Player Matchup

Cthulhu
Cthulhu
DF Kronos
Cthulhu
Level 12
God Stats
3W - 3L
1,555 SR
Queue Stats
3W - 4L
1,645 Elo+
Party 1
Hercules
Hercules
GreekFreak202
Hercules
Level 7
God Stats
1W - 1L
1,360 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
IAmUrProblem
Izanami
Level 25
God Stats
5W - 4L
1,518 SR
Queue Stats
22W - 20L
1,497 Elo+
Party 1
Arachne
Arachne
JakeBond7007
Arachne
Level 8
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
qveenchaos
Fenrir
Level 42
God Stats
5W - 4L
1,704 SR
Queue Stats
5W - 4L
1,836 Elo+
Party 1
Team Averages
Level 19
1,563 SR
1,596 Elo+

VS

Team Averages
Level 17
1,572 SR
1,328 Elo+
Jormungandr
Jormungandr
Drive7shaft
Jormungandr
Level 29
God Stats
4W - 3L
1,674 SR
Queue Stats
207W - 219L
1,327 Elo+
Solo
Ra
Ra
FrostedTrash181
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Artemis
Artemis
J_Saurer15
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 197L
1,118 Elo+
Party 2
Pele
Pele
faraz_9ball
Pele
Level 25
God Stats
18W - 16L
1,494 SR
Queue Stats
145W - 160L
1,344 Elo+
Solo
Thor
Thor
warlordnatedog95
Thor
Level 18
God Stats
2W - 7L
1,692 SR
Queue Stats
233W - 268L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DF Kronos
Cthulhu
9
5 / 1 / 0
5,879
588
3,017
4,424
1,637
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
GreekFreak202
Hercules
8
1 / 1 / 4
4,915
492
1,654
3,119
1,384
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
IAmUrProblem
Izanami
10
5 / 0 / 0
5,863
586
4,213
3,877
991
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
JakeBond7007
Arachne
9
3 / 3 / 1
5,304
530
1,980
4,274
1,198
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
qveenchaos
Fenrir
7
0 / 1 / 2
4,707
471
2,746
4,264
1,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drive7shaft
Jormungandr
10
2 / 0 / 1
5,526
553
1,606
4,309
1,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 9 / 0
4,846
485
1,632
6,478
2,077
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Artemis
J_Saurer15
Artemis
8
0 / 1 / 0
4,896
490
2,330
2,817
727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 3 / 2
5,795
580
3,028
5,722
1,498
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 4 / 0
4,381
438
1,542
4,544
898
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
14
Kills
6
6
Deaths
17
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DF Kronos
Cthulhu
5
1
0
5
L
Jormungandr
Drive7shaft
Jormungandr
2
0
1
2.5
L
1
9
0
0.11
W
Hercules
GreekFreak202
Hercules
1
1
4
3
W
Izanami
IAmUrProblem
Izanami
5
0
0
5
L
Artemis
J_Saurer15
Artemis
0
1
0
0
W
Arachne
JakeBond7007
Arachne
3
3
1
1.17
L
2
3
2
1
W
Fenrir
qveenchaos
Fenrir
0
1
2
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,610
Damage
10,138
19,958
Taken
23,870
6,306
Mitigated
6,935
3,042
Healing
4,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DF Kronos
Cthulhu
3,017
709
74
341
4,424
1,637
218
1,035
3,389
21,164
0
L
Jormungandr
Drive7shaft
Jormungandr
1,606
259
0
1,925
4,309
1,735
252
652
3,657
16,190
0
L
1,632
472
0
305
6,478
2,077
458
2,154
4,324
15,039
0
W
Hercules
GreekFreak202
Hercules
1,654
108
0
485
3,119
1,384
0
0
3,119
0
5,578
W
Izanami
IAmUrProblem
Izanami
4,213
2,403
239
1,013
3,877
991
0
0
3,877
0
42,164
L
Artemis
J_Saurer15
Artemis
2,330
431
0
0
2,817
727
0
0
2,742
0
18,563
W
Arachne
JakeBond7007
Arachne
1,980
1,863
0
400
4,274
1,198
0
1,641
2,633
0
12,753
L
3,028
754
0
1,543
5,722
1,498
339
211
5,486
0
22,983
W
Fenrir
qveenchaos
Fenrir
2,746
680
0
490
4,264
1,096
0
562
3,702
0
12,717
L
1,542
303
0
250
4,544
898
0
0
4,419
0
10,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,668
Gold Earned
25,444
177
Minions Killed
156
0
Camps Cleared
0
952,696
Distance Traveled
803,851
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,879
588
28
3
0
212,048
0
L
Jormungandr
5,526
553
31
3
0
154,794
2
L
Ra
4,846
485
25
3
0
175,561
0
W
Hercules
4,915
492
6
1
0
200,014
0
W
Izanami
5,863
586
90
9
0
168,325
3
L
Artemis
4,896
490
41
4
0
144,761
0
W
Arachne
5,304
530
34
3
0
191,407
1
L
Pele
5,795
580
44
4
0
143,047
0
W
Fenrir
4,707
471
19
2
0
180,902
1
L
Thor
4,381
438
15
2
0
185,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role