Player Matchup

Sun Wukong
Sun Wukong
Coldgrace
Sun Wukong
Level 26
God Stats
32W - 24L
1,458 SR
Queue Stats
92W - 102L
1,355 Elo+
Solo
Zeus
Zeus
EAZY Mutant
Zeus
Level 47
God Stats
15W - 16L
1,475 SR
Queue Stats
88W - 105L
1,398 Elo+
Party 2
Artemis
Artemis
Lucid Pozzee
Artemis
Level 13
God Stats
6W - 9L
1,497 SR
Queue Stats
28W - 44L
1,336 Elo+
Party 2
Team Averages
Level 29
1,477 SR
1,363 Elo+

VS

Team Averages
Level 47
1,519 SR
1,319 Elo+
Zeus
Zeus
Aviate TDB
Zeus
Level 18
God Stats
12W - 10L
1,484 SR
Queue Stats
79W - 83L
1,439 Elo+
Solo
Kali
Kali
JediBudz93
Kali
Level 109
God Stats
10W - 12L
1,573 SR
Queue Stats
425W - 457L
1,331 Elo+
Party 1
Hachiman
Hachiman
KSI Justified01
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Coldgrace
Sun Wukong
13
5 / 0 / 11
9,772
752
4,770
9,391
10,159
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
13 / 1 / 6
10,940
842
14,364
7,930
2,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Lucid Pozzee
Artemis
12
1 / 4 / 14
8,955
689
3,989
7,278
2,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,897
684
7,178
7,104
2,295
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 5 / 3
7,701
592
4,924
9,645
4,748
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
11
2 / 9 / 2
8,202
631
3,150
10,654
3,444
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
19
Kills
5
5
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Sun Wukong
Coldgrace
Sun Wukong
5
0
11
10.5
W
13
1
6
16
L
1
5
3
0.5
L
Hachiman
2
9
2
0.33
W
Artemis
Lucid Pozzee
Artemis
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,123
Damage
15,252
24,599
Taken
27,403
15,365
Mitigated
10,487
6,324
Healing
2,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,178
443
0
530
7,104
2,295
0
5,138
1,891
37,295
0
W
Sun Wukong
Coldgrace
Sun Wukong
4,770
916
0
3,263
9,391
10,159
420
2,989
6,402
0
30,537
W
14,364
1,032
318
1,426
7,930
2,677
367
2,587
5,343
49,799
0
L
4,924
2,348
0
2,395
9,645
4,748
0
3,115
6,430
0
23,883
L
Hachiman
3,150
1,646
0
0
10,654
3,444
0
6,245
4,230
0
15,710
W
Artemis
Lucid Pozzee
Artemis
3,989
2,446
391
926
7,278
2,529
2,409
1,646
5,632
0
24,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,667
Gold Earned
24,800
138
Minions Killed
125
0
Camps Cleared
0
682,272
Distance Traveled
540,138
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,897
684
66
5
0
181,488
3
W
Sun Wukong
9,772
752
40
3
0
239,478
1
W
Zeus
10,940
842
58
4
0
241,762
3
L
Kali
7,701
592
30
2
0
165,585
0
L
Hachiman
8,202
631
29
2
0
193,065
1
W
Artemis
8,955
689
40
3
0
201,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role