Player Matchup

Merlin
Merlin
Dabzout
Merlin
Level 24
God Stats
53W - 46L
1,570 SR
Queue Stats
95W - 87L
1,396 Elo+
Party 2
Anubis
Anubis
Delta Z 247
Anubis
Level 26
God Stats
42W - 31L
1,648 SR
Queue Stats
776W - 783L
1,446 Elo+
Solo
Fenrir
Fenrir
Exorcrits
Fenrir
Level 36
God Stats
1W - 1L
1,701 SR
Queue Stats
35W - 30L
1,457 Elo+
Party 2
Agni
Agni
markgybels
Agni
Level 29
God Stats
2W - 3L
1,301 SR
Queue Stats
245W - 260L
1,377 Elo+
Solo
Ao Kuang
Ao Kuang
shadow_wireframe
Ao Kuang
Level 27
God Stats
1W - 3L
1,296 SR
Queue Stats
114W - 108L
1,427 Elo+
Solo
Team Averages
Level 28
1,503 SR
1,421 Elo+

VS

Team Averages
Level 29
1,601 SR
1,481 Elo+
Skadi
Skadi
Greek SPQR
Skadi
Level 27
God Stats
56W - 32L
1,670 SR
Queue Stats
153W - 129L
1,595 Elo+
Solo
Cthulhu
Cthulhu
Hck zZeuz
Cthulhu
Level 27
God Stats
18W - 10L
1,591 SR
Queue Stats
261W - 264L
1,607 Elo+
Solo
Ao Kuang
Ao Kuang
RoflcopterBrad
Ao Kuang
Level 29
God Stats
3W - 2L
1,609 SR
Queue Stats
42W - 26L
1,618 Elo+
Solo
Vulcan
Vulcan
Sakraligous
Vulcan
Level 46
God Stats
85W - 76L
1,582 SR
Queue Stats
369W - 416L
1,376 Elo+
Party 1
Mulan
Mulan
madc_nt
Mulan
Level 15
God Stats
3W - 2L
1,550 SR
Queue Stats
15W - 26L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dabzout
Merlin
17
1 / 8 / 4
10,794
900
14,276
17,948
6,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
17
3 / 6 / 4
11,195
933
11,942
15,901
8,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Exorcrits
Fenrir
16
4 / 8 / 3
10,911
909
7,054
17,195
7,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 8 / 5
11,297
941
16,310
18,977
7,898
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 12 / 6
11,062
922
7,514
22,207
8,394
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
7 / 5 / 23
12,742
1,062
25,822
13,592
6,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Hck zZeuz
Cthulhu
20
3 / 2 / 26
12,546
1,046
12,358
18,292
16,585
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
20
26 / 1 / 11
17,341
1,445
28,485
12,396
5,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
19
6 / 3 / 16
12,614
1,051
15,923
5,272
2,448
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
madc_nt
Mulan
18
0 / 1 / 21
11,151
929
3,655
12,988
8,478
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
139
12
Kills
42
42
Deaths
12
22
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dabzout
Merlin
1
8
4
0.38
L
Anubis
3
6
4
0.83
L
Fenrir
Exorcrits
Fenrir
4
8
3
0.69
W
Skadi
7
5
23
3.7
W
Cthulhu
Hck zZeuz
Cthulhu
3
2
26
8
W
Ao Kuang
26
1
11
31.5
W
Vulcan
6
3
16
4.67
W
Mulan
madc_nt
Mulan
0
1
21
10.5
L
2
8
5
0.56
L
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,096
Damage
86,243
92,228
Taken
62,540
38,283
Mitigated
39,327
7,525
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dabzout
Merlin
14,276
273
0
876
17,948
6,801
0
10,287
7,661
49,162
0
L
Anubis
11,942
143
123
4,172
15,901
8,066
0
9,636
6,265
30,974
0
L
Fenrir
Exorcrits
Fenrir
7,054
945
0
583
17,195
7,124
0
11,744
5,451
0
12,500
W
Skadi
25,822
16,080
0
0
13,592
6,033
0
10,307
3,285
0
44,534
W
Cthulhu
Hck zZeuz
Cthulhu
12,358
306
510
2,655
18,292
16,585
0
15,532
2,760
35,049
0
W
Ao Kuang
28,485
8,461
0
7,613
12,396
5,783
0
10,077
2,319
53,022
0
W
Vulcan
15,923
9,192
0
0
5,272
2,448
0
3,064
2,208
38,103
0
W
Mulan
madc_nt
Mulan
3,655
890
0
0
12,988
8,478
0
11,062
1,926
0
14,014
L
16,310
1,701
0
0
18,977
7,898
0
12,872
6,105
41,390
0
L
7,514
1,989
0
1,771
22,207
8,394
0
12,227
9,980
20,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,259
Gold Earned
66,394
206
Minions Killed
225
4
Camps Cleared
11
1,040,420
Distance Traveled
1,111,944
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,794
900
65
5
0
225,051
0
L
Anubis
11,195
933
47
4
1
197,469
0
L
Fenrir
10,911
909
7
1
0
207,300
0
W
Skadi
12,742
1,062
57
5
1
203,139
2
W
Cthulhu
12,546
1,046
33
3
4
252,363
0
W
Ao Kuang
17,341
1,445
65
5
3
250,480
0
W
Vulcan
12,614
1,051
53
4
2
211,544
2
W
Mulan
11,151
929
17
1
1
194,418
0
L
Agni
11,297
941
58
5
2
217,618
0
L
Ao Kuang
11,062
922
29
2
1
192,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role