Player Matchup

Bakasura
Bakasura
AggrievedFry16
Bakasura
Level 62
God Stats
3W - 6L
1,079 SR
Queue Stats
19W - 33L
1,427 Elo+
Party 3
Anubis
Anubis
FXLLCOUNTER
Anubis
Level 9
God Stats
7W - 2L
1,442 SR
Queue Stats
8W - 5L
1,347 Elo+
Solo
Neith
Neith
GetDaNine999
Neith
Level 6
God Stats
4W - 2L
1,378 SR
Queue Stats
17W - 30L
1,298 Elo+
Party 3
Cthulhu
Cthulhu
Vegasmikey7803
Cthulhu
Level 18
God Stats
24W - 33L
1,324 SR
Queue Stats
35W - 55L
1,276 Elo+
Party 2
Bellona
Bellona
agameorsomethin
Bellona
Level 21
God Stats
1W - 0L
1,173 SR
Queue Stats
10W - 17L
1,616 Elo+
Party 2
Team Averages
Level 23
1,279 SR
1,393 Elo+

VS

Team Averages
Level 16
1,635 SR
1,347 Elo+
Mercury
Mercury
Dead-KD
Mercury
Level 14
God Stats
1W - 1L
1,776 SR
Queue Stats
27W - 28L
1,447 Elo+
Party 1
Arachne
Arachne
FROST_H_S_T
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,159 Elo+
Solo
He Bo
He Bo
Jaune_Arc
He Bo
Level 29
God Stats
2W - 4L
1,736 SR
Queue Stats
250W - 236L
1,464 Elo+
Party 1
Thor
Thor
kWaZiGamer
Thor
Level 7
God Stats
4W - 10L
1,309 SR
Queue Stats
4W - 11L
1,157 Elo+
Solo
Medusa
Medusa
scarscarxD
Medusa
Level 22
God Stats
10W - 2L
1,852 SR
Queue Stats
66W - 67L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
18 / 0 / 10
13,247
1,325
20,162
11,317
6,299
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
18
5 / 2 / 13
11,083
1,108
13,658
6,223
3,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 4 / 14
9,467
947
8,919
6,396
2,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

17
4 / 0 / 17
10,514
1,051
13,363
9,710
7,379
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 1 / 17
11,231
1,123
13,683
11,551
14,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dead-KD
Mercury
15
2 / 5 / 3
9,295
930
6,963
17,184
8,241
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
FROST_H_S_T
Arachne
15
3 / 10 / 3
9,846
985
14,491
25,267
13,457
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Jaune_Arc
He Bo
13
0 / 3 / 2
8,226
823
2,367
4,519
1,079
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
0 / 10 / 3
8,807
881
1,717
16,217
4,481
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
scarscarxD
Medusa
15
2 / 7 / 3
9,857
986
12,229
16,554
5,171
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
21
35
Kills
7
7
Deaths
35
71
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
18
0
10
23
L
Mercury
Dead-KD
Mercury
2
5
3
0.7
L
Arachne
FROST_H_S_T
Arachne
3
10
3
0.45
W
Anubis
5
2
13
5.75
W
0
4
14
1.75
L
He Bo
Jaune_Arc
He Bo
0
3
2
0.33
W
4
0
17
12.5
W
8
1
17
16.5
L
0
10
3
0.15
L
Medusa
scarscarxD
Medusa
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,785
Damage
37,767
45,197
Taken
79,741
34,030
Mitigated
32,429
5,973
Healing
3,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
20,162
14,576
0
1,328
11,317
6,299
0
315
11,002
0
32,085
L
Mercury
Dead-KD
Mercury
6,963
3,325
0
311
17,184
8,241
0
3,175
13,077
0
18,558
L
Arachne
FROST_H_S_T
Arachne
14,491
9,496
0
3,302
25,267
13,457
0
9,156
15,216
0
22,390
W
Anubis
13,658
2,781
0
1,803
6,223
3,325
0
518
5,705
49,817
0
W
8,919
4,249
0
1,163
6,396
2,541
0
292
6,104
0
19,935
L
He Bo
Jaune_Arc
He Bo
2,367
412
0
271
4,519
1,079
0
891
3,578
11,928
0
W
13,363
474
207
1,097
9,710
7,379
0
232
9,478
26,590
0
W
13,683
4,445
0
375
11,551
14,486
0
1,010
10,541
0
22,038
L
1,717
714
0
0
16,217
4,481
0
7,747
7,750
0
16,604
L
Medusa
scarscarxD
Medusa
12,229
6,438
0
0
16,554
5,171
0
5,452
9,942
0
31,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,542
Gold Earned
46,031
230
Minions Killed
127
4
Camps Cleared
5
940,167
Distance Traveled
782,698
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,247
1,325
38
4
3
241,301
0
L
Mercury
9,295
930
30
3
3
217,047
0
L
Arachne
9,846
985
18
2
0
179,128
0
W
Anubis
11,083
1,108
103
10
0
147,993
1
W
Neith
9,467
947
34
3
0
127,516
0
L
He Bo
8,226
823
13
1
0
69,061
0
W
Cthulhu
10,514
1,051
28
3
0
235,921
3
W
Bellona
11,231
1,123
27
3
1
187,436
1
L
Thor
8,807
881
22
2
1
139,630
0
L
Medusa
9,857
986
44
4
1
177,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role