Player Matchup

Nemesis
Nemesis
GiantStream5154
Nemesis
Level 8
God Stats
1W - 5L
1,213 SR
Queue Stats
1W - 5L
1,239 Elo+
Solo
Scylla
Scylla
Me-8-1-2
Scylla
Level 14
God Stats
1W - 0L
1,226 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Staydank18
Zeus
Level 26
God Stats
44W - 45L
1,443 SR
Queue Stats
99W - 109L
1,272 Elo+
Solo
Heimdallr
Heimdallr
awsomeking868
Heimdallr
Level 28
God Stats
22W - 13L
1,625 SR
Queue Stats
252W - 249L
1,385 Elo+
Solo
Merlin
Merlin
yamikellman
Merlin
Level 17
God Stats
16W - 21L
1,426 SR
Queue Stats
29W - 34L
1,285 Elo+
Solo
Team Averages
Level 19
1,387 SR
1,336 Elo+

VS

Team Averages
Level 22
1,580 SR
1,383 Elo+
Neith
Neith
Charmanlos
Neith
Level 29
God Stats
0W - 1L
1,724 SR
Queue Stats
132W - 161L
1,396 Elo+
Solo
Nemesis
Nemesis
Juanarango_19
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,342 Elo+
Solo
Ra
Ra
janfeb123456789
Ra
Level 22
God Stats
10W - 5L
1,768 SR
Queue Stats
48W - 40L
1,378 Elo+
Solo
Anubis
Anubis
pudgepalia
Anubis
Level 26
God Stats
10W - 17L
1,409 SR
Queue Stats
141W - 198L
1,364 Elo+
Solo
Cthulhu
Cthulhu
xBloodWraithe
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 10
7,111
444
3,075
7,259
1,896
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Me-8-1-2
Scylla
11
2 / 6 / 4
7,292
456
7,455
6,755
1,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 0 / 1
8,547
534
7,137
7,369
2,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
awsomeking868
Heimdallr
15
10 / 0 / 2
9,871
617
10,430
9,079
3,490
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
2 / 5 / 3
7,118
445
7,145
9,309
2,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
8 / 3 / 5
7,799
487
11,790
14,227
5,132
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
11
3 / 8 / 2
6,772
423
3,900
12,581
4,748
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 1 / 1
7,154
447
2,611
4,529
1,632
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
pudgepalia
Anubis
11
2 / 6 / 2
6,429
402
6,608
10,534
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
3
0 / 0 / 0
5,022
314
231
2,061
566
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
18
Kills
13
15
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
8
3
5
3.5
W
0
4
10
1.25
L
Nemesis
3
8
2
0.5
W
Scylla
Me-8-1-2
Scylla
2
6
4
0.67
W
4
0
1
4.5
W
Heimdallr
awsomeking868
Heimdallr
10
0
2
11
L
0
1
1
0.5
L
Anubis
pudgepalia
Anubis
2
6
2
0.5
L
Cthulhu
0
0
0
0
W
Merlin
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,242
Damage
25,140
39,771
Taken
43,932
12,014
Mitigated
16,823
8,832
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,790
6,833
0
4,550
14,227
5,132
52
8,048
6,179
0
34,602
W
3,075
449
0
144
7,259
1,896
19
2,595
4,664
0
9,392
L
Nemesis
3,900
1,250
0
1,210
12,581
4,748
0
5,257
7,324
0
18,211
W
Scylla
Me-8-1-2
Scylla
7,455
1,851
0
0
6,755
1,702
378
1,380
5,375
28,713
0
W
7,137
412
612
3,987
7,369
2,291
1,297
1,863
5,506
44,501
0
W
Heimdallr
awsomeking868
Heimdallr
10,430
4,683
0
2,033
9,079
3,490
2,208
1,621
7,458
0
57,280
L
2,611
98
0
1,324
4,529
1,632
391
3,299
1,230
39,687
0
L
Anubis
pudgepalia
Anubis
6,608
414
294
3,104
10,534
4,745
483
4,973
5,560
28,126
0
L
Cthulhu
231
0
0
1,024
2,061
566
0
160
1,901
7,603
0
W
Merlin
7,145
537
0
2,056
9,309
2,635
1,426
1,991
7,318
29,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,939
Gold Earned
33,176
307
Minions Killed
219
0
Camps Cleared
0
1,448,598
Distance Traveled
1,228,717
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,799
487
44
3
0
313,479
0
W
Nemesis
7,111
444
16
1
0
348,899
0
L
Nemesis
6,772
423
34
2
0
315,323
1
W
Scylla
7,292
456
54
3
0
264,914
0
W
Zeus
8,547
534
81
5
0
285,490
0
W
Heimdallr
9,871
617
102
6
0
300,266
7
L
Ra
7,154
447
78
5
0
316,431
4
L
Anubis
6,429
402
42
3
0
235,244
0
L
Cthulhu
5,022
314
21
1
0
48,240
1
W
Merlin
7,118
445
54
3
0
249,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role