Player Matchup

Bacchus
Bacchus
CobraDesert
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
DesertViperAP
Kukulkan
Level 69
God Stats
23W - 30L
1,361 SR
Queue Stats
64W - 68L
1,263 Elo+
Party 2
Nu Wa
Nu Wa
J0nty8016
Nu Wa
Level 14
God Stats
14W - 20L
1,301 SR
Queue Stats
41W - 73L
1,318 Elo+
Party 2
Baron Samedi
Baron Samedi
PantherDesert
Baron Samedi
Level 86
God Stats
1W - 4L
1,276 SR
Queue Stats
95W - 117L
1,310 Elo+
Party 2
Neith
Neith
smerik
Neith
Level 139
God Stats
0W - 2L
1,370 SR
Queue Stats
118W - 122L
1,432 Elo+
Solo
Team Averages
Level 82
1,362 SR
1,349 Elo+

VS

Team Averages
Level 86
1,569 SR
1,428 Elo+
Skadi
Skadi
ShooShoobaba
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,491 Elo+
Party 1
Ravana
Ravana
TheOnlyMK
Ravana
Level 80
God Stats
4W - 1L
1,794 SR
Queue Stats
29W - 30L
1,405 Elo+
Party 1
Vulcan
Vulcan
WesQwes
Vulcan
Level 68
God Stats
21W - 36L
1,278 SR
Queue Stats
337W - 363L
1,422 Elo+
Solo
Terra
Terra
Zotthff
Terra
Level 106
God Stats
7W - 2L
1,898 SR
Queue Stats
201W - 184L
1,408 Elo+
Solo
Zeus
Zeus
aDSAXACA
Zeus
Level 109
God Stats
33W - 34L
1,377 SR
Queue Stats
276W - 301L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CobraDesert
Bacchus
20
2 / 4 / 12
14,418
961
14,870
22,239
18,433
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
DesertViperAP
Kukulkan
20
7 / 11 / 8
16,316
1,088
25,048
31,607
11,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
J0nty8016
Nu Wa
16
0 / 0 / 3
11,211
747
817
426
104
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
PantherDesert
Baron Samedi
20
5 / 10 / 8
14,765
984
21,212
33,166
30,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
smerik
Neith
20
8 / 8 / 7
15,474
1,032
18,282
17,906
6,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 12
15,569
1,038
21,769
19,654
9,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
TheOnlyMK
Ravana
20
14 / 4 / 12
17,256
1,150
28,416
15,509
7,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
WesQwes
Vulcan
20
7 / 3 / 14
15,650
1,043
25,255
15,021
9,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Zotthff
Terra
20
1 / 1 / 21
15,123
1,008
7,177
17,873
18,549
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
20
1 / 7 / 17
14,225
948
17,637
19,312
7,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
109
22
Kills
33
33
Deaths
22
38
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CobraDesert
Bacchus
2
4
12
2
L
Kukulkan
DesertViperAP
Kukulkan
7
11
8
1
L
Nu Wa
J0nty8016
Nu Wa
0
0
3
1.5
L
Baron Samedi
PantherDesert
Baron Samedi
5
10
8
0.9
W
10
7
12
2.29
W
Ravana
TheOnlyMK
Ravana
14
4
12
5
W
Vulcan
WesQwes
Vulcan
7
3
14
4.67
W
Terra
Zotthff
Terra
1
1
21
11.5
W
Zeus
1
7
17
1.36
L
Neith
smerik
Neith
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,229
Damage
100,254
105,344
Taken
87,369
65,900
Mitigated
52,476
13,061
Healing
27,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CobraDesert
Bacchus
14,870
596
454
1,286
22,239
18,433
0
8,586
13,653
32,778
0
L
Kukulkan
DesertViperAP
Kukulkan
25,048
1,410
0
2,138
31,607
11,198
0
19,660
11,947
78,082
0
L
Nu Wa
J0nty8016
Nu Wa
817
115
0
0
426
104
0
128
298
1,239
0
L
Baron Samedi
PantherDesert
Baron Samedi
21,212
274
985
5,481
33,166
30,031
0
14,787
18,379
36,488
0
W
21,769
10,251
0
1,582
19,654
9,925
0
14,827
4,827
0
48,696
W
Ravana
TheOnlyMK
Ravana
28,416
16,003
0
2,850
15,509
7,624
0
10,937
4,572
0
50,972
W
Vulcan
WesQwes
Vulcan
25,255
9,642
0
1,103
15,021
9,158
0
8,710
6,311
52,716
0
W
Terra
Zotthff
Terra
7,177
642
9,730
7,710
17,873
18,549
0
13,984
3,889
27,896
0
W
Zeus
17,637
2,356
1,262
2,980
19,312
7,220
0
13,489
5,823
39,189
0
L
Neith
smerik
Neith
18,282
5,118
0
2,717
17,906
6,134
0
6,908
10,998
0
50,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,184
Gold Earned
77,823
276
Minions Killed
252
4
Camps Cleared
13
1,169,260
Distance Traveled
1,518,106
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,418
961
46
3
0
267,738
0
L
Kukulkan
16,316
1,088
133
9
0
305,395
0
L
Nu Wa
11,211
747
2
0
0
27,479
0
L
Baron Samedi
14,765
984
25
2
1
289,480
0
W
Skadi
15,569
1,038
43
3
0
254,870
0
W
Ravana
17,256
1,150
45
3
8
350,063
0
W
Vulcan
15,650
1,043
78
5
2
328,468
0
W
Terra
15,123
1,008
50
3
1
318,225
1
W
Zeus
14,225
948
36
2
2
266,480
0
L
Neith
15,474
1,032
70
5
3
279,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role