Player Matchup

Merlin
Merlin
Blizz9
Merlin
Level 29
God Stats
11W - 7L
1,739 SR
Queue Stats
92W - 68L
1,599 Elo+
Solo
The Morrigan
The Morrigan
Davidgear60
The Morrigan
Level 7
God Stats
6W - 9L
1,500 SR
Queue Stats
86W - 87L
1,500 Elo+
Solo
Odin
Odin
SmokeyJayTV-
Odin
Level 29
God Stats
5W - 4L
1,703 SR
Queue Stats
18W - 10L
1,653 Elo+
Solo
Serqet
Serqet
TheBadWitch5
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 88L
1,658 Elo+
Solo
Ra
Ra
YourDrunkUncIe
Ra
Level 30
God Stats
2W - 7L
1,380 SR
Queue Stats
111W - 106L
1,527 Elo+
Solo
Team Averages
Level 22
1,564 SR
1,587 Elo+

VS

Team Averages
Level 27
1,539 SR
1,607 Elo+
Horus
Horus
Azure202
Horus
Level 22
God Stats
1W - 1L
1,270 SR
Queue Stats
36W - 24L
1,551 Elo+
Solo
Chang'e
Chang'e
DoneCheaply
Chang'e
Level 29
God Stats
13W - 8L
1,760 SR
Queue Stats
78W - 63L
1,671 Elo+
Solo
Cupid
Cupid
Girthy_Grinch
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 97L
1,574 Elo+
Party 1
Fenrir
Fenrir
Killer167120
Fenrir
Level 24
God Stats
2W - 1L
1,564 SR
Queue Stats
41W - 37L
1,606 Elo+
Solo
Olorun
Olorun
SinTheCannibal
Olorun
Level 32
God Stats
8W - 3L
1,599 SR
Queue Stats
104W - 78L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blizz9
Merlin
14
2 / 4 / 1
8,463
605
8,710
8,568
2,728
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
Davidgear60
The Morrigan
7
0 / 8 / 0
5,346
382
1,611
6,644
2,109
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 0
7,154
511
4,919
10,243
6,894
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
9
1 / 5 / 1
6,494
464
3,932
11,895
3,201
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 1
7,241
517
4,488
7,661
2,942
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Azure202
Horus
11
3 / 1 / 6
8,273
591
3,548
9,591
7,396
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
DoneCheaply
Chang'e
15
3 / 1 / 2
9,023
645
8,817
8,149
4,280
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 4
7,764
555
4,752
7,203
2,608
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
14
9 / 1 / 3
9,192
657
7,190
12,047
4,536
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 0 / 7
9,427
673
8,072
9,050
3,392
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
23
23
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
Azure202
Horus
3
1
6
6
L
Merlin
Blizz9
Merlin
2
4
1
0.63
L
The Morrigan
Davidgear60
The Morrigan
0
8
0
0
W
Chang'e
DoneCheaply
Chang'e
3
1
2
4
W
2
1
4
4
W
Fenrir
9
1
3
10.5
W
6
0
7
9.5
L
1
2
0
0.5
L
Serqet
1
5
1
0.3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,660
Damage
32,379
45,011
Taken
46,040
17,874
Mitigated
22,212
11,895
Healing
25,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Azure202
Horus
3,548
1,612
1,497
3,160
9,591
7,396
752
4,205
5,257
0
18,528
L
Merlin
Blizz9
Merlin
8,710
577
0
2,411
8,568
2,728
756
1,677
6,891
56,219
0
L
The Morrigan
Davidgear60
The Morrigan
1,611
532
159
456
6,644
2,109
0
2,024
4,620
13,194
0
W
Chang'e
DoneCheaply
Chang'e
8,817
659
1,397
4,907
8,149
4,280
389
731
6,663
52,943
0
W
4,752
2,844
0
3,053
7,203
2,608
1,367
3,805
3,199
0
31,714
W
Fenrir
7,190
2,801
0
5,484
12,047
4,536
921
3,710
8,152
0
44,614
W
8,072
6,466
286
6,162
9,050
3,392
1,777
2,358
6,692
55,600
0
L
4,919
673
0
3,570
10,243
6,894
0
4,875
4,951
0
38,392
L
Serqet
3,932
989
0
1,874
11,895
3,201
0
2,858
8,962
0
28,728
L
4,488
905
392
3,033
7,661
2,942
0
4,913
2,698
41,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,698
Gold Earned
43,679
318
Minions Killed
380
0
Camps Cleared
0
1,247,399
Distance Traveled
1,316,583
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,273
591
18
1
0
287,794
3
L
Merlin
8,463
605
109
8
0
235,632
1
L
The Morrigan
5,346
382
10
1
0
200,445
0
W
Chang'e
9,023
645
116
8
0
258,628
3
W
Cupid
7,764
555
72
5
0
228,057
1
W
Fenrir
9,192
657
69
5
0
290,323
5
W
Olorun
9,427
673
105
8
0
251,781
5
L
Odin
7,154
511
68
5
0
281,227
4
L
Serqet
6,494
464
43
3
0
271,871
3
L
Ra
7,241
517
88
6
0
258,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role