Player Matchup

He Bo
He Bo
Darth_Pyre
He Bo
Level 14
God Stats
9W - 2L
1,368 SR
Queue Stats
180W - 177L
924 Elo+
Solo
Ao Kuang
Ao Kuang
KOD_Atrocitus
Ao Kuang
Level 23
God Stats
7W - 7L
1,402 SR
Queue Stats
40W - 44L
1,109 Elo+
Party 1
Anhur
Anhur
KOD_Cypher
Anhur
Level 29
God Stats
2W - 5L
1,313 SR
Queue Stats
80W - 101L
1,188 Elo+
Party 1
Chronos
Chronos
Skinnyfreak96
Chronos
Level 18
God Stats
3W - 2L
1,560 SR
Queue Stats
12W - 18L
1,011 Elo+
Solo
Arachne
Arachne
Zealot126
Arachne
Level 24
God Stats
33W - 30L
1,431 SR
Queue Stats
213W - 210L
1,130 Elo+
Solo
Team Averages
Level 22
1,415 SR
1,073 Elo+

VS

Team Averages
Level 22
1,409 SR
1,117 Elo+
Ra
Ra
 
Ra
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Ghostiside
Jing Wei
Level 25
God Stats
25W - 9L
1,621 SR
Queue Stats
54W - 49L
1,075 Elo+
Solo
Fenrir
Fenrir
Haxusman
Fenrir
Level 20
God Stats
1W - 7L
1,245 SR
Queue Stats
89W - 115L
1,001 Elo+
Party 2
Cthulhu
Cthulhu
Kataifi
Cthulhu
Level 19
God Stats
8W - 7L
1,482 SR
Queue Stats
76W - 82L
1,093 Elo+
Party 2
Bakasura
Bakasura
LuckyLyric98644
Bakasura
Level 15
God Stats
5W - 17L
1,197 SR
Queue Stats
6W - 24L
914 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
2 / 3 / 2
8,326
520
4,561
7,234
2,311
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
KOD_Atrocitus
Ao Kuang
13
11 / 1 / 3
9,181
574
12,319
15,340
5,274
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
14
2 / 2 / 1
8,352
522
3,239
6,247
1,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
13
4 / 2 / 5
8,369
523
8,216
8,249
2,979
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Zealot126
Arachne
12
5 / 2 / 4
7,928
496
5,595
9,358
2,886
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 1 / 1
7,918
495
4,778
5,523
2,052
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
Ghostiside
Jing Wei
13
6 / 4 / 0
8,415
526
7,545
9,043
2,955
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Haxusman
Fenrir
9
2 / 9 / 1
6,383
399
3,538
11,332
3,456
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Kataifi
Cthulhu
9
0 / 2 / 1
6,698
419
5,358
7,973
4,404
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
9
1 / 8 / 2
6,143
384
3,484
12,286
9,048
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
24
Kills
10
10
Deaths
24
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
1
1.5
W
He Bo
2
3
2
1
L
Jing Wei
Ghostiside
Jing Wei
6
4
0
1.5
L
Fenrir
Haxusman
Fenrir
2
9
1
0.28
W
Ao Kuang
KOD_Atrocitus
Ao Kuang
11
1
3
12.5
W
Anhur
2
2
1
1.25
L
Cthulhu
Kataifi
Cthulhu
0
2
1
0.25
L
Bakasura
1
8
2
0.25
W
Chronos
4
2
5
3.25
W
Arachne
Zealot126
Arachne
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,930
Damage
24,703
46,428
Taken
46,157
15,443
Mitigated
21,915
17,860
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,778
349
184
3,160
5,523
2,052
583
3,090
2,433
57,820
0
W
He Bo
4,561
834
0
1,593
7,234
2,311
1,030
2,785
4,240
45,266
0
L
Jing Wei
Ghostiside
Jing Wei
7,545
6,406
0
0
9,043
2,955
231
5,981
3,062
0
40,901
L
Fenrir
Haxusman
Fenrir
3,538
1,314
0
851
11,332
3,456
0
5,939
5,393
0
12,777
W
Ao Kuang
KOD_Atrocitus
Ao Kuang
12,319
5,630
99
8,720
15,340
5,274
0
3,034
12,186
44,691
0
W
Anhur
3,239
1,793
0
522
6,247
1,993
1,156
229
5,968
0
42,904
L
Cthulhu
Kataifi
Cthulhu
5,358
176
352
723
7,973
4,404
62
4,332
3,641
27,699
0
L
Bakasura
3,484
2,363
0
1,747
12,286
9,048
847
5,754
6,532
0
7,985
W
Chronos
8,216
5,624
0
1,760
8,249
2,979
226
2,049
6,025
36,032
0
W
Arachne
Zealot126
Arachne
5,595
4,260
336
4,830
9,358
2,886
734
2,039
7,319
0
39,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,156
Gold Earned
35,557
352
Minions Killed
280
0
Camps Cleared
0
1,421,620
Distance Traveled
1,309,902
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,918
495
121
8
0
285,274
1
W
He Bo
8,326
520
93
6
0
265,397
0
L
Jing Wei
8,415
526
71
4
0
271,265
0
L
Fenrir
6,383
399
16
1
0
277,607
0
W
Ao Kuang
9,181
574
57
4
0
333,758
1
W
Anhur
8,352
522
84
5
0
250,114
0
L
Cthulhu
6,698
419
51
3
0
257,895
0
L
Bakasura
6,143
384
21
1
0
217,861
1
W
Chronos
8,369
523
60
4
0
263,991
1
W
Arachne
7,928
496
58
4
0
308,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role