Player Matchup

Ymir
Ymir
Dahh Sude
Ymir
Level 6
God Stats
3W - 7L
1,394 SR
Queue Stats
3W - 7L
1,312 Elo+
Party 2
Medusa
Medusa
GrandWizMan95
Medusa
Level 17
God Stats
19W - 17L
1,457 SR
Queue Stats
71W - 71L
1,226 Elo+
Party 2
Cthulhu
Cthulhu
JustJACKSON T
Cthulhu
Level 9
God Stats
2W - 6L
1,207 SR
Queue Stats
20W - 22L
1,303 Elo+
Party 2
Thanatos
Thanatos
TurtleNut Jr
Thanatos
Level 23
God Stats
23W - 26L
1,311 SR
Queue Stats
84W - 74L
1,343 Elo+
Party 2
Thor
Thor
X PLG X SNIPER
Thor
Level 12
God Stats
19W - 25L
1,403 SR
Queue Stats
33W - 40L
1,277 Elo+
Party 2
Team Averages
Level 13
1,354 SR
1,292 Elo+

VS

Team Averages
Level 25
1,533 SR
1,403 Elo+
Medusa
Medusa
 
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
CallMeNagi
Aphrodite
Level 28
God Stats
29W - 28L
1,575 SR
Queue Stats
206W - 187L
1,409 Elo+
Party 3
Sol
Sol
Mauricius84
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 115L
1,336 Elo+
Solo
Fenrir
Fenrir
P0w3rStr1k3
Fenrir
Level 26
God Stats
10W - 5L
1,568 SR
Queue Stats
89W - 63L
1,427 Elo+
Party 3
Zeus
Zeus
ZeroOasis
Zeus
Level 26
God Stats
22W - 12L
1,523 SR
Queue Stats
36W - 24L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 8 / 3
9,908
826
9,865
22,818
19,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 8 / 2
11,129
927
11,490
15,349
6,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
17
1 / 3 / 6
11,025
919
13,908
18,904
18,586
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
TurtleNut Jr
Thanatos
15
4 / 5 / 3
10,821
902
7,940
13,838
6,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 4
10,085
840
10,374
16,551
7,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

124

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
8 / 2 / 16
12,916
1,076
21,820
9,010
3,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
CallMeNagi
Aphrodite
17
1 / 0 / 19
10,685
890
9,872
12,942
11,825
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
0 / 2 / 18
10,550
879
9,659
10,449
3,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
19
10 / 2 / 17
12,906
1,076
9,641
18,951
7,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
18
10 / 2 / 15
12,650
1,054
29,276
6,310
2,069
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
114
8
Kills
29
29
Deaths
8
18
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
16
8
W
Aphrodite
CallMeNagi
Aphrodite
1
0
19
10.5
L
Ymir
0
8
3
0.19
L
3
8
2
0.5
L
Cthulhu
1
3
6
1.33
W
0
2
18
4.5
W
Fenrir
10
2
17
9.25
L
Thanatos
TurtleNut Jr
Thanatos
4
5
3
1.1
L
0
5
4
0.4
W
Zeus
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,577
Damage
80,268
87,460
Taken
57,662
58,650
Mitigated
28,174
7,838
Healing
21,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
21,820
10,140
734
1,718
9,010
3,521
0
4,144
4,766
0
58,516
W
Aphrodite
CallMeNagi
Aphrodite
9,872
1,089
7,378
6,834
12,942
11,825
0
5,169
7,648
19,674
0
L
Ymir
9,865
924
514
202
22,818
19,951
0
11,002
11,816
21,621
0
L
11,490
5,104
255
669
15,349
6,493
0
8,648
6,701
38
36,154
L
Cthulhu
13,908
580
0
392
18,904
18,586
0
11,296
7,608
38,381
0
W
9,659
1,091
0
1,760
10,449
3,272
0
4,161
6,188
20,953
0
W
Fenrir
9,641
5,017
0
2,905
18,951
7,487
0
7,051
11,650
0
21,350
L
Thanatos
TurtleNut Jr
Thanatos
7,940
2,513
513
3,583
13,838
6,074
0
6,229
7,498
0
14,493
L
10,374
630
609
1,101
16,551
7,546
0
11,632
4,919
0
28,303
W
Zeus
29,276
2,442
0
46
6,310
2,069
0
2,620
3,615
41,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,968
Gold Earned
59,707
197
Minions Killed
216
0
Camps Cleared
5
1,176,556
Distance Traveled
1,108,642
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,916
1,076
83
7
4
223,680
2
W
Aphrodite
10,685
890
30
3
0
223,396
0
L
Ymir
9,908
826
27
2
0
223,838
4
L
Medusa
11,129
927
50
4
0
230,876
1
L
Cthulhu
11,025
919
65
5
0
241,495
0
W
Sol
10,550
879
32
3
0
230,986
0
W
Fenrir
12,906
1,076
28
2
1
229,978
0
L
Thanatos
10,821
902
13
1
0
234,381
0
L
Thor
10,085
840
42
4
0
245,966
1
W
Zeus
12,650
1,054
43
4
0
200,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role