Player Matchup

Merlin
Merlin
ASaLtY peanut13
Merlin
Level 22
God Stats
2W - 7L
1,308 SR
Queue Stats
12W - 19L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
Buxbly
Cthulhu
Level 14
God Stats
1W - 3L
1,428 SR
Queue Stats
20W - 20L
1,471 Elo+
Party 1
Fenrir
Fenrir
Triple Deity
Fenrir
Level 27
God Stats
10W - 8L
1,560 SR
Queue Stats
322W - 261L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
lzbu
Sylvanus
Level 33
God Stats
8W - 2L
1,500 SR
Queue Stats
407W - 336L
1,526 Elo+
Party 2
Sol
Sol
pedrollanganate1
Sol
Level 29
God Stats
19W - 18L
1,601 SR
Queue Stats
37W - 39L
1,604 Elo+
Solo
Team Averages
Level 25
1,480 SR
1,501 Elo+

VS

Team Averages
Level 17
1,600 SR
1,530 Elo+
Zeus
Zeus
Gendal-ElPto_Amo
Zeus
Level 28
God Stats
31W - 26L
1,560 SR
Queue Stats
173W - 186L
1,446 Elo+
Party 3
Freya
Freya
MilitarArcano
Freya
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 15L
1,583 Elo+
Solo
Bakasura
Bakasura
Rey Segador
Bakasura
Level 18
God Stats
6W - 1L
1,617 SR
Queue Stats
43W - 35L
1,523 Elo+
Solo
Artemis
Artemis
THELASTOB
Artemis
Level 7
God Stats
42W - 56L
1,799 SR
Queue Stats
44W - 64L
1,637 Elo+
Solo
Rama
Rama
chynn_j
Rama
Level 16
God Stats
2W - 0L
1,524 SR
Queue Stats
21W - 16L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
7,730
429
5,081
9,374
5,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Buxbly
Cthulhu
12
2 / 6 / 2
7,526
418
3,654
12,348
4,765
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
16
8 / 4 / 3
10,249
569
14,254
15,355
6,546
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
lzbu
Sylvanus
15
0 / 1 / 3
9,591
533
1,451
7,266
8,017
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 4 / 1
10,956
609
11,612
15,405
7,425
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 0
10,303
572
8,768
5,323
1,258
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
7 / 2 / 8
10,637
591
10,201
10,184
3,534
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Rey Segador
Bakasura
19
11 / 2 / 3
12,628
702
17,123
16,141
6,714
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
THELASTOB
Artemis
14
1 / 7 / 7
9,047
503
5,234
10,756
3,373
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
chynn_j
Rama
12
1 / 5 / 8
8,527
474
3,080
9,464
2,408
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
18
Kills
23
23
Deaths
18
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Cthulhu
Buxbly
Cthulhu
2
6
2
0.5
W
3
2
0
1.5
W
7
2
8
5.5
W
Bakasura
Rey Segador
Bakasura
11
2
3
6.25
W
Artemis
THELASTOB
Artemis
1
7
7
0.64
L
Fenrir
8
4
3
2.38
W
Rama
chynn_j
Rama
1
5
8
1
L
Sylvanus
lzbu
Sylvanus
0
1
3
1.5
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,052
Damage
44,406
59,748
Taken
51,868
32,486
Mitigated
17,287
18,030
Healing
18,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,081
700
0
0
9,374
5,733
392
3,629
4,950
26,850
0
L
Cthulhu
Buxbly
Cthulhu
3,654
599
604
2,417
12,348
4,765
363
3,316
8,385
32,299
0
W
8,768
844
0
537
5,323
1,258
1,520
1,501
3,822
51,172
0
W
10,201
4,002
0
4,360
10,184
3,534
2,269
5,453
4,731
48,748
0
W
Bakasura
Rey Segador
Bakasura
17,123
11,138
0
10,348
16,141
6,714
1,907
5,446
10,695
0
91,147
W
Artemis
THELASTOB
Artemis
5,234
3,067
0
2,031
10,756
3,373
1,106
6,313
4,443
0
31,568
L
Fenrir
14,254
4,324
0
5,337
15,355
6,546
0
2,858
11,435
0
73,209
W
Rama
chynn_j
Rama
3,080
2,255
0
1,178
9,464
2,408
1,166
3,085
6,379
0
26,940
L
Sylvanus
lzbu
Sylvanus
1,451
294
213
579
7,266
8,017
611
6,389
877
43,345
0
L
11,612
3,914
0
8,880
15,405
7,425
3,034
2,777
11,329
74,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,052
Gold Earned
51,142
419
Minions Killed
486
0
Camps Cleared
0
1,379,273
Distance Traveled
1,549,691
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,730
429
42
2
0
243,145
0
L
Cthulhu
7,526
418
70
4
0
284,188
1
W
Zeus
10,303
572
111
6
0
299,880
3
W
Freya
10,637
591
78
4
0
300,249
2
W
Bakasura
12,628
702
184
10
0
409,207
1
W
Artemis
9,047
503
64
4
0
283,477
0
L
Fenrir
10,249
569
102
6
0
326,786
1
W
Rama
8,527
474
49
3
0
256,878
3
L
Sylvanus
9,591
533
83
5
0
233,665
0
L
Sol
10,956
609
122
7
0
291,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role