Player Matchup

Cthulhu
Cthulhu
JDBaby
Cthulhu
Level 23
God Stats
1W - 11L
1,418 SR
Queue Stats
2W - 19L
1,018 Elo+
Party 1
Athena
Athena
Naero987
Athena
Level 7
God Stats
0W - 3L
1,156 SR
Queue Stats
3W - 14L
1,100 Elo+
Party 1
Thor
Thor
loserxdxd
Thor
Level 27
God Stats
0W - 1L
1,614 SR
Queue Stats
4W - 24L
1,076 Elo+
Party 1
Team Averages
Level 19
1,396 SR
1,065 Elo+

VS

Team Averages
Level 41
1,468 SR
1,281 Elo+
Medusa
Medusa
 
Medusa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BayrGravel
Ymir
Level 24
God Stats
8W - 3L
1,500 SR
Queue Stats
13W - 13L
1,188 Elo+
Party 2
Osiris
Osiris
hughtick96
Osiris
Level 19
God Stats
5W - 7L
1,405 SR
Queue Stats
13W - 33L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JDBaby
Cthulhu
13
3 / 5 / 5
9,397
671
8,606
12,674
8,084
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Naero987
Athena
10
0 / 4 / 7
8,676
620
1,187
10,388
7,226
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
13
6 / 3 / 2
9,856
704
7,446
9,559
3,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
6 / 3 / 6
9,818
701
10,172
7,526
2,450
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 3 / 12
8,692
621
8,025
10,600
4,205
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
hughtick96
Osiris
13
6 / 3 / 5
9,853
704
5,673
11,058
7,820
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
9
Kills
12
12
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
6
3
W
0
3
12
2
L
Cthulhu
JDBaby
Cthulhu
3
5
5
1.1
L
Athena
Naero987
Athena
0
4
7
0.88
W
Osiris
hughtick96
Osiris
6
3
5
2.83
L
Thor
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,239
Damage
23,870
32,621
Taken
29,184
18,449
Mitigated
14,475
2,588
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,172
5,652
831
852
7,526
2,450
2,338
2,140
5,386
0
35,181
W
8,025
1,356
0
456
10,600
4,205
471
4,445
6,155
26,896
0
L
Cthulhu
JDBaby
Cthulhu
8,606
244
896
886
12,674
8,084
0
2,690
9,739
34,812
0
L
Athena
Naero987
Athena
1,187
602
0
306
10,388
7,226
0
2,303
7,935
6,578
0
W
Osiris
hughtick96
Osiris
5,673
1,268
660
1,590
11,058
7,820
238
3,598
7,460
0
26,363
L
Thor
7,446
1,923
0
500
9,559
3,139
0
3,096
6,338
0
26,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,929
Gold Earned
28,363
89
Minions Killed
108
0
Camps Cleared
0
640,811
Distance Traveled
693,274
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,818
701
50
4
0
232,703
2
W
Ymir
8,692
621
31
2
0
240,697
4
L
Cthulhu
9,397
671
43
3
0
224,182
2
L
Athena
8,676
620
12
1
0
187,925
2
W
Osiris
9,853
704
27
2
0
219,874
0
L
Thor
9,856
704
34
2
0
228,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role