Player Matchup

Anhur
Anhur
I got acid7841
Anhur
Level 14
God Stats
1W - 3L
1,170 SR
Queue Stats
2W - 16L
953 Elo+
Party 1
Nemesis
Nemesis
Mr FlopDaddy420
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
QueenBee975188
Neith
Level 14
God Stats
1W - 9L
1,096 SR
Queue Stats
1W - 14L
1,065 Elo+
Party 1
Team Averages
Level 11
1,256 SR
1,173 Elo+

VS

Team Averages
Level 134
1,406 SR
1,526 Elo+
Neith
Neith
CLAVARIA
Neith
Level 143
God Stats
25W - 9L
1,492 SR
Queue Stats
545W - 312L
1,584 Elo+
Solo
Ymir
Ymir
NoMoreMRNiceJew
Ymir
Level 155
God Stats
5W - 13L
1,178 SR
Queue Stats
312W - 251L
1,506 Elo+
Party 2
Merlin
Merlin
rider11redir
Merlin
Level 105
God Stats
14W - 12L
1,547 SR
Queue Stats
109W - 96L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 12 / 0
5,673
567
2,021
11,990
4,822
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
0 / 6 / 0
6,034
603
3,036
10,280
3,570
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 8 / 0
5,747
575
1,565
7,346
2,375
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CLAVARIA
Neith
13
7 / 0 / 15
9,081
908
9,773
4,855
1,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
12 / 0 / 8
9,304
930
5,724
7,040
7,677
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
12
7 / 0 / 15
8,934
893
7,607
4,331
1,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
64
0
Kills
26
26
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
CLAVARIA
Neith
7
0
15
14.5
L
0
12
0
0
L
0
6
0
0
W
12
0
8
16
L
0
8
0
0
W
Merlin
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,622
Damage
23,104
29,616
Taken
16,226
10,767
Mitigated
10,752
1,990
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CLAVARIA
Neith
9,773
4,301
0
2,992
4,855
1,751
325
43
4,787
0
39,546
L
2,021
465
0
324
11,990
4,822
0
5,722
6,118
0
7,690
L
3,036
314
0
1,252
10,280
3,570
0
3,409
6,796
0
21,037
W
5,724
1,319
0
2,417
7,040
7,677
0
279
6,597
30,929
0
L
1,565
725
0
414
7,346
2,375
0
4,218
3,023
0
8,850
W
Merlin
7,607
553
0
2,606
4,331
1,324
1,247
0
4,260
30,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,454
Gold Earned
27,319
48
Minions Killed
147
0
Camps Cleared
0
401,474
Distance Traveled
499,908
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,081
908
68
7
0
142,072
2
L
Anhur
5,673
567
9
1
0
111,934
2
L
Nemesis
6,034
603
31
3
0
176,741
1
W
Ymir
9,304
930
35
4
0
187,417
1
L
Neith
5,747
575
8
1
0
112,799
0
W
Merlin
8,934
893
44
4
0
170,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role