852
0
W
Cerberus
iTs Giio
Cerberus
24,311
3,469
0
4,987
23,888
15,982
0
5,973
15,414
55,360
0
L
13,594
6,051
0
127
13,282
5,055
0
5,884
7,398
0
25,549
W
Anubis
zenRT95
Anubis
11,506
1,829
0
1,440
7,842
3,471
0
2,907
4,935
23,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,850
Gold Earned
74,195
258
Minions Killed
110
8
Camps Cleared
3
1,025,220
Distance Traveled
1,143,375
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,144
832
22
1
3
188,731
0
W
Xbalanque
18,678
1,099
100
6
7
290,776
0
W
Anhur
14,903
877
28
2
0
211,373
1
L
King Arthur
14,171
834
34
2
0
234,700
0
L
Da Ji
15,745
926
4
0
0
276,229
0
W
Nu Wa
11,900
700
0
0
0
0
0
L
Vulcan
14,782
870
33
2
0
254,656
1
W
Cerberus
17,517
1,030
102
6
0
278,712
3
L
Set
15,353
903
17
1
0
189,059
0
W
Anubis
15,852
932
28
2
1
244,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role