Player Matchup

Anubis
Anubis
DB4U2NV
Anubis
Level 34
God Stats
14W - 6L
1,628 SR
Queue Stats
235W - 298L
1,179 Elo+
Solo
Cerberus
Cerberus
Hartz4Tim
Cerberus
Level 13
God Stats
8W - 12L
1,404 SR
Queue Stats
14W - 19L
1,271 Elo+
Party 2
Cupid
Cupid
SpecialForces181
Cupid
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 81L
1,324 Elo+
Party 2
Team Averages
Level 46
1,510 SR
1,258 Elo+

VS

Team Averages
Level 26
1,480 SR
1,379 Elo+
King Arthur
King Arthur
 
King Arthur
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Ghost_ExoticYT
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 110L
1,421 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
fabskull
Ah Muzen Cab
Level 39
God Stats
5W - 4L
1,440 SR
Queue Stats
55W - 69L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DB4U2NV
Anubis
15
14 / 4 / 9
11,978
856
11,561
11,366
4,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Hartz4Tim
Cerberus
13
2 / 3 / 17
10,838
774
4,931
15,277
13,941
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
11 / 1 / 15
12,438
888
23,247
9,888
3,781
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 9 / 6
9,977
713
11,880
19,186
13,308
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 10 / 4
9,217
658
6,641
14,834
7,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
fabskull
Ah Muzen Cab
11
4 / 8 / 2
9,284
663
10,931
13,190
3,932
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
27
Kills
8
8
Deaths
27
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
9
6
0.56
W
Anubis
DB4U2NV
Anubis
14
4
9
4.63
L
2
10
4
0.4
W
Cerberus
Hartz4Tim
Cerberus
2
3
17
3.5
W
11
1
15
18.5
L
Ah Muzen Cab
fabskull
Ah Muzen Cab
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,739
Damage
29,452
36,531
Taken
47,210
22,669
Mitigated
24,841
10,643
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,880
1,335
0
718
19,186
13,308
0
6,065
13,121
0
37,219
W
Anubis
DB4U2NV
Anubis
11,561
785
0
4,909
11,366
4,947
374
12
11,354
45,233
0
L
6,641
3,596
833
1,686
14,834
7,601
57
4,756
10,078
0
29,674
W
Cerberus
Hartz4Tim
Cerberus
4,931
597
0
1,412
15,277
13,941
358
0
15,277
13,602
0
W
23,247
16,114
1,800
2,522
9,888
3,781
1,007
14
9,874
0
79,290
L
Ah Muzen Cab
fabskull
Ah Muzen Cab
10,931
4,235
46
3,569
13,190
3,932
0
5,742
7,448
0
32,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,254
Gold Earned
28,478
191
Minions Killed
138
0
Camps Cleared
0
725,879
Distance Traveled
671,629
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,977
713
59
4
0
245,755
3
W
Anubis
11,978
856
63
5
0
224,476
2
L
Set
9,217
658
40
3
0
220,261
2
W
Cerberus
10,838
774
23
2
0
228,843
1
W
Cupid
12,438
888
105
8
0
272,560
3
L
Ah Muzen Cab
9,284
663
39
3
0
205,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role