Player Matchup

Sun Wukong
Sun Wukong
Just Sticky
Sun Wukong
Level 156
God Stats
0W - 1L
1,207 SR
Queue Stats
7W - 15L
1,274 Elo+
Party 1
Ra
Ra
TheTurantKing200
Ra
Level 17
God Stats
2W - 12L
1,289 SR
Queue Stats
6W - 17L
1,252 Elo+
Party 1
Merlin
Merlin
shanepain23
Merlin
Level 11
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 61
1,266 SR
1,342 Elo+

VS

Team Averages
Level 45
1,472 SR
1,436 Elo+
Heimdallr
Heimdallr
CheekClapper215
Heimdallr
Level 18
God Stats
6W - 8L
1,557 SR
Queue Stats
11W - 12L
1,442 Elo+
Party 2
Jormungandr
Jormungandr
DEMONMANNE
Jormungandr
Level 7
God Stats
2W - 3L
1,359 SR
Queue Stats
4W - 6L
1,399 Elo+
Solo
Nu Wa
Nu Wa
Robert_alucard99
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 79L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Just Sticky
Sun Wukong
18
9 / 5 / 5
15,013
715
21,597
28,556
26,801
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 8 / 5
13,763
655
14,832
18,433
6,887
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
8
0 / 8 / 0
9,873
470
698
11,134
2,435

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CheekClapper215
Heimdallr
18
7 / 4 / 9
15,074
718
14,939
16,463
8,068
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
DEMONMANNE
Jormungandr
16
2 / 6 / 12
13,096
624
8,310
16,624
10,835
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
12 / 4 / 6
15,702
748
21,015
18,468
6,694
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
14
Kills
21
21
Deaths
14
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CheekClapper215
Heimdallr
7
4
9
2.88
W
Jormungandr
DEMONMANNE
Jormungandr
2
6
12
1.33
L
Sun Wukong
Just Sticky
Sun Wukong
9
5
5
2.3
W
12
4
6
3.75
L
5
8
5
0.94
L
Merlin
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,127
Damage
44,264
58,123
Taken
51,555
36,123
Mitigated
25,597
10,058
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CheekClapper215
Heimdallr
14,939
6,827
0
2,151
16,463
8,068
750
6,735
9,728
0
50,088
W
Jormungandr
DEMONMANNE
Jormungandr
8,310
1,870
0
1,002
16,624
10,835
977
6,784
9,175
40,160
0
L
Sun Wukong
Just Sticky
Sun Wukong
21,597
3,207
415
4,578
28,556
26,801
0
10,275
18,276
9,507
70,967
W
21,015
4,991
1,036
5,293
18,468
6,694
1,948
4,494
13,974
75,867
0
L
14,832
971
1,484
3,581
18,433
6,887
395
11,049
7,381
92,467
0
L
Merlin
698
661
0
0
11,134
2,435
63
8,186
2,948
3,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,649
Gold Earned
43,872
216
Minions Killed
198
0
Camps Cleared
0
945,378
Distance Traveled
1,046,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,074
718
71
3
0
372,677
0
W
Jormungandr
13,096
624
53
3
0
335,551
0
L
Sun Wukong
15,013
715
69
3
0
426,450
0
W
Nu Wa
15,702
748
74
4
0
338,550
0
L
Ra
13,763
655
142
7
0
321,819
0
L
Merlin
9,873
470
5
0
0
197,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role