Player Matchup

Merlin
Merlin
Jacob_Jaxx-L
Merlin
Level 8
God Stats
3W - 7L
1,150 SR
Queue Stats
7W - 27L
1,068 Elo+
Solo
Freya
Freya
XxFurrubxX
Freya
Level 25
God Stats
13W - 4L
1,722 SR
Queue Stats
82W - 82L
1,232 Elo+
Party 1
Erlang Shen
Erlang Shen
XxPanthervlogsxX
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 95L
1,177 Elo+
Party 1
Team Averages
Level 20
1,457 SR
1,159 Elo+

VS

Team Averages
Level 23
1,521 SR
1,064 Elo+
Ymir
Ymir
Dylan051
Ymir
Level 29
God Stats
4W - 1L
1,829 SR
Queue Stats
9W - 5L
1,233 Elo+
Solo
Chang'e
Chang'e
bluenick095
Chang'e
Level 28
God Stats
1W - 2L
1,517 SR
Queue Stats
43W - 46L
1,058 Elo+
Solo
Jormungandr
Jormungandr
wolf500000
Jormungandr
Level 13
God Stats
0W - 1L
1,216 SR
Queue Stats
1W - 8L
902 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 10 / 6
12,087
576
5,748
12,542
5,888
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Freya
20
12 / 4 / 4
16,580
790
30,659
21,216
8,561
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
XxPanthervlogsxX
Erlang Shen
16
3 / 8 / 7
13,057
622
9,491
24,126
10,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
11 / 5 / 8
14,934
711
16,992
27,420
38,319
Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
bluenick095
Chang'e
20
10 / 6 / 8
15,028
716
17,356
23,207
14,466
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
wolf500000
Jormungandr
9
0 / 6 / 4
10,717
510
2,090
9,286
3,348
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
17
Kills
21
22
Deaths
17
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
11
5
8
3
W
Merlin
2
10
6
0.5
W
Freya
12
4
4
3.5
W
Erlang Shen
XxPanthervlogsxX
Erlang Shen
3
8
7
0.81
L
Chang'e
bluenick095
Chang'e
10
6
8
2.33
L
Jormungandr
wolf500000
Jormungandr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,898
Damage
36,438
57,884
Taken
59,913
24,909
Mitigated
56,133
15,570
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
16,992
3,495
87
1,068
27,420
38,319
314
17,780
9,640
59,084
0
W
Merlin
5,748
1,519
0
0
12,542
5,888
722
9,629
2,913
32,611
0
W
Freya
30,659
10,279
0
8,203
21,216
8,561
768
12,597
8,619
56,982
0
W
Erlang Shen
XxPanthervlogsxX
Erlang Shen
9,491
4,111
1,303
6,064
24,126
10,460
2,249
14,260
9,866
0
34,547
L
Chang'e
bluenick095
Chang'e
17,356
2,994
4,082
7,938
23,207
14,466
696
13,798
9,409
63,166
0
L
Jormungandr
wolf500000
Jormungandr
2,090
1,055
0
1,380
9,286
3,348
103
4,883
4,403
10,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,724
Gold Earned
40,679
102
Minions Killed
175
0
Camps Cleared
0
851,055
Distance Traveled
757,740
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,934
711
81
4
0
319,906
0
W
Merlin
12,087
576
43
2
0
217,436
2
W
Freya
16,580
790
29
1
0
285,856
1
W
Erlang Shen
13,057
622
30
1
0
347,763
4
L
Chang'e
15,028
716
79
4
0
310,665
4
L
Jormungandr
10,717
510
15
1
0
127,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role