Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Howzer Bush
Ah Muzen Cab
Level 74
God Stats
2W - 2L
1,277 SR
Queue Stats
37W - 28L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
Hula xHoop
Cthulhu
Level 126
God Stats
2W - 1L
1,292 SR
Queue Stats
117W - 99L
1,457 Elo+
Party 2
Merlin
Merlin
HulaMyHoopBaby
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,402 Elo+
Party 2
Team Averages
Level 74
1,356 SR
1,466 Elo+

VS

Team Averages
Level 67
1,439 SR
1,450 Elo+
Loki
Loki
VirginSquirrel
Loki
Level 27
God Stats
12W - 10L
1,215 SR
Queue Stats
30W - 36L
1,332 Elo+
Party 1
Cthulhu
Cthulhu
alanemer
Cthulhu
Level 55
God Stats
2W - 3L
1,568 SR
Queue Stats
239W - 270L
1,413 Elo+
Party 1
Janus
Janus
jujube3000
Janus
Level 119
God Stats
9W - 10L
1,534 SR
Queue Stats
237W - 199L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Howzer Bush
Ah Muzen Cab
12
7 / 2 / 5
8,881
807
6,267
8,501
3,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Hula xHoop
Cthulhu
12
2 / 2 / 9
7,826
711
7,786
13,545
8,991
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 2 / 9
8,367
761
7,970
4,458
1,623
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,795
618
3,900
7,263
2,382
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
alanemer
Cthulhu
10
1 / 5 / 5
7,475
680
7,414
10,969
7,092
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
12
4 / 3 / 2
8,330
757
10,683
7,988
2,700
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
6
6
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Howzer Bush
Ah Muzen Cab
7
2
5
4.75
W
Cthulhu
Hula xHoop
Cthulhu
2
2
9
3.25
W
4
2
9
4.25
L
1
5
2
0.4
L
Cthulhu
alanemer
Cthulhu
1
5
5
0.7
L
Janus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,023
Damage
21,997
26,504
Taken
26,220
13,964
Mitigated
12,174
10,206
Healing
2,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Howzer Bush
Ah Muzen Cab
6,267
3,734
0
5,467
8,501
3,350
452
6,447
2,054
0
17,922
W
Cthulhu
Hula xHoop
Cthulhu
7,786
646
0
3,924
13,545
8,991
0
8,152
5,393
29,120
0
W
7,970
456
0
815
4,458
1,623
0
3,506
952
34,692
0
L
3,900
1,521
0
0
7,263
2,382
0
4,006
3,157
0
11,472
L
Cthulhu
alanemer
Cthulhu
7,414
128
80
617
10,969
7,092
0
6,523
4,211
21,028
0
L
Janus
10,683
579
52
1,783
7,988
2,700
0
4,654
3,034
40,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,074
Gold Earned
22,600
142
Minions Killed
99
0
Camps Cleared
0
626,214
Distance Traveled
602,302
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,881
807
38
3
0
216,752
0
W
Cthulhu
7,826
711
49
4
0
211,354
3
W
Merlin
8,367
761
55
5
0
198,108
1
L
Loki
6,795
618
15
1
0
217,078
0
L
Cthulhu
7,475
680
25
2
0
205,789
0
L
Janus
8,330
757
59
5
0
179,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role