Player Matchup

Persephone
Persephone
Apollo505
Persephone
Level 18
God Stats
26W - 26L
1,273 SR
Queue Stats
194W - 247L
1,075 Elo+
Solo
Anhur
Anhur
FAME Yahtzee
Anhur
Level 14
God Stats
4W - 3L
1,466 SR
Queue Stats
64W - 67L
1,129 Elo+
Party 1
Jormungandr
Jormungandr
SmurfBenz
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,284 Elo+
Party 1
Cthulhu
Cthulhu
Sweetfire04
Cthulhu
Level 18
God Stats
2W - 5L
1,194 SR
Queue Stats
5W - 20L
879 Elo+
Solo
Da Ji
Da Ji
XxD35DLYxX
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,387 SR
1,174 Elo+

VS

Team Averages
Level 25
1,459 SR
1,223 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ChippyConnor26
Freya
Level 27
God Stats
1W - 2L
1,426 SR
Queue Stats
43W - 53L
1,140 Elo+
Party 2
Serqet
Serqet
P0p off dude
Serqet
Level 25
God Stats
4W - 2L
1,426 SR
Queue Stats
94W - 96L
1,196 Elo+
Solo
Kukulkan
Kukulkan
Xseymoure19x1
Kukulkan
Level 28
God Stats
26W - 33L
1,442 SR
Queue Stats
244W - 291L
1,080 Elo+
Solo
Hel
Hel
maxbookpr0
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Apollo505
Persephone
11
2 / 4 / 1
7,601
447
6,485
8,695
2,935
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
6 / 3 / 1
8,408
495
5,731
10,403
3,247
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SmurfBenz
Jormungandr
15
3 / 5 / 0
9,405
553
6,874
12,535
7,947
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Sweetfire04
Cthulhu
10
0 / 8 / 2
6,982
411
1,543
11,179
6,854
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
8
2 / 14 / 1
7,018
413
4,855
13,150
4,177
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
9 / 1 / 3
9,431
555
9,066
6,595
2,059
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
14 / 4 / 5
9,712
571
14,018
13,820
4,840
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Serqet
13
5 / 2 / 9
8,851
521
6,428
11,290
9,380
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Xseymoure19x1
Kukulkan
15
4 / 2 / 0
8,825
519
3,622
6,395
3,649
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 6
8,197
482
4,196
8,015
2,282
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
13
Kills
33
34
Deaths
15
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
3
10.5
L
Persephone
Apollo505
Persephone
2
4
1
0.63
W
14
4
5
4.13
L
6
3
1
2.17
W
Serqet
5
2
9
4.75
L
Jormungandr
SmurfBenz
Jormungandr
3
5
0
0.6
L
Cthulhu
Sweetfire04
Cthulhu
0
8
2
0.13
W
Kukulkan
Xseymoure19x1
Kukulkan
4
2
0
2
L
Da Ji
2
14
1
0.18
W
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,488
Damage
37,330
55,962
Taken
46,115
25,160
Mitigated
22,210
8,333
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,066
5,131
111
1,628
6,595
2,059
4,767
1,877
4,718
0
51,149
L
Persephone
Apollo505
Persephone
6,485
628
0
2,830
8,695
2,935
0
6,211
2,484
34,333
0
W
14,018
7,195
0
5,582
13,820
4,840
1,802
3,423
10,397
41,041
0
L
5,731
3,733
0
3,392
10,403
3,247
1,714
3,726
6,449
0
31,031
W
Serqet
6,428
2,573
0
0
11,290
9,380
613
4,942
6,348
0
23,330
L
Jormungandr
SmurfBenz
Jormungandr
6,874
1,021
0
1,769
12,535
7,947
762
3,622
8,787
50,345
0
L
Cthulhu
Sweetfire04
Cthulhu
1,543
128
0
0
11,179
6,854
253
1,683
9,395
21,105
0
W
Kukulkan
Xseymoure19x1
Kukulkan
3,622
470
0
1,750
6,395
3,649
574
4,580
1,815
33,247
0
L
Da Ji
4,855
1,892
0
342
13,150
4,177
0
6,594
6,418
0
12,483
W
4,196
419
270
1,689
8,015
2,282
594
537
7,478
19,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,414
Gold Earned
45,016
263
Minions Killed
290
0
Camps Cleared
0
1,295,445
Distance Traveled
1,385,422
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,431
555
93
5
0
237,474
0
L
Persephone
7,601
447
49
3
0
260,585
2
W
Freya
9,712
571
53
3
0
312,506
0
L
Anhur
8,408
495
53
3
0
279,491
0
W
Serqet
8,851
521
34
2
0
287,696
2
L
Jormungandr
9,405
553
94
6
0
279,826
0
L
Cthulhu
6,982
411
50
3
0
240,981
1
W
Kukulkan
8,825
519
66
4
0
271,615
0
L
Da Ji
7,018
413
17
1
0
234,562
2
W
Hel
8,197
482
44
3
0
276,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role