Player Matchup

Fenrir
Fenrir
Cartier4061
Fenrir
Level 26
God Stats
12W - 7L
1,675 SR
Queue Stats
53W - 55L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
Fellhound_
Baron Samedi
Level 23
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo
Izanami
Izanami
HapaHapaHapa
Izanami
Level 10
God Stats
5W - 1L
1,973 SR
Queue Stats
7W - 2L
1,770 Elo+
Solo
Bacchus
Bacchus
SplattrKing17
Bacchus
Level 20
God Stats
56W - 49L
1,588 SR
Queue Stats
190W - 212L
1,449 Elo+
Solo
Aphrodite
Aphrodite
dreamer_0100
Aphrodite
Level 27
God Stats
0W - 2L
1,294 SR
Queue Stats
51W - 46L
1,427 Elo+
Solo
Team Averages
Level 21
1,563 SR
1,465 Elo+

VS

Team Averages
Level 29
1,450 SR
1,444 Elo+
Bakasura
Bakasura
 
Bakasura
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GIGN_PRIME
Hachiman
Level 34
God Stats
41W - 24L
1,642 SR
Queue Stats
72W - 46L
1,464 Elo+
Party 1
Hel
Hel
Ghants502
Hel
Level 28
God Stats
24W - 29L
1,285 SR
Queue Stats
515W - 495L
1,378 Elo+
Solo
Geb
Geb
TheMikeStrikes
Geb
Level 27
God Stats
1W - 4L
1,078 SR
Queue Stats
95W - 90L
1,390 Elo+
Solo
Discordia
Discordia
Wosewan
Discordia
Level 27
God Stats
18W - 9L
1,744 SR
Queue Stats
86W - 54L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 16 / 13
22,184
462
24,673
56,769
29,649
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Fellhound_
Baron Samedi
20
1 / 24 / 12
17,843
372
24,550
49,967
54,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
HapaHapaHapa
Izanami
20
17 / 8 / 5
30,621
638
45,738
42,195
17,775
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
20
5 / 8 / 19
21,441
447
14,166
45,305
69,932
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
dreamer_0100
Aphrodite
20
3 / 10 / 16
21,172
441
19,590
35,308
18,879
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
39 / 5 / 7
36,083
752
76,139
60,826
47,431
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
GIGN_PRIME
Hachiman
20
13 / 13 / 20
24,896
519
47,205
42,562
22,234
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 0 / 0
14,748
307
0
0
0
20
0 / 9 / 27
22,865
476
17,629
56,466
65,870
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Wosewan
Discordia
20
14 / 9 / 30
24,510
511
42,900
29,658
13,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
150
35
Kills
66
66
Deaths
36
65
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
39
5
7
8.5
L
Fenrir
9
16
13
0.97
L
Baron Samedi
Fellhound_
Baron Samedi
1
24
12
0.29
W
Hachiman
GIGN_PRIME
Hachiman
13
13
20
1.77
W
0
0
0
0
L
Izanami
HapaHapaHapa
Izanami
17
8
5
2.44
L
Bacchus
5
8
19
1.81
W
0
9
27
1.5
W
Discordia
Wosewan
Discordia
14
9
30
3.22
L
Aphrodite
dreamer_0100
Aphrodite
3
10
16
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,717
Damage
183,873
229,544
Taken
189,512
190,851
Mitigated
148,613
63,490
Healing
73,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
76,139
50,841
0
39,079
60,826
47,431
16,345
14,364
46,262
0
380,739
L
Fenrir
24,673
7,763
543
15,379
56,769
29,649
1,727
6,819
47,263
0
157,770
L
Baron Samedi
Fellhound_
Baron Samedi
24,550
2,275
2,030
3,695
49,967
54,616
300
21,552
26,835
91,860
0
W
Hachiman
GIGN_PRIME
Hachiman
47,205
34,903
0
15,031
42,562
22,234
4,178
15,877
26,459
0
162,497
W
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
HapaHapaHapa
Izanami
45,738
37,564
0
15,351
42,195
17,775
6,561
11,583
28,836
0
325,427
L
Bacchus
14,166
610
182
1,656
45,305
69,932
792
10,842
31,607
41,817
0
W
17,629
1,583
0
9,586
56,466
65,870
115
16,395
36,569
47,081
0
W
Discordia
Wosewan
Discordia
42,900
2,566
630
9,446
29,658
13,078
3,731
13,567
15,615
115,164
0
L
Aphrodite
dreamer_0100
Aphrodite
19,590
1,332
6,765
17,889
35,308
18,879
2,057
9,733
24,255
140,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

113,261
Gold Earned
123,102
1,083
Minions Killed
805
0
Camps Cleared
0
3,948,082
Distance Traveled
3,479,398
36
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
36,083
752
448
9
0
1,101,516
11
L
Fenrir
22,184
462
208
4
0
839,836
0
L
Baron Samedi
17,843
372
83
2
0
581,757
1
W
Hachiman
24,896
519
202
4
0
725,355
8
W
Hel
14,748
307
0
0
0
0
0
L
Izanami
30,621
638
495
10
0
791,382
27
L
Bacchus
21,441
447
48
1
0
899,115
0
W
Geb
22,865
476
38
1
0
834,398
3
W
Discordia
24,510
511
117
2
0
818,129
4
L
Aphrodite
21,172
441
249
5
0
835,992
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role